I think 1 image would be better than thousand words.
First screen - a corner from the "new" map Airfield from America's Army 3
Second screen - a shoot from mAAp Pipeline, America's Army 2.
Both screens taken at maximum quality, there's a difference in terms of screen resolution but as you can guess that Airfield terrain texture looks as vomit even at 1024x768.
Basically they've thrown in a couple meshes, ugly textures and no care for detail at all. While there are a few containers and some very small buildings to move along, the layout feels very straight. Interiors are barely fitted with any furniture. Last but not least, this map introduces AI and therefore a certain grade of Coop gameplay along with...
respawning . When you get incapacited and won't be able to move, you'll be able to choose if calling for a medic (and wait for him to get to you) or choose the "Medevac" option and basically you'll respawn, during the match, so you'll be able to keep on fighting no matter what O.o .
So, looking at those images Airfield still miss:
- a barely decent lighting;
- static mesh models that can actually resemble a game from 2009 and not one from early 2000.
- well, something that can make the map more realistic (it's officially described as an "abandoned airfield"). Abandoned doesn't sound as right as barely worked on.
Airfield flythrough