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Messages - teddy_grizzly_bear

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3556
General Chat / Re: Battletracker player rank issue
« on: Saturday, December 29, 2012, 14:43:03 PM »
There's 1 reason I can think of that could make this happen.

If you have a high FR on a map, you receive high Activity and Popularity ratings on a map. If you were to have a FR of say 20 with 1 hr and then play for an other hour letting your FR drop to 1, your Activity and Popularity for that map could drop A LOT. BT looks at the average (for as much as I know) so that drop would have to be quite substantial to have an effect (or you'd have to be on the edge), so I don't know if there really is a high probability of this changing something.

3557
mAAp Project / Re: mAAp pack 7.20 Bug Reports
« on: Friday, December 28, 2012, 11:21:44 AM »
Petrol:

There was 1 mention already, but there were 2 different places where you could get behind the houses at South side of the map (similar, but 1 SW and the other SE side kinda).

And from the house next to the gas station you can get on the powerlines and walk on them and get to places you shouldn't. They go both ways (west and east) and you can walk on either 1 and get pretty far. I don't like walking on powerlines anyway, but getting to otherwise unaccessable places is a sure no-go for me.

I have the screenshots in this rar:
https://www.dropbox.com/s/7y1tp8pdtq85gpo/petrol.rar

3558
Hardware/Software / Re: Get the most out of your computer sound
« on: Thursday, December 27, 2012, 06:52:34 AM »
I think the reason your new headphones' ambient and gunfire is too loud is because of the headphones' own integrated sound chip. While x-Fi has SVM (don't remember what it stands for) in the drivers, which pretty much cuts down the maximum noise when there's a lot of it, but I'm guessing your p531 doesn't have that option (or you haven't enabled it). Since the p531 has its own sound chip, it doesn't go through your x-Fi card and the options you use there don't make any difference.

And I don't know anything about modern/good headphones.

I used to have Medusas as well, but Spanky said they're crap (pretty much). I believe him, but I don't have money for an amp + good pair of headphones anyway.

3559
Background Checks / Re: wearing our tags
« on: Tuesday, December 25, 2012, 16:30:03 PM »
I assume you've already told him to remove the tags?

I know the admins can ban him temporarily, so he can come on the forums and people can tell him what he did wrong.

I'm guessin this is your clan then: http://battletracker.com/clanstats/aao/24443/

3560
mAAp Project / Re: Assist 7.20 mAAp updates
« on: Tuesday, December 25, 2012, 04:38:24 AM »
I'd be wiling to help :)

3561
General Chat / Re: Cant play aa :(
« on: Thursday, December 20, 2012, 17:00:49 PM »

can anyone help me plz fix it ?


thx ahead.
You need to find a different way to show us the image, we can't go to your e-mail's attachments and view it for you.

3562
General Chat / Re: Cvar Engine.Pawn AmbientSoundScaling User.ini
« on: Thursday, December 20, 2012, 16:56:55 PM »
Then just add the line "AmbientSoundScaling=0.800000". It should be there, no idea why it's not in your case.

3563
General Chat / Re: Cvar Engine.Pawn AmbientSoundScaling User.ini
« on: Thursday, December 20, 2012, 13:30:54 PM »
The line
Code: [Select]
AmbientSoundScalingunder engine.pawn must equal 0.8 in your user.ini.

Although its odd if you say you just installed Assist, you should have default settings(0.8 is default).

In any case, to fix it, go to the location of your AA installation, go into the System folder, open the user.ini file (in notepad) and find the line "AmbientSoundScaling". Now edit the part after "=" to "0.8" and you should be all set.

If you don't know where your AA installation is:
Quote
QUESTION: Where the hell does assist store the game system files and all its data?

ANSWER MAC-OSX: /Users/USERNAME/Library/Application Support/25Assist/
ANSWER LINUX: /home/USERNAME/25Assist/
ANSWER WINDOWS XP: C:\Documents and settings\USERNAME\Application Data\25Assist\
ANSWER WINDOWS VISTA/7: C:\Users\USERNAME\AppData\Roaming\25Assist\

3564
mAAp Project / Re: The new mAAp Pipeline
« on: Thursday, December 20, 2012, 13:24:43 PM »
I second this. when you look from the other way the steam from the floor vents disappear as well.  It acts like that bottom window in blue building in Mout Mckenna.  The one that looks out towards church/alpha alley.  Most of you may know what Im talking about.  If it causes too much trouble then you might as well delete it. 

I tried looking at the map again and still no bullet holes for me. I can shoot through glass and throw grenades through glass without them breaking. Its like the glass isnt even there.
I had all the bullet holes I fired... no problem there for me.

As for the windows, for me they don't break either. You can actually even walk through them (not only the windows, but the posts between them as well) when crouched.

3565
mAAp Project / Re: The new mAAp Pipeline
« on: Thursday, December 20, 2012, 04:01:34 AM »
The spiderweb in the North Side entrance isn't 100% see-through. If the door is open to the north side, and  you come from assault's side , the spiderweb makes a top part of the door disappear. Not a huge thing, but if it makes the door disappear, maybe it makes other things disappear as well.

3566
Hardware/Software / Re: Get the most out of your computer sound
« on: Thursday, December 20, 2012, 03:27:09 AM »
This thread is from 3 years ago, is all the information still up to date?

3567
Honor Claims / Re: Honor Claims
« on: Tuesday, December 18, 2012, 09:49:23 AM »
This also says your honor was at 82:
http://history.anticheatinc.com/aa2/accounthistory.php?guid=0C19B587298807DF973DA369B45F9389

So I guess you didn't get any higher.

As soon as an admin gets on, I think they'll update your honor.

3568
News / Re: 25Assist v7.14 has been released!!!!
« on: Sunday, December 16, 2012, 07:02:25 AM »
Or you could just install Assist to a reasonable place, that is NOT in the AppData folder.

3569
News / Re: New version of the Assist Client(7.14) soon to be released
« on: Thursday, December 13, 2012, 10:15:16 AM »
As stated many times before, it's mostly a security update.

But I'm glad it's now almost here! :)

3570
News / Re: ATTENTION PLAYERS, mAAp needs your help!
« on: Wednesday, December 12, 2012, 15:47:23 PM »
What Melin was saying about Square:
You join a Square server. You're alone. You suddenly switch teams in the middle of the round(if you do this, AA will end the round saying "Apposing forces eliminated" and swap you to the other side). Now in a normal map, you would get no points, but in Square, you get 120 points every time you do this. It doesn't happen when you do objective (in fact you don't even get goal points for each objective), only if the opposing forces is eliminated.
For example even if you're 1 on 1 on Square, doing objectives will give you no points at all, but killing the enemy will result in 120 goal points every time.

I hope you can now understand what Merlin was trying to say. :)

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