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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - HellB0Y

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16
General Chat / Re: AATracker.net - America's Army Stat Tracking.
« on: Thursday, May 18, 2023, 11:32:26 AM »
Visual representation of your progress towards your next honor level as well as some basic charts outlining your map specific stats has been added!


17
News / Re: [BETA] Gaining honor and honor claims
« on: Thursday, May 18, 2023, 11:24:05 AM »
Thanks everyone, and huge shoutout to Teddy for his work in making this possible!.

18
General Chat / Re: AATracker.net - America's Army Stat Tracking.
« on: Tuesday, May 09, 2023, 11:38:20 AM »
This seems like great work!

In this day and age, I would have a few queries though:
1) Is there a way for people to opt out of being tracked? I'm not a lawyer nor an expert, but this seems like it would be be required by GDPR and other similar laws. In fact I'm not fully sure if opting people in by default is legal in the same respect. Hopefully you have (or at least can) do your own research. This may not be an issue with a small player base, but it can only take one user who feels their rights have been violated to take down your hard work.
2) How does virtual honor handle changes on the 25Assist side? I.e we can (though we don't at this time) edit honor on our side. Do you have a stored "frozen" honor value stored for each account or do you just rely on what you see on the server?

The reason for the last bit was that with this development, we may be able to actually update honor for people.
While I don't know of an automated way to do this right now, there probably would be one.
But until that, we may be able to do this semi-manually by:
a) Keeping track of users who've gained 1 (or more) honor points
b) Updating their honor to the proper value e.g every week

This is obviously not an ideal system, but given the small number of community members, it might be doable.

Hey Teddy, thank you for the feedback!.

To address the points you brought up:

1. As of today, no. Will there be? Yes, likely this week actually, as I've had this on my mind since development began. It is a difficult issue to solve as there is (currently) no way to verify that someone is who they say they are. I am not an expert by any means either, I've worked in software with organizations that handle large amounts of PII however I wasn't involved in compliance, just implementation!. Nothing is stored apart from display name. No IP addresses, emails, there is no way to even determine the Assist auth account the display name is tied to, so is this considered PII?. I could see how someone could argue both cases. GDPR aside, I think it is important to have the ability to opt out so regardless of what the answer is, the ability to opt out will be here very shortly. (It will be a manual process for the time being, unfortunately. Although I will see if I can conjure up an idea to automate the process).

2. Yes, there is currently a stored "frozen" honor value for each player. Basically, the first time a player is seen, the honor level reported by the server is what will be stored. This will be the starting point used to calculate virtual honor. If the server reports a different honor level, the stored value won't be updated. For example, if I have 30 honor, the virtual honor on the aatracker website will always be calculated from that starting point, regardless if my honor was bumped to 31 in Assist.

The prospect of that is very cool! I think the one thing that most players seem to miss is the ability to gain honor in game, and if it was able to come back, even in a very simple form, people would appreciate that!. I haven't given automation much thought in that sense, however it should be doable. Currently, Virtual Honor is calculated server side and provided to the client when rendering the page. Automation would likely be easier if it was stored, and potentially more performant as the # of players and score grows, but again something to look into!.

19
General Chat / AATracker.net - America's Army Stat Tracking.
« on: Thursday, May 04, 2023, 11:44:48 AM »
https://aatracker.net
https://aahonor.com
https://discord.aatracker.net <-- our community Discord server

It's been close to a month since we silently launched the AATracker Service, after multiple rewrites, bug fixes and testing it is finally in a mostly stable and accurate state. I had made a post here several months ago that I was working on a Discord bot / stat tracker in my spare time, and I've mostly scrapped that idea and launched https://aatracker.net, a web app to view your stats, tracked servers and what we call Virtual Honor, which is what your honor would be, calculated using tracked score + your frozen Assist honor. (Huge thank you to DeeDyLis and teddy_grizzly_bear for providing the formula to calculate honor as this is information I would never have been able to find on my own!).

(Virtual Honor is now synced with Assist Honor every 24hrs, see Teddy's post here: https://aao25.com/forum/news-82/(beta)-gaining-honor-and-honor-claims/)

The leaderboard provides you an overview of all tracked players and sort by kills, deaths, kdr, timeplayed, etc. Clicking a profile allows you to view map specific stats for that player.


Each player profile provides overall stats, progress towards your next honor level, as well as map specific charts / stats.



How does it work?

The AATracker service is a .net 6 application that queries a collection of AA2.5 servers at a regular interval using the Gamespy V2 protocol. In short, the application calculates score based on kills, deaths, leader, roe, etc returned by the query, as well as kills & deaths for each map you've played. Stats are saved when a player disconnects, the set changes, the map changes or should the server crash. The application can also detect quick reconnects and handle that accordingly so ensure stats remain accurate.
Basically, it works very similar to the way BattleTracker used to, albeit with less bells and whistles, and to my knowledge there is no masterserver we can reach out to so we rely on servers to be manually added to our list of servers to track (Although the process of adding servers / verifying they are a valid 2.5 server with cheats disabled has been automated).

What happened to the bot?
It still exists, although now it mostly used to manage the tracker / provide updates about which servers are tracked every 30 minutes


One neat feature added is the ability for some trusted server admins to start/stop/restart the gameserver via Discord as it's a pain to ssh into a box just to start or restart the gameserver.


And that's pretty much it! Some people have asked me why invest the time for a game with so few players, and I don't really have a solid answer besides curiosity and having nothing else to work on in my free time. With any luck perhaps it will help draw some players back, or at least retain the ones that we have!.

You can check it out at:
https://aatracker.net
https://aahonor.com

We have a community Discord server here:
https://discord.gg/6RdwmbJvp6
https://discord.aatracker.net

Although I would also encourage you to also check out the official 25 Assist Discord server
https://discord.gg/8gPWU7h9s3

20
Honor Claims / Re: Training?
« on: Monday, April 17, 2023, 14:15:32 PM »
It is no longer mandatory that you complete the training prior to joining a server! Hopefully you can convince your friends to join us!.

21
Support / Re: Cant log in
« on: Wednesday, April 05, 2023, 19:06:44 PM »
Assist Auth (game) accounts are separate from the forums. You may be able to try your luck with the account recovery page: https://auth.aa25.org/passreset/.

22
General Chat / Re: AA Voices/Shouts audio
« on: Sunday, March 05, 2023, 21:19:30 PM »
I did this years ago to create a sound mod for Insurgency, although I can't recall which tool I used at the time to unpack the sound files. There is a tool (which I believe is open source) called Dragon Unpacker that I've had some success in using to grab some weapon sounds, however it seems like some of the comm files corrupt unfortunately. It may be worth playing around with to see if it will work for you!.

23
General Chat / Re: Personnel Jacket
« on: Saturday, November 12, 2022, 23:39:14 PM »
Ours prefers the cardboard and plastics. And legs/jeans. Fortunately she hasn't really been chewing through any of the wooden stuff.

I'm quickly learning that legs, jeans & feet are favorites as well. Fortunately, I've had some luck with bitter spray to discourage chewing cabinets and the like!. Most days have been a challenge but overall a rewarding experience at the same time.

24
Support / Re: Punkbuster issues
« on: Saturday, November 12, 2022, 23:30:03 PM »
Hey Nick I was constantly having pb kick issues, has there been any update / fix? I tried like everything and nothing worked.

The vast majority of servers, if not all, are PB disabled so you should be able to play without issue. Jump in and give it a shot!.

25
General Chat / Re: Personnel Jacket
« on: Monday, October 31, 2022, 19:37:12 PM »
I've also just got a puppy - the renovations for the new house are now going way slower than expected... And all other side projects are on hold.

Ha! That is relatable. I've spent more time than I care to admit chasing her away from chewing anything and everything wooden!.

slammedsedan21 hey bro you should ask badboy to add it to the LGC discord server would love to test it out . Great work seriously

Absolutely, he is welcome to add it at anytime if he is interested. I speak very little French so I am unable to thoroughly explain things!. Currently, the player specific stats are accurate, however I need to work on the leaderboard sorting so it more accurately reflects top 10 players per map, descending, as it is a little funky at the moment!.


26
Support / Re: Help, Please
« on: Sunday, October 30, 2022, 00:07:13 AM »
The PayPal donation link does not appear to be working, it is not just on your end. As for as resetting the password for your Assist login, are you sure that you reset your Assist account password rather than your forum account? (Assist password reset can be found here: https://auth.aa25.org/passreset/).

Also I believe if your account was not auto activated by the bot, you'll have to wait for an administrator to review and manually approve, which shouldn't take more than a day I believe. I recently had a friend go through the same thing whilst installing Assist for the first time and he was up and running the next afternoon!.

27
General Chat / Re: Personnel Jacket
« on: Thursday, October 27, 2022, 09:19:16 AM »
To expand on this, honor used to go up to 110 in 25Assist. It did so according to the following:

This is incredible information, thank you both!. The project is on hold currently as I've just adopted a puppy and my free time has become incredibly limited however this will likely prove super useful when I have some time to myself to continue work! :)

28
General Chat / Re: Personnel Jacket
« on: Sunday, October 09, 2022, 23:45:00 PM »
Kinda grave digging here, however this is something that interests me and I have been dedicating a small amount of effort (in-between work and recreational time) towards recreating a very primitive version of Battletracker for what remains of the 25Assist community.

So far I have been able to create an application to query a collection of gameservers at a regular interval and accurately track player statistics. There is obviously some limitations here as this is entirely separate from 25Assist.

For the time being, I am interacting with and visualizing data through a Discord bot and the Quickchart-js API.
A long term goal of mine would be to recreate a very rudimentary webapp similar to what Battletracker once was, however that entirely depends on my motivation and free time after work!.

For example, player specific stats:


Player map specific stats:


Map Leaderboard (Fairly inaccurate due to limited dataset and myself not being a data scientist however I have been working on improving it :o):


Theoretically I could also track player score and ROE however as in game honor is frozen I haven't put much effort into that, in addition to the fact that I do not know the formula to determine honor from score.

Best case scenario I will have a stable enough version of this to provide to server owners / players in the future, however we will see what happens. At this point I am most interested in the game retaining enough players to have some fun every night!.


29
Assist Support / Re: Unable to Login
« on: Thursday, October 06, 2022, 08:24:26 AM »
I believe the forum and 25Assist auth are two separate accounts? Regardless, the account recovery page might help as you can enter a username or email associated with the account.
https://auth.aa25.org/passreset/

30
AA Support / Forgotten Password / Registration
« on: Wednesday, July 03, 2019, 16:30:51 PM »
Hey all,

So as I've gotten a new PC, I cannot remember my password and the forgotten password link doesn't work as Battletracker has shut down?.

Also, I have a few friends that plan trying to play Americas Army for a LAN night (For nostalgia purposes) and I am not sure how they would go about registering an account?.

Any help is appreciated. Thanks.

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