hey there players. i just wanted to inform those who didnt know that im currently updating the map Breakout. The map seemed a lil one sided to me (In Def's Favor), so i decided to do a rebuild and make things more fun on the map and add some zest to it. it was a great map and always will be, but i think this version will be more enjoyable for all players. So here i will share a few screenshots of what i have. I will also post what i fixed, what i added and what else needs to be done to make it 100% ready. at its current stage i would say its 99% ready. so here we go
Fixed:
Zone Issues (zone portals, etc...)
Optimization
Nade Count (use to be 4, now its 1 per player and theres a few roles that may have 2 nades, but lost 1 flash)
Report In Locations (there use to be like 4-6, now i have about 15-20 unique report in locations)
Added:
New Textures (walls,flooring,etc..)
A 3rd way to access 2nd floor
Visual Effects
Working Forklift (Forks Go Up And Down)
Carriable Objective To Extract (spawns in 3 random places)
Rearranged Some Rooms
2 small easter eggs (just something to smile at)
As stated above, More Report In Locations

Updated Mission Briefing
Whats Needed:
Currently Both Objectives Read "Objective A", I Will Be Fixing This Tomorrow
Im wanting to make a 4th random spawn point (to add more battles on 1st floor corridor)
Heres A Few Screen Shots That Im Able To Release At The Moment
sorry if they seem dark, i tried messing with all the brightness and contrast controls and it doesnt seem to get much brighter :/


