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Messages - LEEFFM

Pages: 1 ... 7 8 [9]
121
Games & Programming / Re: UScript Compiling Problom
« on: Saturday, November 01, 2014, 14:02:33 PM »
*facepalm* i really should remember to check the tutorial file :P , Thanks :)


122
Games & Programming / Re: UScript Compiling Problom
« on: Saturday, November 01, 2014, 13:12:37 PM »
The name of the folder I Received the mod in is named "Compilings" I can compile it in that folder, when I copy it to runtime it wont compile. There is no -{DG}-Crusade10.u in my runtime system folder because I cannot compile it in the runtime that is where I get the error: Error in dgcrusade.uc (77): Unrecognized member 'SetStartupStage' in class 'HumanController',    but I can compile it just fine in the folder it came in "Compilings".

so to elaborate "C:\Users\MyUser\Downloads\Compilings" is where I got the mod and where it successfully compiles.
"C:\UnrealEngine2Runtime" is where I copied the  -{DG}-Crusade10 folder to but when I try to compile I get the error listed above.

123
Games & Programming / UScript Compiling Problom
« on: Saturday, November 01, 2014, 12:21:11 PM »
So in the Compiling's folder there is a -{DG}-Crusade10 it compiles just fine in the compiling's folder, I wanted to move it to my runtime folder so I if I edited I could save it separate from the original and so I could rename it to RespawnMod because that's what it is. I can successfully compile it as RespawnMod.u in the compiling folder it came in but if I copy and paste the RespawnMod  folder and try to compile the original in the runtime folder I get this error: Error in dgcrusade.uc (77): Unrecognized member 'SetStartupStage' in class 'HumanController' I was just wondering if anyone knew what could be causing the error I assume there might be something missing from my runtime folder if it compiles in the compiling's folder it came in just fine. What do you guys think?

124
Games & Programming / Re: HelloWorld Uscript problom
« on: Friday, October 31, 2014, 20:00:21 PM »
I agree I have like two Skype accounts but I don't have Skype nomore lol ill download Skype and pm you whatever username I happen to remember the password too :P

125
Games & Programming / Re: HelloWorld Uscript problom
« on: Friday, October 31, 2014, 19:17:51 PM »
ok, but I still get these errors I have also now tried compiling the DeathGuardiansUltimateMod and same errors., where is the game base directory spanky says to put these files in the system folder and I have been but if I drag the .uc files to the umake desktop shortcut I get the unrealscript project directories must be located below the game base directory. , that is the one error that has stayed consistent this whole time.

126
Games & Programming / Re: HelloWorld Uscript problom
« on: Friday, October 31, 2014, 17:50:44 PM »
This is crazy lol soo I deleted the runtime folder and reinstalled, then I copied the AAOClass contents over to the System folder, I deleted the AGP.u and when I try to compile the contents of the AGP Classes folder I get different errors , when I drag to desktop icon I get the same error as before about the game directory, when I open u make and drag the .uc files to the open umake window and press compile (at least I can press compile :P) I get a ucc error saying I have no ogg.dll but when I check the system folder there is a Ogg.dll (its in screen shots).

screen shots: http://imgur.com/W8v8dTY,gdedBro,VMBJdNb,oXh3135

edit: I tried replacing the ogg.dll with the one from the system folder for assist AA 2.5 but same error no ogg.dll

127
Games & Programming / Re: HelloWorld Uscript problom
« on: Friday, October 31, 2014, 17:21:22 PM »
ohhh ok lol ill do that now :P, thanks :)

128
Games & Programming / Re: HelloWorld Uscript problom
« on: Friday, October 31, 2014, 16:38:50 PM »
I was hoping u wouldn't say that :P, http://imgur.com/JujqO5A&gjP3x5n&2gd0r9r&F7PiKhp&qVfMFEs&nK4BL0Q#0 there should be 6 screenshots.

129
Games & Programming / Re: HelloWorld Uscript problom
« on: Friday, October 31, 2014, 15:58:30 PM »
When I drag to the icon is when I get the error if I open Umake I simply cant press the compile button.








edit: how do I include not http:// screenshots?

130
Games & Programming / Re: HelloWorld Uscript problom
« on: Friday, October 31, 2014, 15:19:19 PM »
yes I have put UMake in the system folder

131
Games & Programming / Re: HelloWorld Uscript problom
« on: Friday, October 31, 2014, 15:07:46 PM »
I still cant press compile button and when dragging the .uc file directly I still get error: UnrealScript project directories must be located directly below the game base directory , the ut2004scripts3369 is in the system folder of the runtime along with AAOClass, I tried compiling AAOClass .uc files to check if they had the same error, they do.

132
Games & Programming / Re: HelloWorld Uscript problom
« on: Friday, October 31, 2014, 14:27:02 PM »
Ohhh I see :P, Thanks! , ok ill go look for the AAOClass now then :P  .

133
Games & Programming / Re: HelloWorld Uscript problom
« on: Friday, October 31, 2014, 14:11:18 PM »
I have the runtime installed , I just unzipped the ut2004scripts3369.zip and left everything in the unzipped directory, am I supposed to move the files into the UnrealEngine2Runtime directory?
 
ok I will look around and let you know if I find the AAOClass, Thanks.

134
Games & Programming / HelloWorld Uscript problom
« on: Friday, October 31, 2014, 13:56:47 PM »
I am following this tutorial http://wiki.beyondunreal.com/Legacy:UnrealScript_Hello_World
I downloaded ut2004 source here http://www.gamefront.com/files/4421162/ut2004scripts3369_zip
the problem is there is no system directory and no ini file to edit.
also when using umake to compile HelloWorld.uc if I try to navigate to the Classes directory the compile button cannot be pressed, if I drag the .uc file to the umake.exe I get the error: UnrealScript project directories must be located directly below the game base directory

how do I fix this/what am I missing?

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