Version 7.20 has been rolled out today to all Servers and Client.
In this update we have concentrated on expanding the [mAAp] section of 25Assist.
Info on the new update written by Spanky:
This is a long-awaited update that is finally done. This has been almost a year in the making and there are many changes and I will try to cover them all in this post.
First, I would like to thank Jonny for making Assist and allowing all of us to unite together and remember the fun times we all had playing America's Army. I also want to thank Pit for taking lead of this project when nobody else wanted to, keeping it alive. A thank you also goes to ELiZ for making this update possible, doing all the work behind the scenes to update Assist and make sure everything is working properly.
Servers should auto-update within the next several hours, clients will update upon startup.
If you don't have Assist, get it here:
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Faao25.com%2Fimages%2Flinux.png&hash=e84f7ecfe2170283ec2ff3b52be2b26e) (http://sourceforge.net/projects/aa25assist/files/Binaries/25Assist-Linux.zip/download)(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Faao25.com%2Fimages%2Fmacos.png&hash=e43fd7b54e6737370d81dff982b14355) (http://sourceforge.net/projects/aa25assist/files/Binaries/25Assist.app.tar.gz/download)(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Faao25.com%2Fimages%2Fwindows.png&hash=35873b08e844033471884d530a46911c) (http://sourceforge.net/projects/aa25assist/files/Binaries/25Assist.zip/download)
Now for the dirty details on the update:
7 New maps:
(click on image for full 720p)
City Block
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Faao25.com%2Faa_shots%2FCity_Block.png&hash=df2fd308a33573f546ffcdf3c02eed6e) (http://aao25.com/aa_shots/City_Block.png)
Credit: Killaman
Petrol
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Faao25.com%2Faa_shots%2FPetrol.png&hash=6e8f8c6b3f450823d39ffc3bcb010a02) (http://aao25.com/aa_shots/Petrol.png)
Credit: Killaman and iZi
Pool Day
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Faao25.com%2Faa_shots%2FPool_Day.png&hash=cb42242898defdb6805ff1ddd5466a40) (http://aao25.com/aa_shots/Pool_Day.png)
Credit: Original 2.8 map author
Rooftop
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Faao25.com%2Faa_shots%2FRooftop.png&hash=71c7987eb09aa12edd14f0f262928a11) (http://aao25.com/aa_shots/Rooftop.png)
Credit: Killaman
SF Contingency
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Faao25.com%2Faa_shots%2FSF_Contingency.png&hash=ee9ca16cd76f9ec45dd32273e2c4edb6) (http://aao25.com/aa_shots/SF_Contingency.png)
Credit: MothaGoosE
SF Office Assault
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Faao25.com%2Faa_shots%2FSF_Office_Assault.png&hash=98d910d57b657b879919d7b182893b5e) (http://aao25.com/aa_shots/SF_Office_Assault.png)
Credit: Maxbulldog
Steamroller
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Faao25.com%2Faa_shots%2FSteamroller.png&hash=0cfb0390d4f11183e8acff8594303592) (http://aao25.com/aa_shots/Steamroller.png)
Credit: Original 2.8 map author
Map Changes:
mAAp Pipeline has the most significant upgrades with visual improvements, FPS increases and more features:
(https://aao25.com/forum/proxy.php?request=http%3A%2F%2Faao25.com%2Faa_shots%2FPipeline.png&hash=ae11b4caf6fe08241534d727e4ac787b) (http://aao25.com/aa_shots/Pipeline.png)
Ice, Aztec and Breakout also have significant graphical improvements. Most all other maps have minor tweaking of graphics or FPS improvements.
Tons of bugs were fixed with mAAp maps and official maps as well, a few of the notable ones are:
- Player going underneath ice sheet and black ice texture on Ice.
- Unusable spawn points on Berg.
- Fixed missing meshes on Dusk.
- Rendering issue in control room, added zone portals and tweaked objectives on Breakout.
- Bright lighting and enemy clothing on Rummage.
- Texture alignment, enemy clothing, default game type, added playerblocks and fixed comm location issues on Aztec.
- Door warping, sound and scoring issues on Square.
- Enemy clothing on Shipment.
- Removed windows allowing Defense to spam Assault on mAAp Pipeline.
- Rebuilt Ambush roof and added playerblocks in various areas to prevent glitches on SF Hospital.
- Added extra player slots to Shipment, Berg, Breakout, Ice, Square, Urban Assault, SF Hospital and Pipeline.
- Added objectives, moved Defense spawn points, fixed clothing, added missing light fixtures, fixed missing sounds, and added playerblocks to various areas to prevent problems on Interdiction.
If you have comments, suggestions or bug reports, please head on over to the discussion thread:
http://aao25.com/maap/maap-v7-2-discussion-thread/