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General Chat / Re: Merging Normal & mAAp Modes
« on: Monday, January 23, 2012, 04:27:13 AM »This is not narrow minded at all, but maybe your not explaining your reason's or the changes clear enough for us.
Simply there is no need to change based on your arguments.
I don't play bridge or pipe and I don't Bitch either you asked for comments and that's what your getting, try taking them on board so all parties can be happy.
We do not want the Game play to change and this is exactually the Narrow mindless that lead to AA3 failing, if you go ahead and changes things and this happens I will stop playing after 7 years im sure with allot of others. It also begs the Reason why you don't look at doing the same for the latest version on V2.8.5. Personally I think AA2.6 / 2.7 was the best version but I also like the SAI of 2.8.x.
Sorry, I was the one that got bitchy and irate. For me (and I know Jonny felt this in the past as well), I'll have what I think are good ideas with good intentions, I'll make a post about them and someone comes along and pretty much insults my ideas. I realize I/we can't please everybody. So, let me explain what the immediate benefits of initial merging would be:
No more moving mAAp/Normal files before starting the game, No duplicates of files (T_UI2 is an example), Trimmed down files (solely for the purpose of re-downloading), Same PB configs, Ability to improve maps (lighting, FPS, fixing any glitches, possible physics).
That's just off the top of my head. You mentioned "look at doing the same for latest version", what do you mean by that? Do you mean adding/ripping features from 2.8?
I just make mAAp maps. Jonny made Assist by himself. I can't speak for him but I doubt he would want to spend the time setting up a match site and managing stuff that goes along with it. I think Jared's the only one that's actually putting fourth effort to create something like this. See here: