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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - guily6669

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196
General Chat / Re: honor server + why AA2.5?
« on: Monday, February 13, 2012, 21:05:38 PM »
Well about 2.5, I never really liked it (Though i can't remember already if it's in this one were they introduced the shotgun).

I played AA2.3 until there was only like 4 servers(pipe,bridge,weapon's cache ~with SF guns.) always full with ppl like me that didn't wanted to play in 2.4 or 2.5, and I really loved the grenademines LOL. AA2.5, All I can't think off is probably Glugbot (if im not mistaking on the aa version).

It's not the hack it self (never cared bout it), it's more the coding behind it, felt in love with it right away.

I always prefered AA2.6 to 2.7 and late, specially because of the hud, and the fact that I was more chating with ppl than playing some times, and the 2.7 and late cancel what we have typed in the console after round starts, and some other crapts. Also u cant type much things in one single line...

But 2.8.5 though it has lot more shits, it still is a lot less buggy, and works lot better on my crapt laptop with lot more fps and a lot of quality in some new maps like the forest with co-op. It has improved effects, like SF fire flame...

I like the fact that we can use bandages on our self, the map (use to hate it, but now in fact it adds something), co-op, and vehicles.

ps: I specially love it, because I can spawn vehicles everywhere on my server, like on bridge, a battle of Humvee's :)
Also lemmie add on to that: the AA devs don't want to talk to us. Let's just leave it at that.
Bastards!

I always had a very special admiration for AA devs, but not anymore, after they killed AA2, and with what they chosen as the AA3...
For PBall and Glass Kill House, I found them in my files:
http://dl.dropbox.com/u/464376/aac_maap/glass_pball_2857z.7z
I tried them...

But they are not the full map edition of the maps that are in the AA2.5.

On Pball barrels don't have collisions, and has different things and ambient; Glass room is also different and doesn't have mirror ground.


ps: THKS anyway, but do you know where can I get the same versions that are on AA2.5 AA25assist, but for AA2.8.5!
Keep Cool

197
General Chat / Re: honor server + why AA2.5?
« on: Monday, February 13, 2012, 20:35:37 PM »
Probably, I don't know the first version, however they first brought to that version around 2005 or 2006...

For PBall and Glass Kill House, I found them in my files:
http://dl.dropbox.com/u/464376/aac_maap/glass_pball_2857z.7z

The more I think about it, the more your name looks familiar. I was pretty active (watcher, not a poster) on the SMiRL forums. An image I've had for a long time in my AA stash:

Well I was on smirl since maybe 2004? But never really posted\watched there for a long time. But as soon as I started, bang thousands of posts...

Also I wish I lived near HackerX, they used to organize some crazy ASS SMIRL party down the rivers with a lot of boats, naked girls, beer, DAMN, really lot's of people...

I don't have anything to say about those old times :P (just maybe I was everywhere?)


ps: All i know is they killed the unique game I could say I really ever played online for ages (AA and BF2, and combat arms recently since the first beta version, but not nowadays anymore, as hackers ruined that game, and I'm not that kind of guy anymore!), and it would be cool if we managed a team to get the 2.8.5 back into action, the way it used to be with in-game authentication and trainings...
Keep Cool

198
General Chat / Re: honor server + why AA2.5?
« on: Monday, February 13, 2012, 20:27:32 PM »
LOL, I just had thousands of posts there, and knew everyone.

Wooo I loved smirlgirl, tyron :) and M3chick...


Here's on of my xfire pixtures of the first unofficial map ever made for AA:

Xfire report that I uploaded them in 2006 (but I took the pictures later, on my own server with the map)

We could use flares to iluminate it.
I gave credits to [Smirl]Reverend and [Smirl]Rambo (They had something to do with the map:) )

ps: good old times. And the bridge, actually they also added lights and stuff like the moon... I still have the pictures of it in my xfire profile
Those are the 2.8 versions that people made on the public editor. I converted them into 2.5 maps.
Damn, THKS so much.

Do you know where I can get all the AA2.5.8 compatible user official made maps?
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199
General Chat / Re: honor server + why AA2.5?
« on: Monday, February 13, 2012, 18:48:04 PM »
Well I never seen it. Smirl closed from a long time ago, it was a hacking clan... We had the best coders out there... (I was online there everyday).

And basically they teamed up and made the bridge at night which was the first map ever made, because no one could compile them (until that time, I remember the test they made with the first map, it was damn cool). I know they said, that basically one of the hacks was even in the AA dev team and they basically have the compiler to do whatever they wanted... ;)

There was lot of good coders there they are everywhere on the internet.

Also recently there's someone who launched a uscript compiled hack for AA2.8.5, but he doesn't wanna give the compiler too :( (that guy could probably change the authorization to work with assist25). I know it's impossible, but still you guys could PM him, and maybe he could join to this good project you guys have, if he would want to bring AA2.8.5 back again...



PPL where I make a Lan want is AA2.8.5 for the lan's, damn it... Does anyone know where can i get the MP_Pball, the MP_glass and other maps like that, that works on AA2.8.5?


ps: And I still don't know why wouldn't AA2 dev's give the source of the game, I mean they killed the game 4 ever probably :-\

ps2: No, I'm no better than anyone... I'm just informing, in case someone didn't know of what's going "on the scene", and again, I'm not a coder, just tried a little of UC :'(.
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200
General Chat / Re: honor server + why AA2.5?
« on: Monday, February 13, 2012, 15:23:16 PM »
Yeah, well but we at smirl managed to get the oficial compiler from devs, and it wasen't simply hacked to get it...

Devs gave us it (too bad it was for AA2.6, where we tested for the first time bridge at night that someone out there made, even before release to public) :)

So I do believe you guys could talk with them so that they can give you their oficial compiler...


And yeah injecting C++ isn't any good in performance, all I can remember is.... CRASH....CRASH...CRASH.

I could only work good with Uscript on AA (but i'm not a coder, just compiled a few scripts in UC for AA2.6).


I have made a lan party today at school, ppl loved the new maps, but they wanted me to crate a 2.8.5 server instead. In fact AA2.5 lags a lot on my PC, whereas 2.8.5 and 2.6 has a lot better performance...

Also how do you forceclass all players to have a gun in this 2.5? I use admin forceclass * "weapon class", on 2.8.5, but doesn't work on 2.5...

ps: If anyone know any detail about playing 2.8.5 online with tracked accounts post on the forum plz...
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201
General Chat / Re: honor server + why AA2.5?
« on: Sunday, February 12, 2012, 19:52:23 PM »
THANKS.

So if I just make a server on my home PC, it's a honor server already?

About AA2.5... AA2.6 is also pretty easy to compile for. But yeah mac's have 2.5, I didn't thought that.

ps: I also enjoyed the AA2.3 with the grenademines. Good old days...  ::)
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202
General Chat / Re: In-Game settings menu
« on: Sunday, February 12, 2012, 19:48:16 PM »
Not it won't. If u bring the menu back and AA as it was meant to be, no one can complain.

It lost a lot of realism with the fact that newbes don't need to do the trainings. And I really hate to always be exiting game...


And it is possible to brig the menu back, just as easy as hacking AA so that the login system get's redirected to 25Assist instead of the original AA links.

And if you guys talked with AA dev's, I think they would kindly do that for you!...


ps: We used to be connected to AA devs on =[SMIRL]=. In fact we had the first modified map ever made (bridge at night), because we were able to get the original compiler used by the devs....
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203
General Chat / Re: In-Game settings menu
« on: Sunday, February 12, 2012, 08:36:26 AM »
Yes, plz. Bring the menu back. I'm always changing mouse settings and other things on the fly. I always check the IP, and other things while playing in a server.

And plz make us to be able to join servers from in-game.

The account inside has no trainings. I tried the cheat for skiping all trainings, but it doesn't work, I wanted to see if I could join a server from in-game browser, but it always give the error that I didn't trained...


ps: And it would be awesome to have the trainings back, so that u can't join a server without making the trainings, that's also the big difference from AA (realism) to any other crapt online game out there.
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204
General Chat / honor server + why AA2.5?
« on: Sunday, February 12, 2012, 08:32:05 AM »
Hey folks.

Thank you for this amazing AA25Assist. Because I play AA2 since around 2003, and AA3 is just as good as any game out there, it looks like Delta force extreme gameplay... They killed the weapon sounds and effects, they killed the good gameplay, and specially they killed the maps, such as pipeline and bridge crossing...


My questions are:

 -> Can I make a free honor server now with the 25assist?

 -> Why did you guys chosen AA 2.5? I prefer the AA 2.6 from the old versions, and it seem to have better performance here...

Keep Cool

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