I did make a topic about update the slots in several maps,and i did see merlin also did make a opening to update slots and also maps with 26 slots to rise them
My question is
1 -when 2- which 3 - how many slots for specific maps
Why! it is used for sequence one year BCD started with
fewer slots to with 24 to 32 ore I did hear 34 slots.
From Old topic the link diddent work so here all agan:
!!!!!!!!!!!!!!!!!!!!!!BCD can juse this maps !!!!!!!!!!!!!!!!!!
This maps it would be awsum if ther were sum changes in slots.
Sum maps are good to play with 26 players sum maps for a break to change a boring map to a one little fast map if needed, people like thise maps to but becose to less slots we can`t play this becose we lose players.
And About aa3 Pipeline.
5 - AA3_Pipeline 34 slots A - Secure the main control panel ore
B/C/D - Shut down Primary/Secundairy/Exterion valve.
This map we have talk about it a time ago is it possible ore not and when will this map can be played whit
A vip ! 13 - FLS Assault 28 slots A - Capture the hangar.
26 SLOTS 14 - Headquarters Raid 16 slots A - Rescue the prisoner.
26 SLOTS 20 - Mout McKenna 18 slots A - Secure Alpha - Bravo - Charlie.
26 SLOTS 31 - [mAAp] PBall 20 slots Less kill.
26 SLOTS 41 - [mAAp] Teh Yeti`s Lair 18 slots Fun map (needs more slots! .) Kill time.
26 SLOTS 43 - [mAAp] UTO4 14 slots Kill time
26 SLOTS 52 - SF Dockside 18 slots 3 Obj.
26 SLOTS 62 - Swamp Raid 18 slots A - Retrieve documents.
26 SLOTS 63 - Collapsed Tunnel 16 slots Contain OPFOR.
26 SLOTS you can see which maps can change here under in the BCD list of maps.
1 - AA3_Airfield 34 slots A - Retrieve the briefcase befor the enemy get it.
2 - AA3_Alley 34 slots A/B/C Secure weapons cache X-ray / Yankee / Zulu.
3 - AA3_Bridge 34 slots A - Secure the main control panel.
4 - AA3_Impact 32 slots A/B Secure X-ray / Zulu.
6 - AA3_Ranch 26 slots A/B Destroy basement genarator / Attic Genarator.
7 - AA3_Shantytown 34 slots A - Retrieve the briefcase befor the enemy gets it.
8 - AA3_Stronghold 32 slots A/B/C Secure weapons cache X-ray / Yankee / Zulu
9 - Border 26 slots A - Get obj and bring home.
10 - Bridge Crossing 26 slots A - Cross bridge and escape.
11 - Bridge_SE 26 slots A - Cross bridge and escape.
12 - Dusk 26 slots A - VIP.
15 - JRTC Farm Raid 26 slots Plant explotions under tail rotor.
16 - Insurgent Camp 26 slots A - Retrieve the computer date.
17 - Mountain Ambush 26 slots A - Ambush OPFOR Alpha - Bravo - Charlie.
18 - Mountain Pass 26 slots A - Reach the convoy.
19 - Moutain Pass SE 26 slots A - Secure the blast site convoy,
B - Secure the tunnel convoy.
21 - [mAAp] Aztec 32 slots Kill time Terrorist Spawn
22 - [mAAp] Berg 32 slots A - Reach the hostage.
23 - [mAAp] Breakout 32 slots A - Capture intelligence briefcase,
B - Escape the compound.
24 - [mAAp] Bridge Construction 26 slots A - Cross bridge and escape.
25 - [mAAp] Bunker Crisis 26 slots A - Indentify primary weapon cache,
B - Indentify secondairy weapon cache.
26 - [mAAp] City Block 26 slots A - Secure the main control room, ore,
B-C - Serure the Cafe and the Park.
29 - [mAAp] Ice 30 slots kill time.
30 - [mAAp] Monkey Island 26 slots Big map.
32 - [mAAp] Petrol 26 slots Secure The plans, Computer date,The weapons.
33 - [mAAp] Pipeline 34 slots A - Secure the main control panel.
B,C,D Shut down Prim.,Secu., exter.
35 - [mAAp] Residence 26 slots Recover files. (but shoot all is better.)
36 - [mAAp] Rooftop 24 slots A - Escape the building.
37 - [mAAp] SF Contingency 34 slots A - Secure the president`s computer,
B - Secure the shipment data,
C - Indentify illegal weapons stockpile.
38 - [mAAp] SF Office Assault 26 slots A - Secure enemy IED cache,
B - Gather enemy intel,
C - Find and question the informant.
40 - [mAAp] Square 32 slots A - Deactivate radar computer,
B - Secure Ammunition cargo.
42 - [mAAp] Urban Assault SE 26 slots A/B Secure eastern IED / Western IED
44 - Pipeline 34 slots A - Secure the main control panel.
B,C,D Shut down Prim.,Secu., exter. .
46 - Radio Tower 26 slots A - Disable the radio tower antenna generator.
B - Release radio tower aid workers.
C - Release obseration post aid workers.
47 - River Basin 26 slots Place Charges under A,B,C.
48 - SF Artic 26 slots A - Secure the convoy ( B/C/D nothing more ?)
49 - SF Blizzard 26 slots Secure radio antenna control box.
50 - SF Courtyard 26 slots Question civilian inf.- Obj - bring home.
51 - SF CSAR 26 slots A/B - Rescue the pilot / Prep the blackhawk.
53 - SF Extraction 26 slots 1 obj to bring home.
54 - SF Hospital 26 slots Vip.
55 - SF Oasis 26 slots A - Escape the Canyon.
56 - SF PCR 26 slots B - Retrieve the briefcase befor the enemy gets it
C - Get the briefcase to the Extraction point.
57 - SF Recon 26 slots A/B/C Reach the Hangar/ Hint/ Fuel depot viewpoints.
58 - SF Sandstorm 24 slots A/B/C Indentify South/ Central/North container.
59 - SF Tiaga 26 slots A/B Secure missile in northern / Southern camp.
60 - SF Village 26 slots A/B/C Indentify the Main/Alley/South munition depot.
61 - SF Water Treatment 26 slots A - Secure the Machinery server,
B - Reach the South parking lot extraction.
64 - Urban Assault 26 slots A/B Secure Eastern and Western Cargo.
65 - Weapon Cache 26 slots A/B Indentify Primary/Secondary weapon Cache
(juse old Radar ! different heights obj)
66 - Weapon Cache SE 26 slots A/B/C Indentify Primary/Secondary/Tertiary Weaponcache.
67 - Woodland Outpost 26 slots A/B Preap and Destroy The Munitions depot.
68 - [2.8.5] Canyon 26 slots A/B/C Secure Northern/Southers/Central Objective.
69 - [2.8.5] District 26 slots A/B Secure objective Alpha / Bravo
70 - [2.8.5] Dusk 26 slots A - Capture intelligence briefcase and bring to A.
71 - [2.8.5] Interdiction 26 slots A - Secure nucllear material stack / than hold it,
B - Secure and hold suspect material stack / than hold it.
72 - [2.8.5] River Village 26 slots A - Secure Eastern water well,
B - Secure bell tower,
C - Secure mayor`s house.
73 - [2.8.5] Rummage 26 slots A - Locate and secure the genarator,
B - Locate and secure medical equipment.
74 - [2.8.5] SF Floodgate 26 slots A - Locate and question the civilian informant (redzone),
B - Disarm the explosives in the control room,
C - Disarm the explosives.
75 - [2.8.5] SF Old Town 26 slots A - Retrieve the case from the upper com station,
B - Bring the case to the lower genarator room exit,
C - Stop them from reaching the middle store exit.
76 - [2.8.5] SF Refinery 26 slots kill time
77 - [2.8.5] Steamroller 26 slots A/B/C Secure Husk 3/ Northeast Husk 2/ Northwest Husk
Maps will be played by admin choise. ( Depence about how many players are online) and change in weapons to make this more atractive.
free choice 5 - AA3_Pipeline 34 slots A - Secure the main control panel ore
B/C/D - Shut down Primary/Secundairy/Exterion valve.
free choice 13 - FLS Assault 28 slots A - Capture the hangar.
free choice 14 - Headquarters Raid 16 slots A - Rescue the prisoner.
free choice 20 - Mout McKenna 18 slots A - Secure Alpha - Bravo - Charlie.
free choice 27 - [mAAp] Forest 26 slots A - Locate and secure buidlings,
B - Locate and secure boats for extraction.
free choice 28 - [mAAp] Glass Kill House 26 slots A/B - Unlock escape door / Do not let enemy escape.
free choice 31 - [mAAp] PBall 20 slots Less kill.
free choice 34 - [mAAp] Pool Day 10 slots Kill time.
free choice 39 - [mAAp] Shipment 32 slots Kill time.
free choice 41 - [mAAp] Teh Yeti`s Lair 18 slots Fun map (needs more slots! .) Kill time.
free choice 43 - [mAAp] UTO4 14 slots Kill time
free choice 52 - SF Dockside 18 slots 3 Obj.
free choice 62 - Swamp Raid 18 slots A - Retrieve documents.
free choice 63 - Collapsed Tunnel 16 slots Contain OPFOR.
free choice 45 - Pipeline SF 26 slots A - Secure the main control panel.
B,C,D Shut down Prim.,Secu., exter. .