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Messages - -NicK.!

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61
Hardware/Software / Re: NEW BUILDS
« on: Wednesday, March 05, 2014, 18:39:09 PM »
http://uk.pcpartpicker.com/p/34HZf AMD Setup lol :D

24" Screen FULL HD, 1ms
Full ATX tower
Asus Sabertooth R 2.0 good mobo, allow over/underclocks (supports PCI 3.0?)
2 way Crossfire, 2 Radeon 290 (same performance as 290X, less buggy)
Creative Audigy Soundcard.
Blue-ray Writter.
A Mechanical keyboard.
16 gb of RAM 1866, (4x4gb)
1000w PSU, 80 Plus Gold
OCZ 256 GB SSD, 1TB WD raptor 10.000 RPM
I didn't found a FAN Controller.
Base Total:   EUR 2143.47
Why would you crossfire 290's when one 290 would last you for a while? Also, AMD GPU prices are inflated due to bitcoin mining so nvidia is the way to go. He should get a 780 or 780 ti since he has the money.

62
General Chat / Re: play new maps
« on: Saturday, February 22, 2014, 13:08:55 PM »
Ya you basically have to hope the mafioso server is populated if you're an NA player.

63
Clans, Matches & Scrims / Re: AA2 TWL
« on: Sunday, February 16, 2014, 13:19:46 PM »
I feel going through TWL will just be a waste of time, as sergio said, It would be better for us to have our own set up. 

64
General Chat / Re: Maps for our little kiddies
« on: Saturday, February 15, 2014, 02:07:56 AM »
Why would we not track those maps? What is so bad about people getting fast kills?

65
Media & Art / Re: One Music A Day!
« on: Thursday, February 13, 2014, 15:08:55 PM »

66
General Chat / Re: Maps for our little kiddies
« on: Thursday, February 13, 2014, 14:19:43 PM »
It's not really about not liking a map, it's more about the standard of quality and ideals of the original devs. You would never in a million years see simple, pointless, novelty maps such as Glass Kill House or Pool Day.

This is coming from someone that worked to convert and improve PBall, Glass Kill House and Teh Yetis Lair. Not to mention, I made Bridge Construction. I think they should all go away.
Maps like glass kill house and stuff I have never liked, same goes for ice. I was actually surprised when you guys removed aimfun and stuff but not some of those maps.

 I do believe that PBall is a good map when used right, which is small teams.

67
General Chat / Re: Maps for our little kiddies
« on: Thursday, February 13, 2014, 13:44:41 PM »
I of course accept your opinion Ganja

Just go on and up your frag rate  :D - should be easy for you as a good player

Thanks Spanky - I also dont like bridge construction  - you can't see a damn thing like on a lot of other 
[maap] maps  like rooftop, petrol station etc. (reolution isnt good enough somehow)

The original maps are the best and they can be seen in your stat at least  - I have seen players with like
5000 kills and only half of them or less show up in their statistic -same with score

Maybe the whole game should go back to the way where your points kills etc. only count once you have completed a full game (all the rounds)
I think thats how it used to be in the original AA if I remember correctly. Would stop players from signing off if something doesnt go their way (Loosing,ROE, no points etc.) 

Including me of course - I also rage quit

Well this game will never be perfect - Just a few thoughts of mine

[K][K].Lord-of-War  :style:
It's funny that you mention that you cant see anything in petrol since it has no distance fog, you can see clear across the map...

68
General Chat / Re: Maps for our little kiddies
« on: Thursday, February 13, 2014, 13:14:31 PM »
PBall is a great map to help your aiming skills. My accuracy increased quite a bit back in the day from just playing 1v1 to 3v3 PBall.

I think the thing you are missing is that if you don't like the maps, you don't have to play them.

69
News / Re: Welcome to the new AAO25.com!
« on: Sunday, February 09, 2014, 13:09:34 PM »
Can't help that as users don't have the their updated/current names in there.
It's not this because I know my username is right, it just doesn't work.

70
Clans, Matches & Scrims / Re: Slave's of La Coka Nostra - slcn [ Recruiting ]
« on: Friday, January 31, 2014, 16:13:57 PM »
nice, now its time to start scriming and enter in next competitions, cuz thats what a clan or a team is all about,
lol no.

71
AA3 Maps / Re: AA3 Impact - Take and hold
« on: Tuesday, January 28, 2014, 13:50:50 PM »
I would go with red honestly.

72
General Chat / Re: X-fi settings help !
« on: Thursday, January 16, 2014, 13:03:22 PM »
wow man, what im saying is, how can you be an admin if you obviously have no knowledge of how the game works, sure you know the coding in and out but you obviously missed out on some essential parts of AA. Let me work things out for you.
Calling fastswap a glitch, bug or whatever you choose calling it is like saying doubletap W = Run is bugising and unfair because you can actually doubletap w and press your designated run button at the same time to get the weapon animation to bug out and not drop down. Fastswap is there, for everyone to use it, it makes you swap things faster, yes. But nothing is stopping you from using it, adapt mate.

Hotkey binds im with you on, but you probably have a totally diffrent understanding on what hotkeys are, and what "advantage" they give a player. Like when you tried removing scroll=fire for singleshot spamming, you added the time between shots in singlefire mode but "forgot" to do the same on burst, hence you obviously created a problem out of a non excisting one. You empty your clip with with scrollfire, and burstmode like 0.5 seconds faster, which don't make a diffrence at all. Someone being shot by scrollfire would still get owned in normal fireing mode.
Brightness and colorcorretion is totally one of the best things to use in this game, the default colors in this game, which are usually in the colorspectra which I don't see since im multi colorblind, gives OTHERS an unfair advantage over me, i take the liberty to "OMGWTF TWEAK" the shit out of my colorcorrection to adjust the contrasts, lineing and rendering, making it even possible for me to see an enemy which is standing infront of a grey wall (north hallway weapons cache is perfect example, opfor colors on that map and the grey walling makes the enemies invicible for me more or less) Tweaking graphics don't make you see any further, same goes for monitor settings. It makes you see things clearer and removes some of the bad pixel rendering on sertain maps.

And finally, the XFI tweaking. This is absolutley rediculous that you honestly belive that it gives me an unfair advantage. It gives me an advantage, but this is in no way or form unfair, has never been and will never be. Me having a lowkey keyboard, meaning the keys don't stick up as far, but more like a laptop kind of keyboard; will make it possible for me to swap directions, lean and press keys faster then if you would have, say a standard lenovo keyboard. Exactly the same thing, it's up to everyone how they want to have their gear set, it ain't unfair, it's adapting and gaining an edge. We shoot eachother in this game, we compete against eachother on every server we join, you or him. If you wanna sit down and sing kumbaya and make everyone join hands, so be it. It don't make it right though. Soundsettings are the perfect example and the only advice I ever give players struggling with the game, get a better soundcard. AA is built on sound, it has molded the gameplay and will continue doing so.

If you are bad at this game, which no pun intended you are, you obviously don't get this. You have the frustration after being shot, instead of adapting you try changing shit so that it's equal for everyone. Games will never be equal.
This being your opinion, and mine being that with that kind of thoughts, you as admin will ruin the game. We will have to agree to disagree, but you being admin sets you in a higher position to actually manage and influince the community. According to your own intrests.
Lol tweaking graphics settings doesnt make you see any farther? You obviously have never used them on a map like river basin, the difference is like night and day man.

I also like that you are saying struggling players should get a better soundcard, it is basically telling the "hey, waste money to hear unrealistically in this game".

73
General Chat / Re: X-fi settings help !
« on: Wednesday, January 15, 2014, 18:58:09 PM »
This isn't a professional environment, I don't get paid to be here. I'm here for the fun of it. I handle myself professionally in professional situations.

I wouldn't say a "fraction" of users tweak and glitch, the Assist logs alone tell otherwise and that's just the people that have gotten kicked for cvar checks, there's plenty more that go undetected. I don't play often but when I do there is at least 1 person in the server that I can tell is messing around whether it's fastswap or hotkey binds to empty clips faster. There's many things that I can't see as well like brightness, detail settings, shadow settings, equalizers.

While I could blame the Unreal engine for being so customizable, ultimately it's the users that choose to mess around with these settings so they can play better. It's sad and it ruins the game.
Don't get me wrong, I'm not saying that your opinion is not justified, it's just very annoying to the people the don't tweak and stuff to watch you trash the entire community over and over because of those who do.

74
General Chat / Re: X-fi settings help !
« on: Wednesday, January 15, 2014, 18:31:03 PM »
If you had read what he's posted in other thread, you'd know the answer to this. He's stated it more than once.
Ya well it isn't the best to have an admin constantly insult all the players of the game based on what a fraction of them do. It's highly unprofessional and pretty ignorant too.

75
General Chat / Re: X-fi settings help !
« on: Tuesday, January 14, 2014, 15:11:59 PM »
Personally i never liked messing my sound up :/ i do play with audio set almost to max, tho (on some PvP games), and i only use headphones.
Lol ya I was being sarcastic, I guess its hard to tell.

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