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Messages - Bart!

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901
General Chat / Re: Electronic Sports League ( ESL )
« on: Tuesday, January 15, 2013, 12:22:11 PM »
so when you go scrimming you can ask if they want to play via gather in order to get some matches done.

902
News / Re: 25Assist v7.20 is released
« on: Tuesday, January 08, 2013, 11:53:34 AM »
105 people online, 30 on poolday around 3 hours ago, popular map ;)

903
General Chat / Re: Mix OneNightCups
« on: Sunday, January 06, 2013, 07:34:53 AM »
Good idea, I think we should do this.

904
News / Re: AA 25 Winter League - TIME TO START!
« on: Friday, January 04, 2013, 02:45:00 AM »
I remember when the competitive scene was dying in NA some experienced players started casting on e-rev which allowed the game to be noticed by cevo like it was in the past. I really think winter league should utilize this form of advertisement for the game. With that being said, these need to be quality videos with experienced casters who have in game experience.
I agree, but we do need people able to cast/ who have experience with it. I will look into it later.

905
Ban Appeals / Re: Ban for ServerMOD using?
« on: Tuesday, January 01, 2013, 06:07:07 AM »
As I still see no way that argument of mine being rejected, I still see it as valid.

Furthermore, mods make the playing game harder and easier at the same time: When 203s fly around everywhere it is a lot harder to survive even if you play tactical. For someone forceclassing himself to for example rpg it makes it a lot easier to take cheap kills. Hence you can't say it makes it easier of more difficult, but it makes the skill gap a lot more narrow. For a  new player it's easier to take kills, for a more experienced player it's harder to stay alive, because no matter how good you play, when a spamrpg lands close to you and you are not camping 24/7 in a safe place you will die.

In my opinion those kind of mods destroy the core of the game. The reason AA was different to CoD, BF etc is because of the tactical gameplay instead of the run and gun in for example CoD. And for the CoD fanboys: I have also played CoD competitively so I know that this is way more the case in CoD then in AA.

Such mods just make AA more of an arcade game. A lot of old players who want to come back certainly don't like this. Me neither, so I decided to just only play matches since pub is as boring as it is, only the same 3 maps with non-mods usually... I am quite sure more people had the same feeling, so this does influence the amount of players playing.

906
Ban Appeals / Re: Ban for ServerMOD using?
« on: Monday, December 31, 2012, 06:45:52 AM »
so let me just make this clear for myself.

What the people pro mod say:

They don't like playing on oldschool servers all the time because of the self-called (according to them) pro competitive players with tweaked inis. This annoys them because it gives the tweakers an advantage, According to them that is.

BUT

If it's untracked and their stats wont be there, the game will be dead since they will stop playing.

This means they do care for stats a lot, while as far as I know most competitive players couldnt care about it.


If they only want to play for fun, just to shoot around, then why do they want to be tracker per se? Is it the small ego boost which is needed? Is that why they don't like playing against competitive players and why they think it is because of their ini? Is it because otherwise it would contradict their paradigma of them being good and it might hurt their ego? I wonder this when I read all the posts here. I can't think of any good explanation about why tracker is needed per se when they just play for fun to shoot around a bit, it just doesn't make any logic sense for me.

Note: this post is no offense to anyone, I'm just stating that I can not find any reason why that statement would be true based on the other reasons given.

Honestly, this discussion is just useless in my opinion. I couldn't care less about their stats, nor could I care about my own stats. I'll see how well they play in game, that's a better way to judge someone.

907
News / Re: 25Assist v7.14 has been released!!!!
« on: Tuesday, December 18, 2012, 06:42:46 AM »
There is both pub and competition on aa 2.5 at the moment, every evening you can see locked servers with peopel scrimming and open servers with people pubbing. It might not be as big as it used to be but at least you do have different opponents.

908
General Chat / Re: Kick notification with new 25Assist update plus lag
« on: Monday, December 17, 2012, 19:33:44 PM »
I doubt many people use default keys either, neither do I, and neither do most of the players.

My middle mouse is my push to talk, I'm not going to change Altfire to that.

I have binded my Altfire to a side button on my mouse, but it's plain annoying to change something which has grown as a habit for me.

909
General Chat / Re: CVAR Kick MouseX COUNT BXAXIS
« on: Monday, December 17, 2012, 19:31:04 PM »
The value was 1.0 Bart, changed it to 2.0, works fine now. Thanks guys! <3
Nice to hear ;)

910
General Chat / Re: CVAR Kick MouseX COUNT BXAXIS
« on: Monday, December 17, 2012, 05:30:25 AM »
user.ini, find the command mousexaxis and mouseyaxis, check if the value is 2.0

911
General Chat / Re: Kick notification with new 25Assist update plus lag
« on: Monday, December 17, 2012, 05:28:25 AM »
should be easy to fix, use equals instead of consists in the cvar...
equals only works if you want to enforce people having a certain bind on a key. If you want to kick for equals fire, then it's easy to bypass by making it a double action keybind.

So that won't work.

The problem for me is, I'm very much used to having my mousewheel up for putting it onto burst/automatic (AltFire), maybe you should look in the possibility of changing the names of these commands (altfire, supportedfire), to something without fire in it. I do not know if this is changeable though.

912
General Chat / Re: Kick notification with new 25Assist update plus lag
« on: Sunday, December 16, 2012, 16:51:56 PM »
I currently use mousewheel up and mousewheel down for leaning? is this gonna be a problem in the future?
No, only if it includes the term "fire"

913
News / Re: 25Assist v7.14 has been released!!!!
« on: Sunday, December 16, 2012, 16:51:22 PM »
208 players, is the game getting more popular ? (I've never seen 208 players)
A lot of old palyers have been contacted via facebook which came back to play for the winter league, they also asked their teammates to join which made activity higher.


914
News / Re: 25Assist v7.14 has been released!!!!
« on: Sunday, December 16, 2012, 06:14:22 AM »
XP
- Show hidden files and folders
- My Computer
- System Partition
- Doccuments and settings
- Your user
- Applications data
- 25assist
or start "run"  type in %appdata%, there is the 25assist folder.

915
News / Re: 25Assist v7.14 has been released!!!!
« on: Friday, December 14, 2012, 08:07:11 AM »
there are 2 ambientvolumes in your ini, one needs tobe 0.5 other 0.25

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