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Author Topic: Killing floor maps  (Read 1233 times)

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Offline Knight

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Killing floor maps
« on: Saturday, January 22, 2011, 17:53:00 PM »
So I know there was a little interest in making maps for KF a while ago. Who has this game? Would it be worth my time to re-learn how to map and start making maps for it? Would you guys play them? Let me know.
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Offline Alex

Re: Killing floor maps
« Reply #1 on: Saturday, January 22, 2011, 18:09:15 PM »
Terminal Conflict on Killing floor would be sick as hell. Love that map.

Offline Archeh

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Re: Killing floor maps
« Reply #2 on: Saturday, January 22, 2011, 18:09:36 PM »
I have the game but don't think I've played it since summer.
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Offline BlueBlaster

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Re: Killing floor maps
« Reply #3 on: Saturday, January 22, 2011, 22:11:10 PM »
I dont have the game either. But I'd buy it if we get a nice group going to make maps.



Offline Spanky

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Re: Killing floor maps
« Reply #4 on: Saturday, January 22, 2011, 23:21:07 PM »
mans was telling me he'd gift it to spanky seeing as i already bought spanky a game and mans has way heaps of money

I was gonna stay silent on this issue since I didn't want to threadcrap. Here's my personal thoughts:
- I'm not into zombie games. Left 4 Dead just got boring to me, I never finished the first one.
- The engine is the same as AA 2.5 but being a different game, it has different functions (actors) as well as I believe it's a newer version of the engine build. This means that feature-wise it's still going to be somewhat limited as AA but maybe not as limited. It can be a seamless transfer from AA but having never played the game myself (only torrenting the editor then later deleting it) I have no idea what anything the dev's coded does and have no real desire to learn.
- I'm happy to offer my experience, knowledge and tools (even my half-coverted pipeline) to anyone that wants to pursue mapping on Killing Floor.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

 

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