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Topics - Alex

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News / [BETA] New Registration Page Available Now
« on: Tuesday, April 24, 2018, 02:12:40 AM »
As most of you know Possessed and I have been working on a replacement for registration and account management due to the impending BT shutdown. Trying to learn everything about Assist from knowing nothing about it hasn't been easy and we ran into quite a few problems on the way.

With that being said, we now have a beta version of a registration page out.

What Does This Mean For New Accounts?
Not much. There's a new page to register, but you will still be help to the one account per player policy. Don't think you're going to be able to start spamming noob accounts. :P

There Are Some Drawbacks
Unfortunately, after this DB change honor will no longer update in-game. Stats and honor on BT should work until BT is shutdown but honor will not be reflected in-game. There is no immediate plan at this time to try to build something to track it, but it's not out of the question.

Due to a database error that we discovered on our journey, there is going to be a few users who will no longer be able to login to Assist. An error caused accountnames in our database to be set to NULL for a short period of time. If this happens to you, your accountname (what you log into assist with) has been set to whatever your displayname(what shows in-game) on BT is. If you have any further problems let me know and I can manually change it to whatever you'd like.

So, What's Next?
Next up is to create an account management page where you can change your playername, email, and password.

Please note that this is still in a somewhat beta state so if you experience any problems, please let us know!

The new registration page is at:

Feedback & Suggestions / Ever since new update I keep getting kicked
« on: Friday, September 29, 2017, 23:53:00 PM »
So ever since we had that small update a few days ago I can't play AA for any length of time. Every single time my Assist gets a error that says "checkProc" and then I get kicked from the game for slot closed. What exactly did you guys release?

Clan Recruitment / ^
« on: Monday, January 12, 2015, 18:57:16 PM »
We Want You!
Who are we? We are ^ The most respected people in all of America's Army.

With an astonishing collective FR over 0.80, ^ is the happening place for any amazing AA player that feels their name would look cooler with ^ at the beginning. Every AA player will envy you. Every AA player will want to be you. And every girl will want to be with you. ^ membership also looks good on a job application as we have members all around the world.

What Benefits Do You Have?
Well the benefit ^ has over other clans is that they're real clans and we are not. ^ is more of a loose group of people playing AA. Do you hate us? No problem! You have no obligations to play or even associate with us. Also, are you tired of people asking you who you are? Having ^ at the front of your name removes all doubts of who you are.

Your Group Is Sexy, But I Don't Want To Leave My Current Clan, What Do I Do?
Don't worry friend! Since we're not a real clan you can stay in your current clan and represent ^ on a different account.

But I Want Strict Clan Rules and Meetings and Strict Requirements To Join!
Well then ^ is not for you. We pride ourselves on not being serious... at all. Not a l337 pro sound camper? Neither are we! Our clan philosophy is that an "accidental" RPG to the face of your teammate is a much better feat than killing the enemy.

Can I Just Play Pipeline And SF Hospital Over And Over Again Forever Until I Die Of Old Age?
Of course you can! We don't enforce any rules upon our members. You can play whatever shitty maps you'd like!

Who Is Currently In ^
Some of our illustrious members include:
Ronald Reagan
Jesus Christ
Rudy Giuliani
The Philly Phanatic
The Burger King
That guy from the Verizon "Can you hear me now?" commercials
and last of all... YOU!

Clan Requirements
Must be a human (exceptions are made for AA yetis)
Must Play America's Army 2 at least once a century
Must not be Communist or a Communist sympathizer
Must pay Spanky a joining fee of $2,000 USD (waived due to this special AAO25 offer!)

So what are you waiting for?

Ban Appeals / Ban Appeal Section Posting Rules
« on: Thursday, July 10, 2014, 22:54:01 PM »
So technically this has already been a rule stated in the how to appeal a ban thread, but I figured most members don't read that so here it is again.

Regular members should not post in ban appeal threads. Only the player appealing and the admins are allowed to respond to ban appeal threads. This has always been a rule but it was never enforced, it is going to be enforced now. Your posts will be deleted.

The reason for this is that we don't need users insulting the people appealing the ban or telling them what's going to happen without them really knowing.

The Lounge / Remembering D-Day
« on: Friday, June 06, 2014, 16:31:19 PM »
70 years ago today, on June 6th, 1944, the Allied forces started the invasion of Normandy, France to start the liberation of Europe from Nazi control. I'm not going to make this post long and full of historical facts and occurrences, I would just like everyone to remember the sacrifices the Allies made to help free Europe from Nazi control and remember the thousands of lives that were lost, civilian and military, during the invasion and war. Regardless of  the political affiliation or national hostilities of today, let's not forget the cost of the freedoms most of us enjoy today.
That is all.

News / AA3 Map Night and mAAp Night
« on: Wednesday, April 30, 2014, 04:32:05 AM »
We've heard your complaints about the same maps being played too often and the same tactics being used. Now's your chance to prove you will play other maps and try new things! We are going to set up a weekly AA3 Map night playing just AA3 maps and a weekly mAAp night playing solely mAAp maps.

Both EU and NA events are planned. This will take place during both EU and NA hours on our official AAO25 servers (UK for Europeans, most likely Chicago for NA). These matches will most likely be admined by someone from our Assist admin team or a select few who have server admin on our servers.

AA3 Map Night is currently scheduled for every Monday night and mAAp night is currently scheduled for every Tuesday night. If all goes well we have other plans to shake things up map popularity wise, so stay tuned. We've had some promising results playing some less played maps in the past couple of days so let's see if we can get this to continue! I hope to see you guys playing next week!

Games & Programming / Help creating a simple GUI (C++)
« on: Monday, December 09, 2013, 16:26:50 PM »
anyone know anything about creating GUIs for c++ programs? I'm looking to create a simple GUI for a simple tic-tac-toe game. The program itself is easy, but I've never made a GUI before. I'm not sure where to start. There are so many options. I was looking into using Qt or GTK, but I also heard Visual Studio also has something for GUIs. What's the best option?

mAAp Project / SF Extraction Fix
« on: Monday, August 12, 2013, 15:22:30 PM »
So, as most of you that have played SF Extraction know, the random spawns are less than ideal. Half the time one team can't even get out of their spawn the other team spawns so close and spams.

So my question is this, would you guys be in favor of 2 permanent spawns in SF Extraction to make it a fairer map? I know the community is usually resistant on changing  official maps but I believe that this change would definitely be for the better.

News / ATTENTION PLAYERS, mAAp needs your help!
« on: Monday, December 10, 2012, 21:39:56 PM »
Does anyone have a strong burning desire to help out their fellow AA players? If so, The next mAAp release is drawing nearer and it includes not only new maps and fixes for custom maps, but fixes for the regular AA maps as well. We would really appreciate it if you guys could look for bugs in maps (custom and regular) and report them here so they can be fixed.

I'd like for this to be a news post but I no longer have the ability to do so, so if an admin could do it it would be greatly appreciated.

mAAp Project / Petrol
« on: Sunday, November 25, 2012, 03:34:22 AM »
I've been working on this on and off for quite some time now and I was so bored I took tonight to add a lot to it. :P I decided to make a short video.


EDIT: New Update v3.0

mAAp Project / Maps For Anyone Who Cares
« on: Friday, October 26, 2012, 00:10:10 AM »
I have the 4 maps I made sitting on my PC so I decided to upload them for anyone who cares. I'm not sure if they will ever be put into assist (by the looks of it, probably not).

City Block (This map has been done waiting for the infamous mAAp pack update that will never come)

Rooftop (This map is also done for the most part)

Goldenrod (Map is not done, pretty much a gimmick :P)

Petrol (New map I was working on for a while. It's not complete but it does have spawns and I'm pretty sure the zones work (like 60%, they were a bitch to get working) It's playable, but may have bugs, missing stuff, ect.

If anyone want to edit them or anything, go ahead. I don't really care anymore. :P

News / New Forum Rules
« on: Wednesday, July 04, 2012, 14:49:37 PM »
Due to the amount of spam and flaming on these forums, the forum rules have been updated. Everyone is to abide by the rules. We will start handing out punishments in the form of warnings and suspensions for any violation of these rules.

The Lounge / AAO25 Forum Rules
« on: Wednesday, July 04, 2012, 14:46:16 PM »
These are the forum rules in which every member is to abide by. No exceptions.

-No trolling
If your sole intention is to annoy others, you will not be welcome here.

-No Off-topic posting
Keep everything on topic in the regular forum, we have a section where you can spam away.

-No Flaming
We will not tolerate in any shape or form: harassing, threatening, intimidating, or flaming, of any member of this site, by anyone, be they a guest or a private member. At no time will deliberate disrespect towards others be tolerated! All members and visitors are allowed to have a say and/or opinion here and bashing, flaming, disrespecting, insulting will not be allowed. This specifically includes remarks regarding someone's race, religion, skin color, gender or sexual preference. Also, please think about your humor. What is funny to one may be deeply offensive to another.

-No posting of illegal content
This is pretty self explanatory. Don't post anything illegal, like warez or links to illegal torrents. If you're not sure if it's legal or not, just don't post it.

Any violation of these rules will result in the deletion of your post and a warning. In the event of repeat offenders, temporary suspensions will be issued based on severity.

First offense: Warning / Infraction.

Second offense: Temporary forum ban (length of ban to be determined by by staff based on severity of the offense and/or repeated history of committing this or other offenses).

Third offense: Permanent forum ban.

Our goal is to keep the forums clean and the discussions respectful.

mAAp Project / Goldenrod City
« on: Tuesday, June 05, 2012, 03:10:40 AM »
I decided to try to remake Goldenrod City for AA. It turned out to be more difficult than I expected. I've got most of the buildings in place and furnished, but the novelty has kinda worn off with me. Does anyone want to actually see this map finished? I feel like moving on to an original project, but I'll complete it if people want.


mAAp Project / Rooftop Map
« on: Wednesday, May 09, 2012, 00:52:57 AM »
So I spent most of my day today (as you can tell, I have a super exciting life) laying the foundation for a new map, and this is pretty much the result of that. It's only a couple of hours of work and there is a lot of stuff to fix/add remove. More of a test map than anything.

My plan for it is attack/defend with assault having to get to the elevator on the other side of the building. I was thinking about making it VIP like SF Hospital but I'm leaning towards the way bridge does it. As for weapons, I want SF, but only if I can get SF without the 203.


Got the idea for a rooftop map from the MW2 map Highrise.

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