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Events / Re: Scrim cup
« on: Monday, August 03, 2015, 14:43:02 PM »
I would gladly enter into this event, but my skills are low since I haven't played normally for ages, I'll try to be more often once I fix my internet.
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That's the way it should be, once dead ur dead no coming back
I like it because it makes it much harder for one player to just camp to win a round. When the other team can revive their guys you really can't just sit in a corner.
This is actually more doable than it sounds, it was included in AA up to version 2.3...
I imagine it would take the similar effort that was used to port the ACU outfits from 2.8.5.
Possible, may take a while to get working right.This feature to me would be really important, not because you would have another chance in the battlefield but the rounds would take longer, it would also improve medic's on the field such as making cover for the body they want to revive, it would make medic job harder and more realistic.
Possible but highly unlikely unless it's from 2.8.5 or a copy-paste of another weapon. This takes animators and extensive 3D work, both of which we can't rely solely on ELiZ for, it would take up far too much of his precious time.Even if simple things were added like knife, trap mines or anything that is easy to make would improve game play by far. New things needed as this game uses the same weapons for a very long time.
I want this, I really do. I would like to see my Battlefield-style objectives implemented in other maps. There was an issue however; the objective can only be taken by one person at a time. Someone else on your team can come in and prevent both of you from taking the objective. I recall that ELiZ looked into it and would have to make a sub-class objective actor with a couple variables changed. I don't know how much work that would take but again, ELiZ's plate is pretty full.I really liked your BF objective style on the bridge, it's something I want to see. Maybe it's even possible to make a leader slot? Or whoever should carry flag or something for extraction on the bridge so only one person would carry it, of course if his down, someone else could pick it up. Maybe the same VIP slot could be used but with full hp and different objective style or even renaming it. I would love to see new objectives, this is something I would be really keen to do. Team work should be improved
I'd like this too but it's not going to happen. We don't have the engine source and even if we did, we don't have coders knowledgeable enough in engine design to modify these kinds of things.I hear you, this feature isn't priority anyway and isn't fair to many players I fear but if this cannot be done then I'm fine with it really.
As shown in your videos below, I 100% agree. Would love to see these.As shown in the videos, eliz done a pretty good job there, even if this kind of feature is added the player base should be extremely growing. Even if eliz uses these one's he made for testing it would be cool, doesn't need to be perfect as we players could test it and tell eliz improvements he could make.
That's pretty much what Mout McKenna is. I've often thought of more capture-the-flag maps. They would be fun, especially if the Battlefield-style objectives could be done. Multiple flags being taken in a radius.Would love to see it, came idea from aapg as these features are quite cool, requires teamwork and would be something new, new objectives always makes the game better.
Some of the mods could be implemented but they would have to be broken down and separated. We'll never fully track the Ultimate mod, there's far too much stat abuse and unrealistic gameplay with it. Some aspects though, are nice and can be tracked. 82nd Shad has rebuilt and improved the WeaponPicker mod. He may be interested in reworking some other mods to get them tracked or re-released.Of course, I don't want all ultimate mods back, a lot of them are just abusive. Weapon picker could be brought back, as well as mutate nade.txt and something like these.
I see no reason why this couldn't be added, set as a server-side option for admins to enable.This is definitely needed to be added, because players should feel how to play on both sides, players on aapg don't bitch about being swapped by force. Also cancel swap should be removed or locked within this option being enabled.
This one is just a matter of time. Me & Killaman hardly have any time to edit maps as it is, we should focus on adding slots to existing maps, fixing things up and stuff like that. Holiday maps are fun but they're short-lived and take a decent amount of work.I understand but these kind of events would give more themed enjoyment
Could you elaborate?If I want to set a wired trap and enemy trips on it, he would lose half of hp. If enemy steps on my mine, he blows up. It's an addition to the nade category and should also I guess go to the custom weapons. It would be a fun and realistic addition to have and would take less hard work than making implementing new guns.
I doubt you'll get this. People will still prefer TS3 and it would take a massive amount of work to get VoIP in-game and working properly. Not really worth the time investment.I will never use ts3 because my game starts lagging, it's something i thought would be cool to have so I don't have to open any program, even if it was a simple VOIP but I understand if it's really not possible to invest time in this.
^^ If we can get that, it would be sweet. I don't know about using the skins/attachments as perks but character customization could be fun. I suspect other things like headphones, turban, the PWNED target and others could be attached to a player with more work. Anything to increase the fun factor.