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Author Topic: Quickswap "bug"  (Read 36800 times)

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Offline NoBigDeal

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Re: Quickswap "bug"
« Reply #45 on: Friday, September 25, 2015, 16:01:53 PM »
AAO was never a simulation but the Vanilla game neither - there is many different reasons why this game was made, its purpose, why as the primary sponsor was US Army etc. But today it doesn't matter, just lets keep its primary concept and this some kind of simulation on the right level - stay between simulation and vanilla games.

Like I've said before:
...
in RL in such situations you will drop whatever you have in your hands.
...and this is the point which you can not 'jump over'.
« Last Edit: Friday, September 25, 2015, 18:39:16 PM by NoBigDeal »
What if you could change the world by changing your perspective of it?
Would you?

Offline Pipez0r

Re: Quickswap "bug"
« Reply #46 on: Saturday, September 26, 2015, 03:48:21 AM »
Well, even though it was mentioned and also said its off the topic, I want to say that the smoke going through walls is also used to gain  advantage - for example in Pipeline, smoking the wall outside of main in purpose to smoke the corridor, or smoking main pump room through other walls.. and many who complain about quick swap, probably are using the smoke glitch intentionally.

Personally I think its also the part of the game and I consider it tactics. Like quickswap.

Someone asked from my previous post that realism of quickswap. Of course it is not realistic. But aa shouldnt be entirely realistic, but also fun. I was talking about nades, how unrealistic and not fun they are nowadays, old aa was better in that, and how some  nubs complained about too powerful nades how they are in their opinion unrealistic, and through much of their complaining, they got what they wanted: nades that kill if they are just couple of inches away from you. Thats what I call unrealistic.

And I hope that with some less realistic parts of the game, like quickswap doesnt happen what happened with those nades, that a good old part of the game is changed causing less activity with many players.

Offline teddy_grizzly_bear

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Re: Quickswap "bug"
« Reply #47 on: Saturday, September 26, 2015, 04:31:27 AM »
Like was said earlier, the difference between the smoke bug and quickswap is that something might realisticly be possible to be done about quickswap. The smoke bug is - in our situation - virtually unfixable.
<image removed due to imgur stuff - probably for the best>

"Mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true." Bertrand Russell

Offline Bart!

Re: Quickswap "bug"
« Reply #48 on: Saturday, September 26, 2015, 13:58:36 PM »
Well, even though it was mentioned and also said its off the topic, I want to say that the smoke going through walls is also used to gain  advantage - for example in Pipeline, smoking the wall outside of main in purpose to smoke the corridor, or smoking main pump room through other walls.. and many who complain about quick swap, probably are using the smoke glitch intentionally.

Personally I think its also the part of the game and I consider it tactics. Like quickswap.

Someone asked from my previous post that realism of quickswap. Of course it is not realistic. But aa shouldnt be entirely realistic, but also fun. I was talking about nades, how unrealistic and not fun they are nowadays, old aa was better in that, and how some  nubs complained about too powerful nades how they are in their opinion unrealistic, and through much of their complaining, they got what they wanted: nades that kill if they are just couple of inches away from you. Thats what I call unrealistic.

And I hope that with some less realistic parts of the game, like quickswap doesnt happen what happened with those nades, that a good old part of the game is changed causing less activity with many players.
I do know in leagues this was forbidden to do so, and I think it's a task of server admins to administer this.

Offline SupR3me-

Re: Quickswap "bug"
« Reply #49 on: Saturday, September 26, 2015, 20:16:03 PM »
lol why is this topic not closed yet

tell every1 how to do it and its a fair game ?

gg
Noting Personal Just Good Business

I have played with him a lot, I will uninstall the game if he cheats, you'll have my word. SupR3me don't get this as a challenge now :D
To clear this out: Supreme has been reported several times, and he has not been found guilty of using cheats/tricks/advantages in-game. Lets not get through easy hackusations.

Offline Alex

Re: Quickswap "bug"
« Reply #50 on: Saturday, September 26, 2015, 22:39:46 PM »
lol why is this topic not closed yet

tell every1 how to do it and its a fair game ?

gg
It's not closed because the issue is on going. Until it devolves into flaming and trolling it will remain open. So far we've had a couple of decent debates.

Offline teddy_grizzly_bear

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Re: Quickswap "bug"
« Reply #51 on: Sunday, September 27, 2015, 01:58:50 AM »
lol why is this topic not closed yet

tell every1 how to do it and its a fair game ?

gg
Even if telling everyone would be a wise solution, we can't really do that since not everyone reads forums  nor understand English.
<image removed due to imgur stuff - probably for the best>

"Mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true." Bertrand Russell

Offline Pipez0r

Re: Quickswap "bug"
« Reply #52 on: Sunday, September 27, 2015, 03:11:52 AM »
Bart, I dont remember that TWL admins would say anything about it.

Offline Bart!

Re: Quickswap "bug"
« Reply #53 on: Sunday, September 27, 2015, 03:55:34 AM »
Bart, I dont remember that TWL admins would say anything about it.
It was in the rules though, I am unsure how they administered it.
In ESL after that, rounds got overturned if they were obviously used for that (if it was just for sound and accidently went through a wall they did not push through, it would not get overturned)

Offline teddy_grizzly_bear

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Re: Quickswap "bug"
« Reply #54 on: Sunday, September 27, 2015, 06:03:45 AM »
They had the same rule at desbl (or whatever the German AA league was called a year or 2 ago) I believe.
<image removed due to imgur stuff - probably for the best>

"Mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true." Bertrand Russell

Offline aao25.com

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Re: Quickswap "bug"
« Reply #55 on: Sunday, September 27, 2015, 22:49:59 PM »
From what i remember is it was okay to use, as long as you didn't use a double action keybind.

Offline Pipez0r

Re: Quickswap "bug"
« Reply #56 on: Sunday, September 27, 2015, 23:15:47 PM »
Oh yes, on twl was that thing with quickswap etc.: if you didnt have double action bind, then double actions like quick reload was good.

Offline Bart!

Re: Quickswap "bug"
« Reply #57 on: Monday, September 28, 2015, 01:10:55 AM »
Oh yes, on twl was that thing with quickswap etc.: if you didnt have double action bind, then double actions like quick reload was good.
correct.

Offline Pipez0r

Re: Quickswap "bug"
« Reply #58 on: Monday, September 28, 2015, 09:22:38 AM »
Oops, now I notice my mistakes. I wrote my previous message in hurry.

...like quickSWAP, not -reload, were allowed.

Offline ronski

Re: Quickswap "bug"
« Reply #59 on: Monday, September 28, 2015, 10:26:39 AM »
Oops, now I notice my mistakes. I wrote my previous message in hurry.

...like quickSWAP, not -reload, were allowed.
Nice correcttion, otherwise the might take all our advantage away lol

 

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