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Author Topic: Fire, ReportIn, Fixjam, and Reload combo button  (Read 4587 times)

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Offline CopeDub212

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Fire, ReportIn, Fixjam, and Reload combo button
« on: Friday, December 11, 2015, 09:14:33 AM »
Aliases[0]=(Command="Button bFire | Fire | reportin | callmedic | fixjam | reload",Alias="Fire")

 Every time you fire it will report your position.
 If your weapon jams it will automatically fix it and if you run out of ammo it will automatically reload
 It only reports when you hit the fire button   its this still possible or need new code whis one dosent work for me

Offline ronski

Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #1 on: Friday, December 11, 2015, 09:20:11 AM »
Aliases[0]=(Command="Button bFire | Fire | reportin | callmedic | fixjam | reload",Alias="Fire")

 Every time you fire it will report your position.
 If your weapon jams it will automatically fix it and if you run out of ammo it will automatically reload
 It only reports when you hit the fire button   its this still possible or need new code whis one dosent work for me
Do I get this right, while you're shooting around you automatically do stuff that is necessary at that point? Sounds lazy and if binding shake removal is illegal I fail to see how this one would be acceptable.

Offline Scorpy

Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #2 on: Friday, December 11, 2015, 09:22:08 AM »
that cant be legal.  :rtfm:

Offline CopeDub212

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Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #3 on: Friday, December 11, 2015, 09:24:02 AM »
I found this on http://manual.americasarmy.com/  and i dont know its legal or not
i tryed to made it but it dosent work xD

Offline ronski

Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #4 on: Friday, December 11, 2015, 09:27:17 AM »
I found this on http://manual.americasarmy.com/  and i dont know its legal or not
i tryed to made it but it dosent work xD
holy cow can't believe that stands in official manual :?

Offline CopeDub212

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Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #5 on: Friday, December 11, 2015, 09:29:04 AM »
yeah all u can find there
20 Useful Binds / Aliases
21 Autoreload
22 Grenade Zoom
23 Fire, ReportIn, CallMedic, Fixjam, and Reload combo button
24 One Key Sprint
25 Shout Frag Out without Throwing a Grenade

Offline Ganja

Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #6 on: Friday, December 11, 2015, 09:58:40 AM »
"everytime you shoot it reports your position"

I'd ban your ass for spamming chat :O

Offline Pipez0r

Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #7 on: Friday, December 11, 2015, 10:26:10 AM »
And it reloads/fixes a jam every time you shoot a burst? :o

Offline ronski

Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #8 on: Friday, December 11, 2015, 10:42:22 AM »
And it reloads/fixes a jam every time you shoot a burst? :o
every time when needed but in that way it would reload after every single shot :D

Offline Ganja

Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #9 on: Friday, December 11, 2015, 11:12:21 AM »
And sometimes it's better not to reload and pretend you still have bullets left untill a teammate comes and help you :D

Offline DeeviLz

Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #10 on: Friday, December 11, 2015, 11:34:02 AM »
useless binds

Offline ~=W!CK!D=~

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Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #11 on: Friday, December 11, 2015, 11:50:21 AM »
Go make some macro binds they work great for people

Lol

Offline Bart!

Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #12 on: Friday, December 11, 2015, 13:54:34 PM »
If you need that and can't press those buttons yourself, that means you are pretty damn bad in games :)
So, not necessary

Offline teddy_grizzly_bear

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Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #13 on: Friday, December 11, 2015, 14:37:07 PM »
Aliases[0]=(Command="Button bFire | Fire | reportin | callmedic | fixjam | reload",Alias="Fire")

 Every time you fire it will report your position.
 If your weapon jams it will automatically fix it and if you run out of ammo it will automatically reload
 It only reports when you hit the fire button   its this still possible or need new code whis one dosent work for me
I know people have used such things in the past.
I'm not sure whether or not it works right now (but as you said, it didn't for you).

What it does is execute all the commands in the order that they are listed. So because you can report in while firing, each time you fire, it will report in (likely even if you try to start firing while you can't - while jumping or running for example), the same with the medic call (which will only be called if you actually need a medic), now the fix jam will not happen when you're firing (you can't do 2 things at once), but it will happen when your weapon is jammed. If your weapons is empty, you can't fire nor can you do a fix jam, so all that's left is to reload.

So it's quite a simple thingy.

However, as has been pointed out it is not without its flaws. For instance, it's not always best to reload or fix a jam as soon as you hit that point - sometimes it might be a lot better to through a grenade instead or sometimes it might be a good idea to just back away, but automatic reloading will rob you of that liberty.

I've never found this (and bernard, I'm just talking about the fire alias, not about anything else) to be too useful, but I suppose it might be for new players and since it's listed on official AA manual, I would say it isn't illegal at this moment.
<image removed due to imgur stuff - probably for the best>

"Mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true." Bertrand Russell

Offline ~=W!CK!D=~

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Re: Fire, ReportIn, Fixjam, and Reload combo button
« Reply #14 on: Friday, December 11, 2015, 15:24:30 PM »
You call "Frag Out" bind "useless"? Dude, you know shit about this game.


As spamming chat gets annoying when people spam it

 

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