Played with Possessed a few rounds and I am still getting used to the changes.
The added wind noise while not bad per say it does seem a bit off. I kinda think that it should be more directional, perhaps it should be coming from the cave rather than all around and perhaps vary in intensity, perhaps similar to that of border. Just some ideas. Again, not something that isn't acceptable, just wondering if it couldn't be made to better fit the scenery, like the sparks coming from the electrical lines.
Not sure the purpose of the cave???
The added trees now makes what used to be a very heavily assault favored game now more evenly matched, perhaps even to some degree tilted slightly to the defense side (probably where it should be)
And, now that you cannot hide in the ice many of the assault advantages are pretty much gone.
The new ice "slip" when stopping is interesting and a nice addition. It surely does match with the terrain. +1
In checking out the map I almost immediately noticed a bug up on new rock/ledge on the right side of the map. You can see through it. If you lay down you cannot tell where the rock ends so you end up shooting the rock even though you think you are looking at a target. I would guess it can't be too difficult to fix.
Here is a screenshot
All in all I am glad to see the map more even weighted. Hope people give it a try. Thanks for the hard work and effort. +++