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Topics - True-Grit

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1
General Chat / AAO25 serverping
« on: Saturday, March 02, 2013, 12:25:36 PM »
I have a couple of questions.
1.  Does the ping accessing the aao assist server have anything to do with game ping on a game  server? I notice at times when aao is starting the ping will be really high like sometimes in the 2 / 4 or 6 K ms  range and if  I refresh it several times it will usually come down to about  120 or so. Just wanting to know.

2. I noticed at times several players doing this thing what used to be called dolphin diving. It seems as if it is a glitch.
When a player will go prone instantly it appears that they cannot be killed. Is this all in my head or what?


2
General Chat / OpenGL
« on: Sunday, February 03, 2013, 14:56:07 PM »
 Just started to kick me, any help?

Cvar Open GLDnv.OpenGLRenderDevice MaxTextureUnits ArmyOps.ini(=0) must
be inside 8 to 64.
Cvar Open GLDnv.OpenGLRenderDevice  VARSize ArmyOps.ini (=0) must.... 

couldnt capture the rest.

3
Background Checks / haterz.gona.hate
« on: Thursday, January 31, 2013, 12:58:31 PM »
Fishy as hell
can u check him out plz thx.

4
Bug Reports / MaaP pipeline bug.
« on: Wednesday, January 30, 2013, 16:32:49 PM »
WTF is this?
  and how do i fix it. only happens when i try to load this map.  Thx



 Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 3600 MHz with 4095MB RAM
Video: NVIDIA GeForce GTX 650 (1090)

CreateTexture failed(8007000E).

History: FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterial <- FCanvasUtil::Flush <- FCanvasUtil::BeginPrimitive <- FCanvasUtil::DrawTile <- AAGP_Sun::ApplyGlowEffects <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level [mAAp] Pipeline <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

 

5
Server Support / PBSS
« on: Tuesday, January 22, 2013, 13:48:14 PM »
Why am I not seeing full screen PB shot? I can see the obvious  of this one..
 


But what about one like this? Will an exploit or a hack show up regardless of size?
 
 

6
General Chat / Name Stealer
« on: Tuesday, January 08, 2013, 18:07:24 PM »
Hey, Whats the procedure for name stealing? Just let it go or what? +EcK+TrueGIrl  has got it out for me for some reason, or is just an idiot. Any how any way to get the account banned?

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