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Messages - NoBigDeal

Pages: 1 ... 17 18 [19]
271
I just wanted you to know that I have access to AA25 content / uscript.

272
Oh, I see...
Anyways, this 'config' work for me. There are some limitations, but...

273
That's exactly what i said.  UScript is incompatible between those two versions, so closest to both is the UE Runtime 2226 - I'm right?

274
So, you guys are using the leaked E3 AA241 to mess up with AA25 - nice...

BTW: UE Explorer don't support AA - need to change that...

275
Introductions / Re: Hi guys!
« on: Monday, August 26, 2013, 19:11:11 PM »
Yep, pretty clear... It's your choice - forget about that.

276
Introductions / Re: Hi guys!
« on: Monday, August 26, 2013, 18:21:54 PM »
How do we know that you are who you say you are? I mean, there's a LOT of trust with the sources of Assist, a lot of private things. For all we know, you could be one of the lead coders at a paid cheat site...
I understand your suspicions, but believe me, I just want to help. Give me some time, I will write something for you.

277
General Chat / Re: You are killing the game
« on: Monday, August 26, 2013, 18:10:18 PM »
Always you can run separate test server with new mod and special name in it (i.e. SAI_Test), then ask the people on  the forum to join for testing (server should send automatically this mod to the client...).

278
General Chat / Re: You are killing the game
« on: Monday, August 26, 2013, 17:50:15 PM »
Topic: You are killing the game
I think, guy have made a point...
...and this:
Bye!
..or this:
u won't be missed, so u can now uninstall
...not helping - is not a way out of the situation.

Anyways:
...We have less tools, less knowledge, less manpower yet we're pushing out updates faster than the devs ever did...
I'm almost proud of you guys ( :up:), but 'fast' doesn't mean 'good' ( :down:). You should take your times to test new stuff before final release - if not, a situation like this will not be the last ...

279
mAAp Project / Re: AA2.8.5Converter.v.1.3
« on: Monday, August 26, 2013, 17:13:53 PM »
...New in this version is the convertion of the uscript code, including converting the tokens. You should now be able to open the *.u files in UTPT and read the 2.8.5 functions.
UTPT has support (partial...) for early versions of AA and all scripts are messed up - include 2.5 & 2.85. Can you write decompiler..?

BTW: Can I put my hand on the source code?

280
Introductions / Re: Hi guys!
« on: Monday, August 26, 2013, 16:55:29 PM »
Sorry, can't do it... Not because I don't have it, but because I can't give it to you.
What about a compromise? I have a few ideas, I can try to realize one of them - or, you can give me a task...

BTW: I'm on the other side of the globe - so this can take some time.

281
Introductions / Hi guys!
« on: Sunday, August 25, 2013, 19:13:52 PM »
What's up..? I'm new here, but I follow this forum for some time already (since the release of AAO25 Assist).
I'm impressed at how well you guys are keeping alive this old game. There is many good things, but I've seen bad stuff too...
Anyways, I have good knowledge of Unreal Engine (1,2,3) - codding, mapping, not net testing because of poor internet connection (Wi-Fi) - and I can help...  :style:

Pages: 1 ... 17 18 [19]

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