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Author Topic: 25Assist v7.20 is released  (Read 22853 times)

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Offline teddy_grizzly_bear

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Re: 25Assist v7.20 is released
« Reply #75 on: Wednesday, January 09, 2013, 09:23:48 AM »
About the slots. In order to keep the previous weapon layout when the server is locked to 26 players just put the extra IFs in an extra squad all the way on the bottom. So it is not accessible. I recommend doing this also on pipe and urban.
This IS this way on Pipeline. (Don't know about Urban)
<image removed due to imgur stuff - probably for the best>

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Offline Adriatic

Re: 25Assist v7.20 is released
« Reply #76 on: Wednesday, January 09, 2013, 18:03:55 PM »
original poolday was made by ruption, so you can credit him for it. and new changes to hospital are fucking retarded. if you want to change an already existing map call it SF Hospital SE dont just fuck around with the original. there are way to many IF spots now and noobs will never have a chance of getting a C now. plus 26 players is more than enough for a relatively small map like hospital

Offline Spanky

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Re: 25Assist v7.20 is released
« Reply #77 on: Wednesday, January 09, 2013, 18:19:59 PM »
original poolday was made by ruption, so you can credit him for it. and new changes to hospital are fucking retarded. if you want to change an already existing map call it SF Hospital SE dont just fuck around with the original. there are way to many IF spots now and noobs will never have a chance of getting a C now. plus 26 players is more than enough for a relatively small map like hospital

I'm sure glad you helped us catch these problems in the beta. Oh wait...
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Offline Jason

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Re: 25Assist v7.20 is released
« Reply #78 on: Wednesday, January 09, 2013, 18:35:30 PM »
and new changes to hospital are fucking retarded. if you want to change an already existing map call it SF Hospital SE dont just fuck around with the original. there are way to many IF spots now and noobs will never have a chance of getting a C now. plus 26 players is more than enough for a relatively small map like hospital

Offline Adriatic

Re: 25Assist v7.20 is released
« Reply #79 on: Wednesday, January 09, 2013, 18:37:26 PM »
U did great job there. Now I have a question, why is there an rpk on poolday that is closer to blue team than red team? I don't understand why make this unfair lol

its not unfair, its there as a prize. if blue team goes to pick it up they risk getting shot because they cant get out of the little pool except via the little ledge.

Offline Jason

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Re: 25Assist v7.20 is released
« Reply #80 on: Wednesday, January 09, 2013, 18:47:23 PM »
just looked at SF Hospital west wing roof for the first time.  I can see why people complain about the back railing. There's only one way to go up and down and thats by the ladder.  Removing that would be great.  As for the railing stopping you from falling off, I don't see whats so bad about it.  It barely blocks your view and its actually realistic.  It's definitely not worth making an account here just to call everyone retards and cry about it. 

I personally have never seen this glitch everyone is talking about.

Offline Adriatic

Re: 25Assist v7.20 is released
« Reply #81 on: Wednesday, January 09, 2013, 18:57:27 PM »
I'm sure glad you helped us catch these problems in the beta. Oh wait...

i'm just a pubber these days and i dont follow any forums. the fact is hospital is the most popular map but the additional slots are useless and ww roof changes are flawed like KARI said. there really is no need to add slots to maps like hospital, urban, tunnel etc. but poolday could use another 2 slots or so.

Offline Ganja

Re: 25Assist v7.20 is released
« Reply #82 on: Wednesday, January 09, 2013, 18:58:50 PM »
its not unfair, its there as a prize. if blue team goes to pick it up they risk getting shot because they cant get out of the little pool except via the little ledge.

You don't even have to go into the pool to pick it up

Offline Spanky

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Re: 25Assist v7.20 is released
« Reply #83 on: Wednesday, January 09, 2013, 19:19:49 PM »
but poolday could use another 2 slots or so.

Yea... that's a shitty map, it's not getting anymore slots. If anything, slots would be removed.
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Offline soupcakes

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Re: 25Assist v7.20 is released
« Reply #84 on: Thursday, January 10, 2013, 01:56:32 AM »
never played pool day, but if you remove anything remove bridge
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Offline MothaGoosE

Re: 25Assist v7.20 is released
« Reply #85 on: Thursday, January 10, 2013, 03:07:22 AM »
never played pool day, but if you remove anything remove bridge

lol We'll just remove the bridge, since no motherfuckers cross it anyway. Shoot each other from spawn to spawn. :P

Offline Azerty

Re: 25Assist v7.20 is released
« Reply #86 on: Thursday, January 10, 2013, 03:48:45 AM »
thumbs up  :style:

Offline jln_br

Re: 25Assist v7.20 is released
« Reply #87 on: Sunday, January 20, 2013, 15:29:37 PM »
I'm having this problem! How can I solve? Already thanks!
Error verifying system components, check your Firewall/Connection

Offline elementx+

Re: 25Assist v7.20 is released
« Reply #88 on: Sunday, January 20, 2013, 16:14:58 PM »
Yea... that's a shitty map, it's not getting anymore slots. If anything, slots would be removed.

ye you call it shitty while its way more popular than your 'shitty' maps! GJ!
more slots for poolday would be great! just accept it.

Offline teddy_grizzly_bear

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Re: 25Assist v7.20 is released
« Reply #89 on: Sunday, January 20, 2013, 18:07:37 PM »
I don't think more slots on PoolDay would help anyone... there's just not enough room for too many more players (OK, maybe like max 8 per side, but definitely not more), if it were 13 vs 13 you could just randomly shoot and hit someone just because there's so many people...
<image removed due to imgur stuff - probably for the best>

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