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Topics - teddy_grizzly_bear

Pages: 1 [2] 3
16
The Lounge / [Winterbells] Bored at work? I know I am!
« on: Thursday, December 18, 2014, 09:48:31 AM »
Was just playing this shit:

http://www.ferryhalim.com/orisinal/g3/bells.htm

I got up to 1.5 mil today. I bet some of you can get up to 10's of millions ;)

17
News / Holidays in 25Assist
« on: Wednesday, December 10, 2014, 09:21:08 AM »
Winter has come!
And now it's in Assist as well!

Today, a winter update of Assist was released.

Holiday maps include Urban Assault (new!) and Insurgent Camp.
You will also get double points on these maps during the holidays! :)

Hop on to a game and see what all the fuss is about!

Make sure to check out video!


Happy upcoming holidays to everyone!

PS.
Credits for this release:
UA - Killaman + Spanky
Santa hats + implementation - ELiZ
IC - from last year - Spanky

18
Miscellaneous / Proof that ELiZ doesn't sleep
« on: Thursday, November 20, 2014, 11:17:44 AM »
Look at his posting activity by time. It doesn't matter what time it is, ELiZ will still post!
http://aao25.com/forum/profile/?area=statistics;u=365

I say this is proof enough that we got a robot on our hands! :)

19
News / Enjoy raiding? Double points on raid maps for a week!
« on: Friday, October 31, 2014, 05:06:41 AM »
That's right!
Until 7.11.2014 you will get double points when playing on these maps:
HQ Raid
JRTC Farm Raid
Swamp Raid

As before, your kills and deaths won't be affected, but everything else will (that includes ROE).

So happy fragging! :)

20
News / AA3 maps with double points for a week!
« on: Monday, October 20, 2014, 08:29:07 AM »
You heard me! Hop on to any AA3 map and your points will be doubled until 27.10.2014!

Points for Goals, Leader and ROE get doubled while the regular amount of points will be given for kills and deaths.

This is in an attempt to get people play various different maps. Next week your favorite map might get double points! :)

If you didn't know, there are 8 AA3 maps:
[AA3] Ranch
[AA3] Bridge
[AA3] Pipeline
[AA3] Stronghold
[AA3] Shantytown
[AA3] Impact
[AA3] Airfield
[AA3] Alley

When the week is over we will post who got the most points on those maps.

Now what you waiting for, soldier? Hop on to an AA3 map and enjoy!

Hooah!

21
Bug Reports / SF Dockside bug
« on: Wednesday, September 10, 2014, 15:56:58 PM »
I have no idea how to do this really. I only managed to do it twice in 20 minutes of trying.

The video will explaint it:

https://www.dropbox.com/s/kp5y59i5jtwu6vx/dockside%20bug.mp4?dl=0

22
Drama & Spam / Happy birthday, Spanky!
« on: Saturday, August 09, 2014, 13:01:21 PM »
Happy birthday, Nate!
May the years be merry on you so everyone can keep blaming you on things you didn't do on Assist for years to come!

In other words, I got it on good authority it's Nate's birthday. I even got an email from outlook.com about it (I've no idea why).

And a shout out to Zork! It's his birthday as well! :D
(sorry for not putting you first!)


23
Support / Critical error - General Protection fault
« on: Saturday, August 09, 2014, 03:36:44 AM »
Hey!

I'm a noughty little fuck who wants to play AA at work. And some of you know I've done this before.

Now the problem is, as of late, it's not letting me play. I'm only getting CE every time I start AA. Sometimes it runs AA and then crasehs, other times it gives the CE right away.

I've also been having trouble on other application as well. For example, my Chrome seems to give me the 'Aw Snap!' page way to frequently and independently of the page.

I just did a full reinstall.

I've also tried 3 nVidia drivers (335.23, 337.88, 340.52) and it worked with none of them.

Anyway, here's the error:
Code: [Select]
Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2512 MHz with 4095MB RAM
Video: NVIDIA GeForce GTS 450    (3523)

General protection fault!

History: PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Entry) <- LoadLevel <- UGameEngine::LoadMap <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

Anyone got any idea other than formating?

24
Feedback & Suggestions / Server Manager
« on: Thursday, May 29, 2014, 01:20:33 AM »

I've seen quite some posts about the "Out of bounds exception" regarding the Server Manager.
Most of the times it seems the problem is that people haven't pressed the "start new server" button.

How about the SM having a pop-up message asking if you wish to start a new server if there are none listed?

This shouldn't be hard to implement, I hope.

Just an idea.

25
Hardware/Software / Serial Comm Port
« on: Tuesday, May 20, 2014, 16:03:33 PM »
Does anyone have any experience with it?

I've recently started working at the Center for Biorobotics in Tallinn University of Technology and we need to use this to get the data of an experiment we'll be doing on Friday.

The project I'm working on is to make an affordable autonomous underwater vehicle capable of going to ship wrecks and exploring them safely.

Here's a sample video of a small model:



The problem I'm having is that, while my laptop works perfectly for Serial Comm port, it can't really be taken to the experiment since it's battery only lasts around 20 minutes.

I tried it with my new tablet/notebook , which would last a good 8 hours. However, since it's got Windows 8.1, the drivers for the prolific serial comm port don't work.
I've researched the problem a little and found others are having the same issue with windows 8.

Does anyone have any experience with such things and their drivers?

Any help would be greatly appreciated.


26
Drama & Spam / No posts today
« on: Tuesday, May 20, 2014, 09:03:50 AM »
I've been visiting the site every hour or so and there's not been any posts... Last post was 9 hours  ago!

What does a man have to do to pass time at work if there's no bullshit to read on aao25.com?!

Anyone feel me?

Discuss.

27
News / Summer Splash screen competition
« on: Sunday, May 18, 2014, 09:49:11 AM »
Dear forum-users, here we go for the second Splash Screen Contest.

For the newcomers, a brief explanation about it:

We have been planning to allow users to submit artwork to be shown when America's Army is launched (splash screen). We already had one competition like this at the end of last year. Starting today and going for 1 week (ending the 25th) indefined time we will be accepting and collecting submissions to be put into a vote and the winning artwork will be used for 3 months. After that 3 months, we will have a new contest.

Since this is going to be the slash screen for the whole summer, the theme is SUMMER :)

The reason behind this is to show off our users creativity and to get some interesting discussions going. Just to be clear, this is what we are talking about:

With all that said, here are the guidelines:
- Must include "AAO25.com" or "www.AAO25.com" somewhere visible in the graphic.
- Suggestions for other text would be "Battletracker.com", "America's Army" and "Assist". These are not required but any text outside of these suggestions may be rejected.
- You may submit as many works as you want and refine them until the due date (25th of May).
- The graphic must be as large or larger than the original which is 349x211 pixels but no larger than 640x360.
- You are free to use any renders or artwork found on this site but renders/graphics from other games will be rejected
- The final graphic must be in indexed BMP format. Check your work in this format before submitting. Certain colors/gradients may not look good when converted.
- Graphics advertising specific clans/groups will be rejected.
- Feel free to use the Logo and GUI from the upcoming Assist v8, the links are below.

Assist v8 logo and GUI:
https://dl.dropboxusercontent.com/u/464376/aac_maap/AST8_Logo.png
https://dl.dropboxusercontent.com/u/464376/aac_maap/AST8_GUI.png

Remember, the point is to have fun and use your creativity !

Good luck

28
Support / Assist on Windows 8.1
« on: Sunday, May 11, 2014, 06:07:06 AM »
I just got a new tablet/notebook and was trying to see if I could install Assist on it.

Here's the one I got:
http://www.asus.com/in-search-of-incredible/us-en/asus-transformer-book-t100/

Now I tried installing Assist and here's the result when trying to join a server:



Now I updated c++ as well as .net framework, but it's still the same. I also tried  updating my video drivers but they seemed to be up to date.

I also did reset+repair on Assist's Install tabs a couple of times (it downloaded new stuff but the problem persisted)



I always ran Assist as admin.
The same happens when I run armyops.exe separetely (as admin again).

The default is to run armyops.exe in compatibilty mode for Windows 7, but I also tried Windows XP compatibilty mode as well as without compatibility mode, always the same results.


I read up on the error and apparantly it's:
This error occurs when your application indirectly calls a pure virtual member function in a context where a call to the function is not valid. In most cases, the compiler detects this and reports the error when building the application. But depending on how your code is written, sometimes the problem is detected only at run-time.
The error occurs when you indirectly call a pure virtual function within the context of a call to the constructor or destructor of an abstract base class. This is illustrated in the sample code below, along with some more description.



Thanks in advance to anyone who can help
teddy

29
Bug Reports / AA3 Ranch bugs
« on: Thursday, January 02, 2014, 16:07:26 PM »
I don't know the exact nature of this bug, but every round starting as Assault, there's one player spawning in the midst of us assault players. So people start single firing as soon as they get their weapons up. Not really an ideal start I'd say. Sometimes the Defense guy could get 4 kills just like that.

And on other weird spawn is the Assault team's  leader. He spawns in the middle of a field, with very little cover. I was dead within 10 seconds of starting the map the first time I joined.


Fixed
-Killa

30
Bug Reports / AA3 Stronghold Bugs
« on: Thursday, January 02, 2014, 12:28:06 PM »

Another bug.

You can get on top of all those railings:
Fixed -Killa




A couple of more bugs I found:
WEAPONS. Last time I checked, gold team had m4 with the bipod, while Black team had the m16 (as R), whats up with that? Fixed -Killa

And some pillar bugs still:
You can see the black "sruface" under the pillar:
Fixed -Killa

This one needs to be higher as well:
Fixed -Killa

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