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General Chat / Re: IMPROVE YOUr AAO SKILLS BY 300%
« on: Tuesday, July 30, 2013, 12:42:57 PM »
still the most important thing is missing: common sense.
Most people are so predictable.
Most people are so predictable.
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You can do multiple binds on one item and that should work. Maybe try KeyOps? It's a Windows program that did keybinding for AA.for rpgs it is used sometimes if people know how to handle them.
Increase/Decrease Range I believe is used for RPG and 203 iron sights. You know, the ones that nobody uses
the euros love their drop shots!the NA's love their flaming
25, close enough22, thank my 900 hours on bridge from back in the days I only played that map
Or for newcomers that still have to learn the map, voted yes tooplus its easier to see for them if its a teammate they are shooting at
Even if a weapon can shot that faster in Single mode, that's NOT the purpouse of Single fire mode, otherwise all weapons would use Auto only. We can't do much regarding hardware/software macros, so lowering Single fire rate was the best option.I must say these are some good things you've done
Prone Shooting Exploit check has been added to it.
each time you do this exploit you will receive a Independent warning(this does NOT count with HH default warnings)
Limit for this is 5, just as the default HH warnings for Other exploits.
Once you get 5 warnings, you will be kicked from the server(Moved to Leavenworth), but NOT banned.
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Zoom bug after a forceclass is probably fixed (I could not replicate it, but should work).
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Yes it could be true that some pubbers play more than competitive players. But I was more refering to stuff like sound and teamwork etc. I don't blame pros for being too good lol, it's their job to own in competition, but it won't be fun for a 'new-to-competition-team' to play against the "used-to-competition-teams" because they are probably better equipped and prepared since ages ..I already try helping new teams out with a lot of stuff, the main problem is that many people are too stubborn and do not listen because they are so used to playing individually. The ones who do do increase their skill level faster usually.
Mayb you guys should change the mentality of the tournament instead of the mentality of the players ... Don't try to be 'the best team' but try to make some original teams, random teams etc. That would be a nice improvement.
It has nothing to do with mentality, it has everything to do with not playing the game nearly as much as the "pro" players.that is absolutely based on nothing. What are you actually saying with this?
are always left out or will get destroyed and quit early on
I think fixing and improving things is more important than new maps. The main focus from now on is to get aa back to its roots, we have succeed in tackling the modded servers, now we need to work on cleaning up the accounts piss take with training requirement. And we need to tackle macros and hacks. And of cause bug fixes and improvents.Quoted this again because I fully agree
Like Ganja said, this is only relevant for those that are "pro" players. It's just a small group of the same people that will play. Those that play the game randomly for fun are always left out or will get destroyed and quit early on.The last line you said sums it all up. The mentality of some people is soemthing like: Bah they are cheaters this is impossible, we quit.
How complex should the 2.5 SAI be?In 2.8.5 it was this way:
Show Friendlies
Show Reported Enemies
Show Objectives
Show Reported ESS
What have I forgotten?
It was so long since I played 2.8.5 I've forgotten most things about the 2.8.5 SAI.
Any one who cannot see the no recoil in main entrance needs the eyes tested, and there heads examined.oh I'm sorry, I forgot you were all-knowing about how AA and spectate mode works.