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Messages - widow

Pages: [1]
1
AA Support / Re: New anti spam 203/Frags/Flashes
« on: Friday, October 24, 2014, 18:24:54 PM »
anyway. 15-20 sec rule would be the best. 4 all.

2
AA Support / Re: New anti spam 203/Frags/Flashes
« on: Friday, October 24, 2014, 15:25:53 PM »
sure u have to do something. hospital lost many players since the change. its just a question of time and hospital is gone. no one wants a map where are only C gun singleshot campers in every corner. i always told u... make a 15-20 sec spam rule and everything is good. otherwise more and more ppl will leave hospital.

3
Feedback & Suggestions / Re: Another change for Hospital
« on: Wednesday, October 22, 2014, 15:49:48 PM »
i think vip is to red ;)
make him green and all others red.... lol

4
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Sunday, October 19, 2014, 18:29:21 PM »
AAO beginners would learn it. like all others learned. wait 10 or 20 sec, then the spamwave is over. then they can go outside. just wait till the spam is over. u took the 203 away cause of the first 10-20 sec of the game. the match needs 7 min. u changed something cause of 20 sec from a 7 min round. thats not even 99% of the time what u can use in this map... think about it...

5
Feedback & Suggestions / Re: The 203 enabled on Urban
« on: Sunday, October 19, 2014, 18:26:23 PM »
The point is, like you mentionned so well; people play this 7 or 8 years. And 90% of Hospital players go ALWAYS on the same side, it's a fact. Now try playing Ambush when you're new, and when all the pros on Escort spam 203's at docks and west wing. The new won't even have the possibility to learn the map since he won't even have the possibility to go outside alive. Without 203 he can learn easier, it's a fact. He'll have a harder time getting kills for sure, but atleast he won't die by invisible enemies every round
they will wait 10 or 20 sec, then the spamwave is over. then they can go outside. just wait till the spam is over. u took the 203 away cause of the first 10-20 sec of the game. the match needs 7 min. u changed something cause of 20 sec from a 7 min round. thats not even 99% of the time what u can use in this map... think about it...

6
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Sunday, October 19, 2014, 06:23:30 AM »
widow, that's great that you don't like spamming. I wish many more players were like you. The sad fact is, many players do spam to get cheap kills without any skill. That is the problem we are trying to address. The simplest way to do that is to remove the weapon that can be spammed. That is a solution, and the one being used right now but it's not the best solution. Personally, I would like to see global spam settings that prevent grenade/203 spam for 15-20 seconds at round start (maybe longer, we have to test).

We're not trying to dumb down the game or ignore people and do what we want. We're trying to make the game better. You don't do that by sitting still, that's how things die. Just like in life, you learn and improve. We're trying to fix issues inherent in the game that the original devs did not bother with due to time/budget constraints. These ARE problems, we just need to find an elegant way to solve them to keep everybody happy.

that would be perfect.test it. u will see, then every1 is happy. there is no spam anymore AND others what need the 203 later in the game still can use it...

7
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Saturday, October 18, 2014, 21:19:17 PM »
150 ppl wanted that the map stay in original mode.. they were for the 203. whats with them?
anyway. i stop playing on hospital. i dont want to play on a stunted map. i play a bit longer on some other maps then i think about stoping to play AAO again. maybe u win some new players, but u also will loos some old players. u earn what u seed.. the next step is a vote against rpg in CSAR, or a other changing. only pistols.. no medics... dont know where they wanna go with such a extreme act. for me it became lesser interesting. AND for me spaming is not interesting. i used it, cause i had it. i also killed a lot with a IF gun. i dont need a C gun to kill. sometimes i used sniper or i also like RPK. so spaming is not the point. i used it against the hardcore camper. and they shoot out of the earth like mashrooms now. they start to play with C gun in singlemode. cause they dont need burst anymore, when there are 3 buguser on roof camping. they use pibod with singleshot. thats not the sense of this map. u can go to mountainpass or recon... anyway..for me the days on AAO are counted.CU

8
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Thursday, October 16, 2014, 17:02:07 PM »
i think when 203 is gone, then some owner from servers will make 203 on theyr servers. then we will see where the ppl play. u can choose then between 203 or no 203. maybe its 50/50 then. maybe there are 2 hospital servers then. anyway, i would say make a 20 sec rule. then u cant spam. but u can wait till the 20 sec are over and 203 those hardcore-campers what crawl around in every corner. i also hope that there are some severadmins, what make on theyr servers 203, when its gone.hooah

9
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Saturday, October 11, 2014, 14:01:56 PM »
wow really dude u stop playing cauise u cant use 1 nade really???

guess what ur lost not ours so enjoy what ever map u choose to replace it with

its not cause of only 1 nade. its cause they camp now badly on every corner. with 203 they couldnt. all C guns have 203. so its not only 1 nade. there are 5 nades. anyway. they also could stop the spam. u can make it so: NO NADE THE FIRST 20 sec. for example. then some wait. rusher can run into hospital. but after 20 sec i nade the roof or docs or other campers spots. but totaly without 203 the whole game changed. there are 2 or 3 ppl on roof. and on escort 3rd floor. all use C gun with pibot and singleshot. thats not the sense of the game. if there is a 20 sec rule, that would be ok. but totaly without 203 i stop playing hospital. i try some other maps. but i think i will stop playing AAO again. next month call of duty is comming out( about). i think i start there again and ill come back in some years to see what happened in between...

10
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Friday, October 10, 2014, 17:42:37 PM »
i see it. as it seems there are more ppl against 203. anyway. i stop playing on hospital then. cu on other maps then. hooah

11
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Friday, October 10, 2014, 17:15:26 PM »
when is the Voting?

12
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Wednesday, October 08, 2014, 18:44:51 PM »
if there is no 203 anymore, then i hope there are minimum handnades. thats a option against some campers....

13
Feedback & Suggestions / Re: The 203 disabled on hospital.
« on: Monday, October 06, 2014, 15:03:59 PM »
hi. i registered here, cause i  also wanna say my opinion.
i think since the 203 on hospital is gone, there are more campers. now on every corner they camp. when we had the 203 they couldnt camp on those positions. now they are everywhere. on the roof there are minimum 3 ppl now roofbuging like hell. for me this is no fun anymore. when hospital stays like that i leave this map and change in the future to pipeline sf. this is what i think. ty for listening. hooah

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