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Messages - Koden

Pages: 1 ... 65 66 [67] 68 69 ... 131
991
General Chat / Re: Breakout Fixes
« on: Monday, July 08, 2013, 13:20:35 PM »
It's great to read of some feedback about mAAp missions :) to me, on this map the m4 is only useful with iron sights (which i don't really like on the M4) or with the M68 aimpoint (which i love). But in the end it's a small map so i'd rather skip a bit on the heavy weaponry and play it with a few tools like smoke and flash grenades (for Spanks to enjoy).

992
General Chat / Re: you forgot sumthink important Jonny.
« on: Sunday, July 07, 2013, 13:31:54 PM »
Back to a normal font sized discussion, please.

993
General Chat / Re: Why The New Update for 2.5 Assist?
« on: Sunday, July 07, 2013, 13:27:26 PM »
True loyalty lies in the acceptance in the original design and concept of the game...

To me a "mod" might make a sense only as an organic set of modifications made to create a different gameplay, if you simply add a couple of weapon modification or gameplay modification that do not mix up together you're just going short and easy to make something to work for what you're looking for (which isn't necessarily bad -unless it becomes the standard - but you can't call it as true as the original gameplay).

One of my fav games is Killing Floor. It features likely about more than 30 official weapons and maybe 10 more dlc weapons (without consider the unofficial ones used on custom servers which work on unofficial perks stats precisely because it's a quite different gameplay). Every single weapon is often compared and discussed about being overpowered, overpriced or unbalanced for the overall price/weight/power/operating speed ratio. The game is based on 7 perks (roles), which aren't complete by theirselves but rather complement each other, therefore the balance is really delicate and a single unbalanced tool or "role" will really mess up the overall teamwork and team ability to get through the round.

994
General Chat / Re: you forgot sumthink important Jonny.
« on: Sunday, July 07, 2013, 12:20:41 PM »
"Info: this server is running cheats or unauthorized mods . Any points you earn here will not be tracked or honored. Do you wish to continue?"


A big issue? A lie? Let people know that they can come here and discuss about, if they're bothered by it.

Is it so hard for you to get over this? Just get over it, no more mods - /cut/

They're still on the server list and you can join them easily.

995
General Chat / Re: spanky i need ladders
« on: Sunday, July 07, 2013, 04:45:39 AM »
Are you asking Nate if he can modify an official map? :D beware of veterans rage.

Btw, if you are asking to add ladders just for the sake to reach the roofs, play it only with an m16/or such, otherwise i can imagine the campfest.

996
Ban Appeals / Re: Ban Appeal [ unjustified ]
« on: Saturday, July 06, 2013, 07:54:59 AM »
From now on i'll delete every single reply to this topic that does not belong to Chavez or either forum staff.

For now ONLY the thread starter and the aao25.com Admins/Moderators
can reply to threads inside the Ban Appeal section.


997
General Chat / Re: makerpro
« on: Thursday, July 04, 2013, 13:02:22 PM »
He's banned already.

998
General Chat / Re: Suggestion: dedicated beginner servers
« on: Sunday, June 30, 2013, 17:13:33 PM »
koden what is with ht players?

Good luck posting on a thread where the last reply was about one year old.

999
Background Checks / Re: Killcount server mod
« on: Monday, May 27, 2013, 15:46:45 PM »

1000
Background Checks / Re: Killcount server mod
« on: Monday, May 27, 2013, 14:27:21 PM »
Quote from: Herr Google Translator
I tested the mod shit, but do not install it because I do not know much about it ... I'm German .. and now again in German because you do not otherwise get it or whatever, I have the mod drecks tested because I wanted to know what functions there are not more ... what are you doing now but it drivel, kpümmert you prefer to correct cheater, and not the people watching what such a mod is full of whiners .... heap real here .. . the weak sense but what's going on here ....

1001
Background Checks / Re: Killcount server mod
« on: Monday, May 27, 2013, 14:08:05 PM »
You said you tested it and now you say you haven't installed it?

Which Army were you in? French? I ask because your English is incredibly difficult to understand and I don't imagine you're American or from any English-speaking country.

I swear he might be Italian :|


1002
Ban Appeals / Re: Ban romjke :(
« on: Saturday, May 25, 2013, 08:04:50 AM »
Haven't everyone had enough of bashing? And Romjke, seriously:


Because you Sergio, banning the innocent people like me. Maybe not entirely innocent.

1003
General Chat / Re: my name
« on: Saturday, May 18, 2013, 13:52:31 PM »

In my defense i asked you to please remove the game tag.

what ever another 1 thinking there all bad cause there power going to there head  congrats like i give a shit, lol, ez to make a account

this just proves ur like the pussie clan HT,  SO USE UR POWER AND BAN AWAY

Meh. Wickid, honestly, what sense does it makes to you, really...your behavior seems childish to me.

1004
General Chat / Re: If topic dissapear
« on: Thursday, May 16, 2013, 15:44:44 PM »
That seems to be how the admins are running things now. You can't really question anything they do as you will never get the answer you're looking for, just a locked or deleted topic. They're scared of an actual discussion, as was shown by the locking of many server mod threads. It's pretty sad. I'd be surprised if this topic doesn't suffer the same fate.

As a personal practice i don't answer for others, but i'm not scared of questions and i think both Sergio and Possessed aren't scared either.

1005
General Chat / Re: Forum Users Warned/Suspended
« on: Tuesday, May 14, 2013, 13:00:32 PM »
Spanky temporarily banned for seven days - Insulting a forum member.

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