Big Clan Day servers
1 - The idear is to try to make that all the Game maps will be played.
77 maps we have 52 weeks 365 days in a year
1 - AA3_Airfield 34 slots A - Retrieve the briefcase befor the enemy get it.
2 - AA3_Alley 34 slots A/B/C Secure weapons cache X-ray / Yankee / Zulu.
3 - AA3_Bridge 34 slots A - Secure the main control panel.
4 - AA3_Impact 32 slots A/B Secure X-ray / Zulu.
5 - AA3_Pipeline 34 slots A - Secure the main control panel ore
B/C/D - Shut down Primary/Secundairy/Exterion valve.
1/6 - AA3_Ranch 26 slots A/B Destroy basement genarator / Attic Genarator.
7 - AA3_Shantytown 34 slots A - Retrieve the briefcase befor the enemy gets it.
8 - AA3_Stronghold 32 slots A/B/C Secure weapons cache X-ray / Yankee / Zulu
9 - Border 26 slots A - Get obj and bring home.
10 - Bridge Crossing 26 slots A - Cross bridge and escape.
11 - Bridge_SE 26 slots A - Cross bridge and escape.
12 - Dusk 26 slots A - VIP.
13 - FLS Assault 28 slots A - Capture the hangar.
14 - Headquarters Raid 16 slots A - Rescue the prisoner.
15 - JRTC Farm Raid 26 slots Plant explotions under tail rotor.
16 - Insurgent Camp 26 slots A - Retrieve the computer date.
17 - Mountain Ambush 26 slots A - Ambush OPFOR Alpha - Bravo - Charlie.
18 - Mountain Pass 26 slots A - Reach the convoy.
19 - Moutain Pass SE 26 slots A - Secure the blast site convoy,
B - Secure the tunnel convoy.
20 - Mout McKenna 18 slots A - Secure Alpha - Bravo - Charlie.
21 - [mAAp] Aztec 32 slots Kill time Terrorist Spawn
22 - [mAAp] Berg 32 slots A - Reach the hostage.
23 - [mAAp] Breakout 32 slots A - Capture intelligence briefcase,
B - Escape the compound.
24 - [mAAp] Bridge Construction 26 slots A - Cross bridge and escape.
1/25 - [mAAp] Bunker Crisis 26 slots
26 - [mAAp] City Block 26 slots A - Secure the main control room, ore,
B-C Serure the Cafe and the Park.
27 - [mAAp] Forest 26 slots A - Locate and secure buidlings,
B - Locate and secure boats for extraction.
28 - [mAAp] Glass Kill House 26 slots A/B - Unlock escape door / Do not let enemy escape.
29 - [mAAp] Ice 30 slots kill time.
30 - [mAAp] Monkey Island 26 slots Big map.
31 - [mAAp] PBall 20 slots Less kill.
1/32 - [mAAp] Petrol 26 slots Secure The plans, Computer date,The weapons.
33 - [mAAp] Pipeline 34 slots A - Secure the main control panel.
B,C,D Shut down Prim.,Secu., exter. .
34 - [mAAp] Pool Day 10 slots Kill time.
35 - [mAAp] Residence 26 slots Recover files. (but shoot all is better.)
36 - [mAAp] Rooftop 24 slots A - Escape the building.
37 - [mAAp] SF Contingency 34 slots A - Secure the president`s computer,
B - Secure the shipment data,
C - Indentify illegal weapons stockpile.
38 - [mAAp] SF Office Assault 26 slots A - Secure enemy IED cache,
B - Gather enemy intel,
C - Find and question the informant.
39 - [mAAp] Shipment 32 slots Kill time.
40 - [mAAp] Square 32 slots A - Deactivate radar computer,
B - Secure Ammunition cargo.
41 - [mAAp] Teh Yeti`s Lair 18 slots Fun map (needs more slots! .) Kill time.
42 - [mAAp] Urban Assault SE 26 slots A/B Secure eastern IED / Western IED
43 - [mAAp] UTO4 14 slots Kill time
44 - Pipeline 34 slots A - Secure the main control panel.
B,C,D Shut down Prim.,Secu., exter. .
45 - Pipeline SF 26 slots A - Secure the main control panel.
B,C,D Shut down Prim.,Secu., exter. .
46 - Radio Tower 26 slots A - Disable the radio tower antenna generator.
B - Release radio tower aid workers.
C - Release obseration post aid workers.
47 - River Basin 26 slots Place Charges under A,B,C.
48 - SF Artic 26 slots A - Secure the convoy ( B/C/D nothing more ?)
49 - SF Blizzard 26 Secure radio antenna control box.
50 - SF Courtyard 26 slots Question civilian inf.- Obj - bring home.
51 - SF CSAR 26 slots A/B - Rescue the pilot / Prep the blackhawk.
52 - SF Dockside 18 slots 3 Obj.
53 - SF Extraction 26 slots 1 obj to bring home.
54 - SF Hospital 26 slots Vip.
55 - SF Oasis 26 slots A - Escape the Canyon.
56 - SF PCR 26 slots B - Retrieve the briefcase befor the enemy gets it
C - Get the briefcase to the Extraction point.
57 - SF Recon 26 slots A/B/C Reach the Hangar/ Hint/ Fuel depot vieuwpoits.
58 - SF Sandstorm 24 slots A/B/C Indentify South/ Central/North container.
59 - SF Tiaga 26 slots A/B Secure missile in northern / Southern camp.
60 - SF Village 26 slots A/B/C Indentify the Main/Alley/South munition depot.
61 - SF Water Treatment 26 slots A - Secure the Machinery server,
B - Reach the South parking lot extraction.
62 - Swamp Raid 18 slots A - Retrieve documents.
63 - Collapsed Tunnel 16 slots Contain OPFOR.
64 - Urban Assault 26 slots A/B Secure Eastern and Western Cargo.
65 - Weapon Cache 26 slots A/B Indentify Primary/Secondary weapon Cache
(juse old Radar ! different heights obj)
66 - Weapon Cache ES 26 slots A/B/C Indentify Primary/Secondary/Tertiary Weaponcache.
(juse old Radar ! different heights obj)
67 - Woodland Outpost 26 slots A/B Preap and Destroy The Munitions depot.
68 - [2.8.5] Canyon 26 slots A/B/C Secure Northern/Southers/Central Objective.
69 - [2.8.5] District 26 slots A/B Secure objective Alpha / Bravo
70 - [2.8.5] Dusk 26 slots A - Capture intelligence briefcase and bring to A.
71 - [2.8.5] Interdiction 26 slots A - Secure nucllear material stack / than hold it,
B - Secure and hold suspect material stack / than hold it.
72 - [2.8.5] River Village 26 slots A - Secure Eastern water well,
B - Secure bell tower,
C - Secure mayor`s house.
73 - [2.8.5] Rummage 26 slots A - Locate and secure the genarator,
B - Locate and secure medical equipment.
74 - [2.8.5] SF Floodgate 26 slots A - Locate and question the civilian informant (redzone),
B - Disarm the explosives in the control room,
C - Disarm the explosives.
75 - [2.8.5] SF Old Town 26 slots A - Retrieve the case from the upper com station,
B - Bring the case to the lower genarator room exit,
C - Stop them from reaching the middle store exit.
76 - [2.8.5] SF Rifinery 26 slots kill time
1/77 - [2.8.5] Steamroller 26 slots A/B/C Secure Husk 3/ Northeast Husk 2/ Northwest Husk 4.