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Messages - rnm410

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1
mAAp Project / Re: mAAp v7.2 Discussion Thread
« on: Thursday, January 10, 2013, 18:00:15 PM »
I agree with this, time is being spent making maps which are, no offense, not well thought out, laggy, open, and random. Why do I want to donate to the continuing of this game? What can assure me this project will survive? I think a new moderation, call it management, system should be devised. And more critical features should be revised before adding to the game, without changing the game itself. IMO the modded servers and new maps will doom the game. Stick to your roots, its what worked before.

I've got ideas in the long term survival of this game.

I don't know if it really is to do with the new version, but:

I've never had many Critical Errors on 2.5, but lately I have a few every day... I know the game itself features a wide variate of Critical Errors, but somehow I've got the feeling the the latest updates have made them more frequent.

Just wondering if anybody else has had this feeling?

I know you've not really changed the game much (if at all), and it's not only happening on mAAp maps. Just right now I was playing pipeline and all of a sudden I get a CE... I don't remember ever having a CE on pipeline before. (granted it was a modded server, so that could up the risk of something going wrong)

2
General Chat / Re: auth down?
« on: Monday, January 23, 2012, 22:38:16 PM »
Here's what I posted on Battletracker:

I'm going to disable authorization on my AA server - Spanky's Fun House [AA25.org] [mAAp Rotation] -NO AUTH - and move it to normal maps. You guys should be able to go to the Settings tab in Assist then AA SETTINGS then "open 64.126.161.69" for my server. I'm not sure about tracking messing up but if you guys NEED to play, this is a way to do it

I'm in.

3
General Chat / Re: Competition
« on: Monday, January 23, 2012, 19:44:28 PM »
Like the good ole' days :) waiting on auth.

4
General Chat / Re: Competition
« on: Monday, January 23, 2012, 19:34:56 PM »
rnm410,

You are missing my point, i was talking about a competition, not some friendly match or trainning scrim. :)

Noticed, I do want to play a bracketed tourney as-well, but those usually take time to get up. Matching was for time purposes, and there is already a topic. So I kinda lost on both points.

5
Games & Programming / Anyone play Diablo 2: LOD
« on: Monday, January 23, 2012, 19:31:44 PM »
I have some gear I need to free up.

7
General Chat / Re: AA League
« on: Monday, January 23, 2012, 19:24:01 PM »
Posted this in another thread; I'm down for league style bracketed tourneys, but also, how about impromptu matches where one starts a thread for some certain map, players  who want in dib a spot, server is set up, and game commences. I think this would be easiest if there were a sub-topic for matches of this sort, also this would bring in diversity of maps being played, eg I miss owning on PCR.

/e found it

8
General Chat / Re: Competition
« on: Monday, January 23, 2012, 19:15:39 PM »
Hi guys, a few people were bugging me to register the site and here i am...  8)
I was wondering, are u guys thinking about turning this assist more serious? I'm talking about perhaps some real competition?

Greetings :D



Could be as simple as posting a thread, finding players, setting up a server, and playing impromptu tourneys. I'm in if it were as simple as that. It would be easier if there were a topic sub-section devoted to set match play.

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