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Messages - ELiZ

Pages: 1 ... 62 63 [64] 65 66 ... 140
946
Background Checks / Re: Lacoste+
« on: Monday, February 03, 2014, 17:44:56 PM »
Thats sad, if you will ban good player because he is using some gaming mouse with rapid-fire possibility. Are you serious admin? It can be mouse with triple-click button on it and maybe he is just clicking that button. Isn't allowed to click on some button on your own mouse? So funny, that game becoming a low because of fiction ban reasons. He is making a lot of guys cry here about him and his skills, he pwned me too, but I respect him and I don't cry like many other "pro players" here. If it is a gaming mouse and its made for games why it is not allowed to use in AA?

You are sure you want to put your reputation on the line protecting this person?
Without knowing his past?

947
Assist Support / Re: account activation declined
« on: Monday, February 03, 2014, 14:04:47 PM »
There is a bug that sometimes trigger a false positive.
http://battletracker.com/playerstats/aao/844288/
Is now active.


As a father, why didn't you give him one of your 2 accounts?
http://battletracker.com/playerstats/aao/844222/
http://battletracker.com/playerstats/aao/176366/

948
Assist Support / Re: Admin scripts
« on: Monday, February 03, 2014, 13:57:07 PM »
If you activate a mod like that(Witch you can), the server will not any longer be Authorized, and will turn up as a "Cheat or Mod server". As far as I know BT will not track any sessions on a server like that.

949
Background Checks / Re: Linked acc
« on: Monday, February 03, 2014, 13:29:55 PM »
Added to watchlist.

950
Background Checks / Re: How is this possible???
« on: Monday, February 03, 2014, 13:07:16 PM »
Only possible explanation I can think of that he changed the username while he's still logged in.

951
News / Re: Welcome to the new AAO25.com!
« on: Monday, February 03, 2014, 11:00:02 AM »
thanks Spanky

btw: after one day with the new layout of this page i feel very comfortable with it.
again, good job, well done! thank you.

Spanky?

952
AA Support / Re: New account
« on: Saturday, February 01, 2014, 13:11:59 PM »
Please let me open another account because i forgot my last account and his email that i open for about a year ago.

Why, you are still playing with this one?
http://battletracker.com/playerstats/aao/829270/


Denied.

953
Feedback & Suggestions / Re: User created map
« on: Friday, January 31, 2014, 03:28:17 AM »
Here is the map converted to 2.5
https://dl.dropboxusercontent.com/u/62876385/OBT25.zip

You will not be able to run this map online in 25Assist, and when launching the map offline, you start in the airplane without parachute, so I had to ghost to ground just to explore.


954
Support / Re: Problem In Update AA2
« on: Friday, January 31, 2014, 02:36:16 AM »
Adds are that the issue in on the Sourceforge side.

Perhaps if you "Change default mirror" link on the Account Maintenance

http://sourceforge.net/apps/trac/sourceforge/wiki/Mirrors

This means that you will have to create an account there, but if this is the issue, I cant think of any other solution.

955
News / Re: Change in policy concerning AutoHotKey
« on: Tuesday, January 28, 2014, 18:53:53 PM »
Your excuse is that you didn't know you would get banned for cheating?

956
AA3 Maps / Re: AA3 Impact - Take and hold
« on: Tuesday, January 28, 2014, 16:08:43 PM »
i am with spanky too.
but 1 question..
the ambient voice can be stopped? its really mad :D
Seem a decent sound Tweaker counter measure....

957
AA3 Maps / Re: AA3 Impact - Take and hold
« on: Tuesday, January 28, 2014, 15:34:01 PM »
I say green because it takes both teams time to get there and they could be ambushed/flanked easier. You don't want the objectives close to spawn so each team gets one within 20 seconds of round start and then it's just a standstill in the middle of the map. You should have to fight and push your way through.

I'm ok with green.
Spanky could you do the work, and perhaps check into the issue with Some spawns(sometimes) spawn as IF.
The problem started when I fixed VIP texture issues by setting Levelinfo\Mesh and textures. Since it's no VIP anymore, perhaps just resetting it to default will be ok.

958
AA3 Maps / Re: AA3 Impact - Take and hold
« on: Tuesday, January 28, 2014, 04:04:57 AM »
Top red is inside a inaccessible building, meant to be a little to the left?

959
AA3 Maps / Re: AA3 Impact - Take and hold
« on: Tuesday, January 28, 2014, 03:23:29 AM »
Locations, one at Ambushs spawn(Second story building)?
The other one?

960
AA3 Maps / AA3 Impact - Take and hold
« on: Tuesday, January 28, 2014, 02:58:37 AM »
Poll did show that many of you wanted a change in mission type from VIP to Take and hold.
I need answers to three questions:

Amount of objectives(2 or 3?),
Location, this will be critical.
Amount of time it will take to take an objective?

Pages: 1 ... 62 63 [64] 65 66 ... 140

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