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Author Topic: Bloom  (Read 3777 times)

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Offline Spanky

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Bloom
« on: Saturday, January 28, 2012, 18:57:56 PM »
Just a little something we're playing with right now;

http://youtu.be/lPjHFQracC8?hd=1
[youtube]http://www.youtube.com/watch?v=lPjHFQracC8[/youtube]
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Alex

Re: Bloom
« Reply #1 on: Saturday, January 28, 2012, 19:00:43 PM »
I don't really like it. I'm not a big fan of using bloom effects in general. Most games with them I turn them off. It makes everything seems too bright and unrealistic sometimes.

Offline Koden

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Re: Bloom
« Reply #2 on: Saturday, January 28, 2012, 19:01:38 PM »
I like it. Even if it's not an accurate lighting, it makes things appear less "flat" . Everything seems to be enlightened in a more soft/progressive way.

Offline BlueBlaster

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Re: Bloom
« Reply #3 on: Saturday, January 28, 2012, 19:03:47 PM »
Of course we're not noob enough to plop it on everything without tweaking it.

It seems on big budget games that devs are lazy or dumb or something (or maybe don't have time) and don't refine the game's look. I'm pretty sure this has lead to opinions like killa's which is perfectly valid.



Offline Koden

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Re: Bloom
« Reply #4 on: Saturday, January 28, 2012, 19:07:15 PM »
I don't really like it. I'm not a big fan of using bloom effects in general. Most games with them I turn them off. It makes everything seems too bright and unrealistic sometimes.

Oblivion? That game featured an heavy use of bloom. Nowadays bloom is an old tecnique i guess.

Offline Alex

Re: Bloom
« Reply #5 on: Saturday, January 28, 2012, 19:08:18 PM »
Oblivion? That game featured an heavy use of bloom. Nowadays bloom is an old tecnique i guess.
Never played Oblivion, but games like Crysis 2 have huge problems with it. Like Blue stated, it's mostly lazy devs trying to cover up shoddy texture and lighting work by over blooming the game. It's used a lot in console games due to the console's limited capabilities.

Offline BlueBlaster

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Re: Bloom
« Reply #6 on: Saturday, January 28, 2012, 19:10:13 PM »
Things like bloom though are artistic mostly. A game like Oblivion can use it because it more fantasy than real. Having bloom then is valid because it gives a dreamy look.



Offline Koden

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Re: Bloom
« Reply #7 on: Saturday, January 28, 2012, 19:13:29 PM »
Never played Oblivion, but games like Crysis 2 have huge problems with it. Like Blue stated, it's mostly lazy devs trying to cover up shoddy texture and lighting work by over blooming the game. It's used a lot in console games due to the console's limited capabilities.

Ah yep Crysis 2. Yeah, they make textures for both pc and consoles, no wonder they have to blur the view to cover the mess, lol. I remember, back then fog was also used to visually put a limit over the area that had to be rendered. By today they just let you set the degree of visual distance that you want - or can - render.

Things like bloom though are artistic mostly. A game like Oblivion can use it because it more fantasy than real. Having bloom then is valid because it gives a dreamy look.

yeah, i used to disable bloom and run the shaders. It was a bit too dreamy for me.
« Last Edit: Saturday, January 28, 2012, 19:18:10 PM by Koden »

Offline Spanky

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Re: Bloom
« Reply #8 on: Saturday, January 28, 2012, 19:14:57 PM »
I like it. Even if it's not an accurate lighting, it makes things appear less "flat" . Everything seems to be enlightened in a more soft/progressive way.

This. It just makes things look more faded and blended. It almost hides polygons. It is a bit bright but there's craptons of settings for this thing. This was just default.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Jonnym

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Re: Bloom
« Reply #9 on: Sunday, January 29, 2012, 05:13:12 AM »
I like it.

Offline Spanky

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Re: Bloom
« Reply #10 on: Sunday, January 29, 2012, 13:38:19 PM »
I like it.

I don't think you do :) It's a DirectX modification. No OpenGL :(
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Spanky

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Re: Bloom
« Reply #11 on: Thursday, February 02, 2012, 04:14:14 AM »
An update on the bloom, VendorX found out how to prevent AA from crashing on most maps with it so I loaded Pipeline:

http://youtu.be/tSwilTDJ86A?hd=1
[youtube]http://www.youtube.com/watch?v=tSwilTDJ86A[/youtube]

Here's some with and without screenshots as well:





« Last Edit: Thursday, February 02, 2012, 04:23:21 AM by Spanky »
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline BlueBlaster

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Re: Bloom
« Reply #12 on: Thursday, February 02, 2012, 04:21:19 AM »
Me gusta



Offline -{BOTs}-BOSS

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Re: Bloom
« Reply #13 on: Thursday, February 02, 2012, 10:03:18 AM »
Me Encanta! Good work love how that map looks with the bloom in it....

this will make the maps look so much better and diffident.

Offline Alex

Re: Bloom
« Reply #14 on: Thursday, February 02, 2012, 10:49:25 AM »
Would there be a way to turn it off?

 

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