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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - urban-ninja

Pages: 1 [2]
16
Honor Claims / Re: honoa claims
« on: Tuesday, January 10, 2012, 14:56:50 PM »
just one thing though, auth being down wouldn't reset your honor to 10, it would reset to 15...

i would like to see the "proof" on this one lol

17
General Chat / Re: HACKERS / CHEATERS
« on: Monday, January 09, 2012, 02:28:59 AM »
Yes, your AAOt Player ID is the new GUID, No matter how many times you change your name your AAOt will always be the same, and AAOt also lists your previously used player name so there is history there too.
But as always nothing stops you making a new AAOt account, although it does stop you using the same e-mail address multiple times so that makes it difficult.
All i have to do i put the AAot ID in a little text file and player can no longer use any Assist servers.


what about, to save the distraction of constant issuing, and maintaining of bans, have the cheat submissions the same as they were only instead of bans being issued via rcon in server setup or what have ye, it is issued directly via the players bt login?

18
General Chat / Re: Assist Locks INI files On Windows
« on: Monday, January 09, 2012, 01:42:27 AM »
sitting in a cardboard box sitting in my room


sitting..    :o

19
General Chat / Re: HACKERS / CHEATERS
« on: Monday, January 09, 2012, 01:06:35 AM »
same as before. you can read from, and submit to, the banlists managed by the likes of ACI, AON, etc.. 


i think 25assist servers have a tickbox for aci streaming?

EDIT: after reading another topic, i think what i just wrote is balls?...   aci and the likes ban by guid ya?

20
General Chat / Re: Assist 2.2 Released
« on: Saturday, January 07, 2012, 23:57:42 PM »
You know, I remember Crusade built a map voter where if say 6 people typed "mutate bridge" it would move the server to bridge. I'm sure something could be done where if a username is in a list on the Assist server, they can mutate to any map. Good idea :)

it would have to authenticate via guid though instead of username as otherwise the same risks as player admin would arise

21
General Chat / Re: Assist 2.2 Released
« on: Saturday, January 07, 2012, 22:21:42 PM »
what about some sort of rcon client built into assist so you dont need to log out and in to, change maps say?

22
Honor Claims / [RG]-slater
« on: Saturday, January 07, 2012, 19:05:03 PM »
Name: [RG]-SLATER
Honor: 83
GUID: A0138E2E15179599B8A58F92369675FB
IP: 90.220.224.174
MAC: 001C254E77XX

http://battletracker.com/playerstats/aao/756244/%5BRG%5D-slater/


23
General Chat / Re: Game servers needed
« on: Saturday, January 07, 2012, 11:30:25 AM »
i can leave a server running most of the day, 2mb upload

any map rotation request? is it do-able to have normal maps and maap in one rotation setup

24
News / Re: BETA test auth system
« on: Saturday, January 07, 2012, 05:38:18 AM »
You do not enter your authentication, your battletracker login authenticates you.
To run auth server, server settings screen - make sure free play mode if OFF.

yes but where do i input battletracker login? user.ini?

25
News / Re: BETA test auth system
« on: Saturday, January 07, 2012, 02:50:38 AM »
excellent work! will do my best to spread the word to all the long lost AA players out there! :)

question, where do i enter my authentication? in the 'private server password' under deploy?

EDIT: also, how do i set a server to use this authentication method? i see no option for it in assist (latest version, just downloaded)


26
General Chat / Re: Greetings
« on: Wednesday, December 28, 2011, 09:17:39 AM »
wassup folks, just thought i'd post to share my support.

if there's anything i can assist with, i would be happy to do so, competent with php and 3d gfx


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