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Messages - Pipez0r

Pages: 1 ... 15 16 [17] 18 19
241
News / Re: Serverlist issue - Solution
« on: Sunday, July 19, 2015, 12:22:27 PM »
While downloading, I get occasionally a CE that says something about atools. What does it mean?

242
News / Re: Serverlist issue - Solution
« on: Sunday, July 19, 2015, 12:10:40 PM »
Now with this assist is finally downloading aa :) thanks. Nolifing can begin again! :D

243
Assist Support / Re: ype html>
« on: Saturday, July 18, 2015, 14:47:57 PM »
Doh, I need to wait also since Im using Linux..

244
Assist Support / Re: ype.html>
« on: Saturday, July 18, 2015, 13:13:21 PM »
Same problem. I downloaded from SF net.

245
Assist Support / Re: Error messages with assist + not connecting
« on: Friday, July 17, 2015, 05:33:11 AM »
Ok I fixed those basic errors. I found out that I had to install 32-bit gtk things. Hopefully servers get back online that I can redownload aa.

246
Feedback & Suggestions / Re: Nades returned to what they used to be
« on: Friday, July 17, 2015, 04:54:03 AM »
I mean its tactics to take cover from a nade :)

247
Games & Programming / Working Linux drivers for some usb wifi
« on: Friday, July 17, 2015, 03:30:06 AM »
If someone cant get their Ralink / Mediatek based usb wifi dongles to work on Ubuntu/Mint, I have drivers for some of them, that are fixed.

For some years there are no working drivers for them, for example Asus usb-ac51 and Syslink or whatever, with mt7610u 7650u etc chipset. Some workaround tries work until connecting, and then it causes kernel panic.

Did much of work and now I have driver that works with Kernel 3.16 on 64-bit Linux, tested on Ubuntu 14.04. Wifi will work without kernel panic, but only with AC (5G wifi), not with 2.4G.

I havent uploaded it yet anywhere, will later post a link but before that you can request it from me.

Also if your onboard surround audio works on Linux only as stereo, I found a fix for it.

248
Feedback & Suggestions / Re: Nades returned to what they used to be
« on: Friday, July 17, 2015, 02:23:39 AM »
Ganja, def on pipeline/sf is generally easier than assault, but when all experienced players play in assault team, the game isnt balanced. I have seen often a situation when assault wins all or nearly all rounds. Then I prefer to stay on def, when assault is stronger or teams are anyway balanced. I often like to join the losing team, or if theres balance, I like often to play in def.

Nades.. nowadays you can just run nearby the nade without dying. Before you had to take cover. On pipeline def when I heard nade incoming, I either ran away or behind something. It needed more skill :p in assault you couldnt just rush directly to main always, you had to wait for incoming spamnade. It needed more tactics, now the game is like CS in some parts.

249
Assist Support / Error messages with assist + not connecting
« on: Thursday, July 16, 2015, 13:00:06 PM »
Quote
Gtk-Message: Failed to load module "gail"
Gtk-Message: Failed to load module "atk-bridge"
Gtk-Message: Failed to load module "canberra-gtk-module"

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

(25Assist:7651): Gtk-WARNING **: Teemamoottorin moduulia ei löytynyt module_path:sta: ”clearlooks”,

Finnish text means: Couldnt find module of Thememotor from module_path: "clearlooks"

And got connection error: "Cant connect any assist server" and after it "cannot connect auth server" and "your user account is logged in elsewhere."

250
Bug Reports / Ghost bullets
« on: Monday, July 13, 2015, 03:46:51 AM »
I have heard it to happen with also others than me. It happens with weapon, I think randomly, at least I dont recall that I have done something unusual.

Shooting the clip empty (when shooting e from close range, I think I see the blood also) but nothing happens. When trying to reload, it gives reload sound and moves the weapon a bit like starting to reload but nothing happens. If I am lucky enough that I have survived, I throw my sf weapon away and pick it up, and find out thatt its clip is full.

In cases when someone has spectated, they have seen no shooting at all.

I havent had that problem I think with any other weapon. Its strange and annoying.

251
Feedback & Suggestions / Re: Nades returned to what they used to be
« on: Monday, July 13, 2015, 03:38:20 AM »
At the moment assault is often actually easier than def, because good players fill assault and assault wins def often every round.. if nades would just work as they used to, teams would maybe be more balanced. I have noticed that nowadays I get much more kills when Im playing in assault team, than when I play in def team. Still I play much in def because I like challenge more than nub owning ;)

252
AA Support / Re: Re-Activate account
« on: Sunday, July 12, 2015, 18:48:04 PM »
Yeah, so he said when I asked him why he plays with other account than his main account, that its deactivated, and when I asked him if he has asked about it here, he told yes, but that you said its because its made during the existance of assist even tho its not.. I said he should tell its not, he said he did but he got "blocked" from the website and said about a mac ban in same context. Some misunderstanding it seems to be...

253
Feedback & Suggestions / Re: Nades returned to what they used to be
« on: Sunday, July 12, 2015, 16:04:22 PM »
I used to like nade spam. For example, in Pipeline is in vain to spam nade out of main entrance nowadays.. those who rush main, could next round just avoid it by not rushing straight to main, like it was done in earlier versions (after those versions many players quit aa, including me, because things changed into what it is now)

254
AA Support / Re: Re-Activate account
« on: Sunday, July 12, 2015, 15:20:36 PM »
I will tell him if I meet him in game, dunno if he gets back here, he thinks he is banned from here also (he spoke something about mac ban)

255
Feedback & Suggestions / Re: Nades returned to what they used to be
« on: Sunday, July 12, 2015, 13:39:13 PM »
I am less and less happy with current nade situation. I throw a nade in the midst of 5 enemies, its well cooked and... nobody dies??? Only much calls for medic. Yeah right.. what I have understood, that if in real life  I would be standing next to a frag nade which explodes, I would die but not be green bleeding or yellow (humor spiced finishing for my post :p )

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