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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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16
News / Re: AA2.5 Assist v7.3
« on: Friday, July 05, 2013, 17:57:49 PM »
The skill came in overcoming those obstacles with a good assault team with experienced players.  It was more about team planning than individual equality.  I'll admit though, having noobs camping on assault has been a tough challenge to deal with.  I'm not hating the change, just voicing my opinions and observations.  I can't speak for everybody who has tested AA4, but I can say it is a definite improvement over AA3.  Those that play Rambo will probably not like it, as it requires team cooperation.
Don't get me wrong, I wouldn't say it was hard to win. My tracker will show that I play on your guys' server a lot and still do quite well. But the amount of cheap deaths that were outside of my own mistakes, especially with a less than adequate assault team was too much. Not to mention the encouragement of camping. I have heard AA4 is a big improvement over 3, just not close to 2.

http://battletracker.com/playerstats/aao/327472/

17
News / Re: AA2.5 Assist v7.3
« on: Friday, July 05, 2013, 17:13:58 PM »
I've heard very little positive things about AA4. I guess we'll see. Also, your post about Pipeline being a balanced map for mods  is pretty untrue. It's a defense oriented map already, and mods just perpetuate that. Getting 203/RPG'd/SF scoped/incendiary'd from 3 different entrances and every other noob sitting in main pump isn't fun. Added to that fact was that anyone who didn't want to use SF guns was at a disadvantage meaning that there was not really any gun variety. There is a reason why SF Pipeline was always far less popular than normal pipeline. Noobs nowadays are just looking for easy kills.
It's a terrible time for an (huge) update like this, it's summer time and people rather spend time out other than playing, haters will compare the amount of players in Assist. Anyway i think it's great update, but i know this isn't gonna bring new players, and probably the number will also decrease, however, the game, now, it is played as it should be.
This. Also, mods killed off a lot of the population in the first place. I don't know if it's too late to bring them back, it probably is. Hard to compare people leaving the game now to the numbers of people who left when mods came.

18
General Chat / Re: AA4 Beta
« on: Friday, June 07, 2013, 19:16:22 PM »
who said I'm beta tester o.O ???
Exactly my point. You said AA4 is good, better than AA2, but you've never played it.

19
General Chat / Re: AA4 Beta
« on: Thursday, June 06, 2013, 13:39:44 PM »
Haha AA.P.G is mutch better then any army game before. Have fun with AA2...
Are you in the beta?

20
Media & Art / Re: Funny Pic. in Game
« on: Thursday, June 06, 2013, 13:25:52 PM »
They have corrective surgery in this day and age to remove that stick from your ass tidididi.

21
General Chat / Re: In need of assistance (no pun intended)
« on: Monday, June 03, 2013, 01:50:48 AM »
Gotcha. Thanks again, see you all in there.

22
General Chat / Re: In need of assistance (no pun intended)
« on: Sunday, June 02, 2013, 18:49:06 PM »
Thank you. I got past that problem, but now every time I join a server I get the "PunkbusterB.exe failed, heartbeats stopped" notification and get kicked. I didn't see anything in the readme about that error. Any recommendations?

23
General Chat / In need of assistance (no pun intended)
« on: Saturday, June 01, 2013, 20:56:32 PM »
So about a year ago I uninstalled AA but kept Assist in case I ever wanted to come back to it. I've been feeling nostalgic lately so I opened up 25Assist and it opened, updated, and created a new file called "25deployold". The application file now has a lockpad on it and does nothing when I click on it. Any help? Hello to old friends.

24
News / Re: TWL NA MATCH - 8/22/2012
« on: Sunday, August 19, 2012, 17:36:31 PM »
Why are you guys leaving the ladder?

25
Background Checks / Re: Nice tracker // clean?
« on: Sunday, August 19, 2012, 17:33:08 PM »
Check out this guy, he's unstoppable.

http://battletracker.com/playerstats/aao/327472/

26
General Chat / Re: I might start a new AAO Video project, any volunteers?
« on: Wednesday, August 15, 2012, 02:43:48 AM »
What is the point really?
To have fun with the game in a different way than you.

27
Ban Appeals / Re: i_like_turtles
« on: Saturday, August 11, 2012, 14:51:10 PM »
No, I just posted about this guy (he was Ev.^Tr!logy when I did) in my other thread saying you guys should keep an eye on him. He was 100% cheating along with his buddy Ev.^Legit i think it was.

Not that it's any certifiable proof or that this means anything but he was terrible a few weeks ago, with a .70 or .80 frag rate to prefire head shooting me at corners when I never moved, 180 insta headshotting me when he was shooting in the other direction, and he was unflashable (other witnesses were there).

28
General Chat / Re: Pick your own weapon server.. mod
« on: Friday, August 10, 2012, 19:51:09 PM »
To be fair, I like the pick your own gun servers more than the straight SF modded ones. Even if everyone else is using SF I can still use R/AR/RPK. Getting RPG/203 camped on some maps gets pretty annoying though.

29
General Chat / Re: TWL
« on: Friday, August 10, 2012, 18:10:06 PM »
Not only that but any one who doesn't have any competition experience but think they could possibly be interested should feel free to jump on Fatality's TS3 and do some scrims to get a feel for it. I can't speak for everybody but I promise I will be nice to veterans and newbies alike :) Scrims are pretty laid back so you shouldn't feel like there is pressure on you to do good, no one does good in scrims when they first start doing them.

30
Background Checks / Re: Watch List
« on: Thursday, August 09, 2012, 23:49:06 PM »
I can vouch and say that MrEpicGoat is a cheater. Noofy banned him from i think si's server after he came in and was blatant.

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