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General Chat / Re: Old 2.6 Bridge SF mod no nades (no 203s)
« on: Sunday, May 05, 2019, 04:36:35 AM »
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The factor why people don't play this game is because they bored of the same game play.Or people that cry about every little thing(that would be you).
. I'll fuck you till you love me faggot.Remember this day people, the day pit finally accepted who he really is inside. Good for you sir.
AA has always brought in drugged up players... another thing I don't understand.Holy Shit, I have been thinking that for years and thought I was all alone on making that observation lol.
There is one but I don't want to tell you about it.Lol this is like the worst persuasive response you could have come up with.
Vanoke brings up a point that I've had for quite a while. Since AA was made over 10 years ago and hardware/Internet has changed so much since then... I think it would be great to bump player slots up from 26 to 32 or even higher. It's EASILY done in the editor and all the maps could be changed in a couple hours or less. The only issue is, how to balance the teams out when adding new player slots.I personally think 26 is too big.
Before anyone says, 32 slots will not lag out the engine. UT2004 allowed 32 slots default. I feel we could maybe even do 34 or 36 but it's something that needs to be tested on a map-per-map basis.