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Messages - Bart!

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931
News / Re: AAO25 WL- Map Rules
« on: Sunday, November 04, 2012, 11:11:23 AM »
Non-competition??? I compete on hospital every night with many pros. And I do it in a very competitive way.
Thanks for proving my point.

That is what is commonly described as "pubbing player". They can take this very seriously and be very competitive towards other because they want to win.

"Competition player" is usually described in America's Army as someone who plays with a fixed team against other fixed team for matches in order to win as many rounds as possible with their own team in tournament mode. This means you play both sides of the map in a fixed amount of rounds in order to see who is the better team.

Oh, and furthermore, I agree with Sergio. Especially the latter sentence, this is why we chose to have a team only able to pick 1 map once.

Another possible structure is to make a set maplist of for example 5/7/9 maps, let both teams ban 2 maps, and then both teams chose one.

932
News / Re: AAO25 WL- Map Rules
« on: Sunday, November 04, 2012, 07:28:11 AM »
yes, go on please. and make all maps, even the [mAAp] free to play.
why not, realy?
we all are adult's (ok, not all - but the most). so we can decide be ourself witch map we would like to play.
do so, i dosn't hurt, for sure not!

Well, as I see this topic, some non-competition player called pit already knows exactly what he is talking about, so not much more for me to say.

/sarcasm.

To give a honest answer to this, if you want to do this, in that case you need both teams to agree on playing those maps, instead of both picking one. And I for one does not mind if you both agree on playing other maps then you should if both teams agree. However this is what I say as an individual, not as member of the admin team. I as an individual was also against picking SF Recon in the standard maplist because not everybody got the time to play for 2 and a halve hours since you got 2 maps to play.

That being said, if the rest of the admins do want it, I have to let them do it, it's just the way it works I guess.


So if it was up to me, I would have made the maplist smaller, but put in the option to let both teams agree on playing other maps. However this would make it for the admin team a lot harder to administrate and it might give some biased endscore results compared to others who have to play more defense sided "draw-maps".

933
General Chat / Re: Things to be included in update
« on: Sunday, November 04, 2012, 05:25:28 AM »

934
General Chat / Re: try out Coop maps 2.8.5
« on: Sunday, November 04, 2012, 05:25:01 AM »
Here is the 2.5 version of that map, I've tested to load it up on a server, and join to play.
https://dl.dropbox.com/u/62876385/ConvertedMaps/fy_pool_day_5v5.aao

This map didn't have any resources that wasn't in 2.5, so it was rather "easy" to create a 2.5 version.
I have created a tool that can translate package-mapping for resources, and hopefully I can make standalone packages of the resources that are missing in 2.5 as the next step.

Got any more requests?
Nice work ELiZ!

935
News / Re: AAO25 WL- Map Rules
« on: Saturday, November 03, 2012, 13:55:44 PM »
It would be unfair anyways if some players have to play a defense sided map while others always play total annihiliating maps, thus giving them a lot more round wins.

If however we decide to only count mapwins, then it doesn't really matter what map they play, but that's some internal things the admins have to discuss.

936
General Chat / Re: try out Coop maps 2.8.5
« on: Friday, November 02, 2012, 19:37:33 PM »
As earlier discussed, is it possible to put fy_pool_day_5v5 in this version? I still have many friends who want to play it

http://www.2shared.com/file/OiR4y9Nv/fy_pool_day_5v5.html is the 2.8.5 version

937
General Chat / Re: Things to be included in update
« on: Friday, November 02, 2012, 16:35:57 PM »
Is it possible to add fy_pool_day_5v5 which was pretty popular in 2.8.5?

Furthermore, I beleive Big_sergio has some good cvars.

938
News / Re: AAO25 WL- Map Rules
« on: Friday, November 02, 2012, 16:34:39 PM »
Hospital is considered noob map among "pros"...
I actually just based the maplist on TWL.

939
General Chat / Re: Join My Public Tournament
« on: Friday, November 02, 2012, 16:33:45 PM »
Now you are insinuating things I did not say.

I already gave my reasoning why I wouldn't join and explained it with a reason and example. That should be enough.

940
General Chat / Re: Join My Public Tournament
« on: Friday, November 02, 2012, 11:30:15 AM »
way to be a douche.
Or I'm just being honest why I would not join, for if they want a larger tournament next time.

I have played tournaments like that in the past, it is always the same, people complaining after the match and drama everywhere because of some vague rule somewhere. No thanks. I prefer to play a match without afterwards trouble about some random rule.

And this does not mean I break those rules. But use your sound and you will be accused of ghosting.

941
News / Re: AAO 25 WL- Rules Creed
« on: Wednesday, October 31, 2012, 05:39:01 AM »
oh, Spanky, nice words in white ;)

942
News / Re: AAO 25 WL- Rules Creed
« on: Wednesday, October 31, 2012, 05:38:16 AM »
I was being serious. I assumed he made the rules alone because he posted them. Although, now I do recall a thread or something but my statement still applies. It seems like he's heading up the league and he'll do a good job because he's level-headed. Possessed, I banged your wife.
We made the rules together;) I wrote a draft and they commented/changed it ;). Don't worry, he's not alone ;).

943
General Chat / Re: Americas army ini
« on: Monday, October 29, 2012, 20:22:30 PM »
Hi all,

1st- Bart i can copy paste the bible and say its my ini..so i rather prefer you to link your auto hotkey script

2nd- I would like to see a list of auto hotkey users (with proof), private hacks users (with proofs) rather then players that are trying to tweak ini's since the cvars are broken as you say.

3rd- If you gona copy paste some list of cvar violations i think you should post the full List rather then post some of it because you know how the drama goes on in this game.

To end this and be honest, my name is missing on that sound violation list : /

I will quote the most important thing said here:

"with proof"

If you want, custom make cvar checks and you will find out this actually is my ini, except for I also took over the gamma brightness contrast on numpad so I dont have to change it in menu anymore when I go to dark/lighter maps.

Furthermore, autohotkey scripts? lol? I am one of the slowest burst shooters out there I guess, nice try anyways.

But I know you got a grudge against me, I know you think I'm cheating because I won against you, and I know you are crying too much about unexisting things.

No matter what I say, you will not beleive me, but I hope other people here are smarter and know what is the truth.

Fact remains you are some unknown guy going on a crusade against me, while I already proven myself on 2.8.5 also.

944
General Chat / Re: Update, has there been, will there be?
« on: Monday, October 29, 2012, 19:17:06 PM »
Honestly, if people can help me with basics and stuff and guide me for a few days I can help out a lot around here.
See pit, you can get help if you don't have time, just ask for it. It is not that hard

945
General Chat / Re: cpl mouse fix
« on: Saturday, October 27, 2012, 02:31:49 AM »
lol buy a real mouse and u wont need that
Clearly some people talk too fast without knowing what they are talking about ;)

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