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Messages - Xa-MASzazen

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 :down:

Sadly must update: negatively issues persist even after network throttling, after first impressions over found solutions... Hopefully some1 somewhere will find the origin of the enigma and a related solution..

Greetings

2
Identified the problem for now. New ISP policy locks down some ports. Solved locally. Hopefully 4ever. Outside eu pingage remains very high btw...
Cheers.

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Assist Support / Bad troubles in the (Wide) network connection reliability
« on: Sunday, January 18, 2026, 13:45:24 PM »
Hello to all the wonderful community. I want to raise awareness among all the members of this wonderful group that starting a few weeks ago, for some users connected from Italy, the connection to the platform has been severely deteriorated. As a general rule, the issue starts around mid-afternoon (local time zone). The severity is so high that it prevents any1 from using the platform. This of course happens ONLY with Assist and aarmy, other services/applications/games and connections generally work normally.
At local level we have already carried out every verification both at low level and infrastructural and there are no peripheral problems, so unfortunately the problem is linked exclusively to Assist (or elsewhere in between of course). I've done a screenshot of the situation for the records. How may upload it here? I sincerely hope that this technical situation can be resolved. A hug to all.


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Server Support / Re: Best Way to Run an America’s Army Server Today?
« on: Friday, November 21, 2025, 06:06:42 AM »
Top! Thank you for the infos, waiting for ... ;-)

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Hello comrade ;-)
As regards the use of 25assist on nux platforms other than fedora, unfortunately I have to confirm that (at least to date) on arch and arch based distros (I tried to install it on Cachyos, a hyper-specialized distro for games and performance in general, in fact it is excellent with Steam etc) there is NO hope apparently. In particular, I downloaded 25Assist on CachyOS latest, as I was saying, I managed to do the local build of the necessary 32bit libraries (no longer present in the repos as they are obsolete) and to successfully install them BUT... nothing to do, the app does not start and crashes with "terminated by signal SIGSEGV (Address boundary error)". Probably by debugging patiently you could find the issue for this specific situation but for now it doesn't work.

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AA Support / Re: Console keybinding on linux (fedora rpm based)
« on: Tuesday, October 21, 2025, 03:44:51 AM »
....and btw found an even simpler solution for that tilde key (or whatever choice to bind to). Just adding US or UK-GB key map to switch to give straight access to the naked console. Amen ;-)

Happy fights

 :up:

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AA Support / Re: Console keybinding on linux (fedora rpm based)
« on: Wednesday, October 15, 2025, 11:40:50 AM »
With pleasure! Let me start by saying that I am a veteran of "our" AA ;-), I also get by technically with computers, which are a hobby of mine (necessary for work more and more often), with different hardware and OS software (win, nux and nix like), BUT I am NOT a developer (apart from some small bash sh ;-)). In any case, I follow various casts of various professionals in the sector to keep myself informed.
As regards the procedure I used and the platform on which I successfully installed 25assist and subsequently AA, it is this, in order (on quite ordinary hardware):

1) downloaded and installed fedora 42 workstation (kde gui)
2) for system optimizations, I followed some very exhaustive threads on github (I don't know if I can link to one in particular, I hope I'm not violating any rules, and it's this one https://github.com/winterofhell/fedora-42-optimizations)
3) installed Steam for Linux (Proton and various runtimes) via rpm (Flatpak is the same but sandboxed so requires some permissions adjustments)
4) downloaded and installed 25assist AA
5) once the installation is complete, after logging in via 25assist, in the relevant control panel, INSTALL, install the Linux libraries.

This procedure, although slightly different in terms of optimizations, as they are already present, and installation of sandboxed packages via Flatpak, allows me to use successfully 25assist and AA also on fedora based platforms but customized and optimized for the game like Bazzite for example (or atomic versions of fedora like Kinoite).

I hope it is useful for other brothers in arms who by necessity have to use nux and want to have the opportunity to enter the world of old style AA ;-)

Oh, and THANK YOU from the bottom of my heart for the suggestion! I was so caught up in useless technicalities as solutions, that I didn't see the elephant in the room ;-))

Thanks again teddy

Have a good life and see you soon in AA

Ciao  :-)

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Hey all, I'm hoping in a help 'bout this weird thing. I'm running AA very well on an old 'nux platform running latest fedora workstation BUT there is only one issue, just only 1, that key for claiming console up and kicking... simply don't! All the rest is well going, messages, etc. etc. Only console doesn't appear, neither by changing those .inis files. Any help 'bout this thing!

Btw thank you all devs for your work on maintaining this game alive ;-)

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Assist Support / Re: Antipoke issue
« on: Saturday, March 12, 2022, 11:25:13 AM »
Never had any doubt about you devs and your quick response.

Again thanks for your efforts.

Best wishes.
 :up:

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Assist Support / Re: Antipoke issue
« on: Friday, March 11, 2022, 19:03:12 PM »
Updating..

It seems solved now for me... hope spread to others too (still reading of same issue a bit around)

:-)

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Assist Support / Antipoke issue
« on: Friday, March 11, 2022, 18:07:18 PM »
Hi all dear devs,

I'm just signaling a strong issue impeding all (or lot of us) to load the game, because (we/all/some/lot of) are stuck at "Verifying server\AntiPoke.u"....
Here on last updated 25assist on linux, but same on win platform... any try of solution (resetting config files, saved files, pb folder files even reinstall all the things) didn't solved actually...

Plz help us to re-live

Thank You btw and anyway for the immense work ;-)

P.S. Must say I've never (ever) had any serious issue with this wonderful fps sim game, starting from its dawn ... So thank you again ;-)

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