So just started my first real project with the editor today after getting a feel for things and being able to navigate pretty well so here it goes!
Additions:
1.Basement Level:
As you can see in the video i have expanded the staircase down further near the garage doors. This is because i plan on adding a basement level to hospital. Access to this level will be that stairwell, (obviouslly) parking garage (for ambush) and escort vantage building stairwell. There will be 2 doors put in the parking garage entrance to slow down players from being able to cut off the vip. The reason for the entrance in escort vantage is first of all to give escort players a different way into the hospital other than the front doors therefore not having to worry about 203 spam. Also both stair cases will be connected in the basement. Basement will consist of a security room, interrogation room (possible new vip spawn) and a few storage rooms.
2.Chopper on the helipad:
Basically I did this because it's simply more realistic. It is where the vip now has to get to instead of in the helipad building. It just made more sense to me. Also it provides a bit of cover for people in the helipad and second floor of the hospital.
3.Nighttime:
Really I only did this because I like night maps better
4.Open Rooms:
You will notice I've opened a few rooms in the hospital. I have a created a waiting room on the second floor and have not yet decided on what I want the other rooms to be. Security room on first floor will eventually be moved to the basement.
Video:
SF Hospital SARIf you have any suggestions please throw them at me!