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Would you like to see AA3 maps in Assist?

Yes, I am ok with downloading 250MB+
1668 (83.7%)
No
325 (16.3%)

Total Members Voted: 74

Author Topic: AA3 Maps Discussion  (Read 19462 times)

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Offline noobslayer

Re: AA3 Maps Discussion
« Reply #60 on: Sunday, October 06, 2013, 15:58:33 PM »
i want Call of Duty:Ghosts maps in AA2.5, that possible? thxxx duuud i roxx @cod!



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Offline zombax

Re: AA3 Maps Discussion
« Reply #61 on: Wednesday, October 09, 2013, 17:50:27 PM »
I think it will bring some action in the game, some new maps will be played during a month maybe less...
Then most people will go back to hospital and classic pipeline. So I voted YES. About AAO25 visibility, could'nt some more be done? Like facebook ads or some shit to attract new players. I think its a serious subject if you want the game to survive longer. Good communication (and its cost?) with persuasive message like its a light, free program, could help alot.

Offline Darthviox

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Re: AA3 Maps Discussion
« Reply #62 on: Friday, November 29, 2013, 06:42:17 AM »
Alright so basically if adding the new maps into 2.8.5, 2.8.5 will still have its feel, yes? Everything will still be the same? Only difference will be the equipment, gear, maps, etc? By doing so though, will this slow down players like myself who do not have the greatest PC around?

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« Last Edit: Friday, November 29, 2013, 06:47:45 AM by Darthviox »
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Offline teddy_grizzly_bear

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Re: AA3 Maps Discussion
« Reply #63 on: Friday, November 29, 2013, 06:50:41 AM »
The only thing they're doing is adding the maps from AA3, to this version (which is 2.5 btw), without any new weapons or equipment.

There will be no new engine coming with these maps, nor any considerable new graphics (maybe some little elements, but nothing major).

It won't slow down anyone's game as the admins here are working hard to keep the maps as light as they possibly can for the computer to handle.
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Offline Spanky

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Re: AA3 Maps Discussion
« Reply #64 on: Friday, November 29, 2013, 11:21:37 AM »
Teddy knows. The AA3 maps aren't really that demanding. The engine makes a big difference, on AA3 there's per-pixel lighting everywhere and advanced particles and features that had to be removed from the maps in order to convert them. I have a 5 year old GPU and I'm satisfied with the FPS on the maps.
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Offline Darthviox

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Re: AA3 Maps Discussion
« Reply #65 on: Friday, November 29, 2013, 14:45:49 PM »
Quote
The only thing they're doing is adding the maps from AA3, to this version (which is 2.5 btw), without any new weapons or equipment.

There will be no new engine coming with these maps, nor any considerable new graphics (maybe some little elements, but nothing major).

It won't slow down anyone's game as the admins here are working hard to keep the maps as light as they possibly can for the computer to handle.

Well that's good, just making sure. :D

Quote
Teddy knows. The AA3 maps aren't really that demanding. The engine makes a big difference, on AA3 there's per-pixel lighting everywhere and advanced particles and features that had to be removed from the maps in order to convert them. I have a 5 year old GPU and I'm satisfied with the FPS on the maps.

Oh really? Yeah, when I try to play AA3 on my laptop its impossible lol. I can run it on the lowest settings pretty much but its hard to play that one.


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Offline Spanky

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Re: AA3 Maps Discussion
« Reply #66 on: Friday, November 29, 2013, 15:03:53 PM »
Oh really? Yeah, when I try to play AA3 on my laptop its impossible lol. I can run it on the lowest settings pretty much but its hard to play that one.


-Darth


I'll upload a video for you. I just played 3 maps at 1680x1050 with full settings on a 9500GT WHILE recording full-scale FRAPS and got around 30FPS on the maps. There's probably more optimization to do but I think it's good enough for a test.
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Offline Spanky

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Re: AA3 Maps Discussion
« Reply #67 on: Friday, November 29, 2013, 17:15:14 PM »
Here's the video:



Be sure to play it at the highest quality and take a look at the FPS counter.
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Offline Darthviox

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Re: AA3 Maps Discussion
« Reply #68 on: Friday, November 29, 2013, 17:38:30 PM »
I'll upload a video for you. I just played 3 maps at 1680x1050 with full settings on a 9500GT WHILE recording full-scale FRAPS and got around 30FPS on the maps. There's probably more optimization to do but I think it's good enough for a test.

Oh yeah man! That looks good still. Without FRAPS you're probably running around 50fps?


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Offline Spanky

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Re: AA3 Maps Discussion
« Reply #69 on: Friday, November 29, 2013, 17:43:34 PM »
Oh yeah man! That looks good still. Without FRAPS you're probably running around 50fps?


-Darth

I honestly didn't check without FRAPS, I started recording as soon as the game started and stopped when I closed it.
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Offline Darthviox

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Re: AA3 Maps Discussion
« Reply #70 on: Friday, November 29, 2013, 17:45:13 PM »
I honestly didn't check without FRAPS, I started recording as soon as the game started and stopped when I closed it.

Lol. Yeah but with your graphics card you shouldn't ever have any problems.  :up:
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Offline Ganja

Re: AA3 Maps Discussion
« Reply #71 on: Saturday, November 30, 2013, 06:06:02 AM »
Here's the video:




It's a little bit off topic, but I always wondered why the sounds were so high on this game.
If you look at 1:01 of your video, this sounds like there's an elephant walking there, there's no way you can hear someone so loud in real life. I guess I won't complain about that, or I will be even more hated by the community :)

Offline Sherrif

Re: AA3 Maps Discussion
« Reply #72 on: Wednesday, December 11, 2013, 11:16:05 AM »
Will the airfield map that was added to aao3 be included in this because i would be interested in seeing that put in it would be awesome.

Offline Ganja

Re: AA3 Maps Discussion
« Reply #73 on: Wednesday, December 11, 2013, 11:20:16 AM »
Will the airfield map that was added to aao3 be included in this because i would be interested in seeing that put in it would be awesome.

Yes, Eliz is working on it ;)

Offline Bart!

Re: AA3 Maps Discussion
« Reply #74 on: Wednesday, December 11, 2013, 12:23:06 PM »
It will be as close to that map as possible

 

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