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Author Topic: 25Assist v7.20 is released  (Read 22863 times)

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Offline Ganja

Re: 25Assist v7.20 is released
« Reply #45 on: Tuesday, January 08, 2013, 03:40:03 AM »
Thought I would elaborate on my last post;

Do you miss being able to glitch up there? Being able to stand/crouch/pone unrealistically on the railing? Being able to jump off a 3-story building?

None of that is realistic. While I was never able to replicate the rooftop bug, I'm pretty sure it's fixed now.

You can't actually spam heliroof from wwroof now due to that little blockerthing, maybe that's what making him rage

Offline Spanky

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Re: 25Assist v7.20 is released
« Reply #46 on: Tuesday, January 08, 2013, 03:42:50 AM »
You can't actually spam heliroof from wwroof now due to that little blockerthing, maybe that's what making him rage

Sure you can. Bullets go through playerblocks. I'm pretty sure that projectiles and grenades do as well...
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline MothaGoosE

Re: 25Assist v7.20 is released
« Reply #47 on: Tuesday, January 08, 2013, 04:02:56 AM »
Sure you can. Bullets go through playerblocks. I'm pretty sure that projectiles and grenades do as well...

all projectiles go through playerblocks. only bullets go through blocking volumes i think.

Offline Ganja

Re: 25Assist v7.20 is released
« Reply #48 on: Tuesday, January 08, 2013, 05:54:00 AM »
Yeah you didn't get my point. I mean there is a kind of barricade, so if you spam from wwroof u can't spam straight to heliroof, u have to get forward and then people can actually see ya (I mean 203 spam at start)

Offline Bart!

Re: 25Assist v7.20 is released
« Reply #49 on: Tuesday, January 08, 2013, 11:53:34 AM »
105 people online, 30 on poolday around 3 hours ago, popular map ;)

Offline ]-KTA-[Helldiver

Re: 25Assist v7.20 is released
« Reply #50 on: Tuesday, January 08, 2013, 11:59:22 AM »
Rooftop "invisible" bug isnt fixed yet, its still there.

and by the way its pretty easy to step Forward, shoot your nade to heliroof and jump back :-)

Offline ]-KTA-[Helldiver

Re: 25Assist v7.20 is released
« Reply #51 on: Tuesday, January 08, 2013, 12:02:45 PM »
Rooftop "invisible" bug isnt fixed yet, its still there.

and by the way its pretty easy to step Forward, shoot your nade to heliroof and jump back :-)

AARGH sry with the fence on the back it is NOT possible to glitch the Roof bug, sry I was wrong xD

Offline Possessed

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Re: 25Assist v7.20 is released
« Reply #52 on: Tuesday, January 08, 2013, 12:06:45 PM »
things will only be fixe as we make another upate, we cannot fix them on the fly(not yet :)
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline Spanky

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Re: 25Assist v7.20 is released
« Reply #53 on: Tuesday, January 08, 2013, 13:25:19 PM »
AARGH sry with the fence on the back it is NOT possible to glitch the Roof bug, sry I was wrong xD

Wait, the problem was going on the railing on the roof? Like standing or going prone and firing from there? That's what made people invisible? Me and Killa were never able to replicate the glitch so we could never test. I was just guessing on things that were causing problems up there.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline TrIn@dOr

Re: 25Assist v7.20 is released
« Reply #54 on: Tuesday, January 08, 2013, 17:37:42 PM »
Excellent, thanks a lot guys!!

Offline Vanoke

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Re: 25Assist v7.20 is released
« Reply #55 on: Tuesday, January 08, 2013, 17:54:39 PM »
Leds say hooah to  Cite block good map love you guy s (if you now what i mean )

[/URL

Offline Ganja

Re: 25Assist v7.20 is released
« Reply #56 on: Tuesday, January 08, 2013, 18:34:18 PM »
Add server to favourite FTW

Offline Spanky

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Re: 25Assist v7.20 is released
« Reply #57 on: Tuesday, January 08, 2013, 18:37:40 PM »
I'm quite interested with this image in your account:

It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline KARI-30

Re: 25Assist v7.20 is released
« Reply #58 on: Tuesday, January 08, 2013, 20:25:27 PM »
Its great that you try to fix bugs and errors dont get me wrong. What I mean is that the roof is now such a disadvantage for the already harder ambush side. Now imagine you are on the roof and you are taking fire, now you even cannot get out of there because of that fence. You have to run from one side all the way across to the other and then again back to the door. And you even cannot lie on the floor because the ground is now flat over the whole area. When you go prone you cannot even see the esc bld 3rd floor because of the fence. You have to go more in front making yourself more vulnerable. Making it better for escort again.
Yes you can decrease the slots to 24 or 26 on the server, but then you are not able to get the bottom B,C on the escort side like it was before. So you are stuck with more IFs making it not balanced like it was before. You could do that you leave the weapon positions as they were and keep the extra ones on the bottom so they can be locked up when the server gets setup to 24 or 26. Not that much to ask.

I am pretty sure you will not change the things like they were before. Like they always were! Because you spent some time doing it so now you dont want them to be trashed. Sometimes you gotta do it. This is the time. Or am I the only one who thinks this?

Offline Spanky

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Re: 25Assist v7.20 is released
« Reply #59 on: Tuesday, January 08, 2013, 20:39:22 PM »
KARI, I'm not sure what you mean by fence. The railing that is there has always been there. The things that were changed was the sunken part of the roof was removed and blocking volumes were put on top of the railings, preventing players from jumping over or standing/crouching/laying on top of them (very unrealistic).

The changes were done that way because nobody here could replicate the problem. If you help us fix the problem, we will try to restore as much of the original map as possible while keeping the bug fixed. The problem was that nobody could describe exactly where the bug happens, provide a video or help us test our fix attempts.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

 

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