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mAAp Project / Re: mAAp v7.2 Discussion Thread
« on: Thursday, January 10, 2013, 18:00:15 PM »
I agree with this, time is being spent making maps which are, no offense, not well thought out, laggy, open, and random. Why do I want to donate to the continuing of this game? What can assure me this project will survive? I think a new moderation, call it management, system should be devised. And more critical features should be revised before adding to the game, without changing the game itself. IMO the modded servers and new maps will doom the game. Stick to your roots, its what worked before.
I've got ideas in the long term survival of this game.
I've got ideas in the long term survival of this game.
I don't know if it really is to do with the new version, but:
I've never had many Critical Errors on 2.5, but lately I have a few every day... I know the game itself features a wide variate of Critical Errors, but somehow I've got the feeling the the latest updates have made them more frequent.
Just wondering if anybody else has had this feeling?
I know you've not really changed the game much (if at all), and it's not only happening on mAAp maps. Just right now I was playing pipeline and all of a sudden I get a CE... I don't remember ever having a CE on pipeline before. (granted it was a modded server, so that could up the risk of something going wrong)