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Messages - ronski

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901
General Chat / I don't always have poor fps, but when I do...
« on: Tuesday, September 15, 2015, 02:55:56 AM »
Yesterday I was playing surprisingly in Hospital when my fps dropped down. Don't know what the medic gave me on previous round, but suddenly my gaming experience started to look like this :D Has someone got sameish bugs? I guess my macs graphics card warmed a bit too much.




902
Background Checks / Re: check watnc
« on: Sunday, September 13, 2015, 11:15:28 AM »
Yes but at this point it's almost impossible to prove the usage of it.

903
Background Checks / Re: check watnc
« on: Sunday, September 13, 2015, 09:21:10 AM »
New tópic same subget of months back. Same players diferent clan. Better close it because it wont do no good. Only more soap opera. Lets open a couple beers and get into the servers to play and have fun. Seke clan can bring Koff beer please ;)
Here you go

904
Background Checks / Re: check watnc
« on: Sunday, September 13, 2015, 07:57:46 AM »
There can have been a coversation in ts where ppl have wondered that there should be a demorec for to prove usage of the bug.

905
Background Checks / Re: check watnc
« on: Sunday, September 13, 2015, 06:54:35 AM »
Sorry I edited a bit my post.

About what he said, I really can give no answer for it. For me the demorec gives instant CE, if someone is able to do it it's just nice. But I have never heard such rec to even excist.

906
Background Checks / Re: check watnc
« on: Sunday, September 13, 2015, 06:34:26 AM »
All I want to say is that we didn't start those rumours, those words were written by yourself, you wanted to take it to shoutbox from where everyone could read about it, it could have be done otherwise too. And I wrote to the shoutbox that you're not using any, so it's solved from that part. If others keeps your play suspicious it's up to them but there is no need to blame us for spreading rumours and if we blemished you guys, again you eanted to tell everyone about it, we had no effort in that. We solved the case together in teamspeak, you should have kept the shoutbox clean of this shit.

All the serveradmins up there, using such bugs can not be proved, I trust in them if they say they're not using any. This is so small community, so just let all play. Admins are working on this bug now, so let's hope it'll be removed soon.

Edit: a lot of edits

907
Assist Support / Re: Assist Buddys
« on: Friday, September 11, 2015, 05:21:54 AM »
:? ....a....ok...well I did no added with BT, just with Assist. :cry:
I think at least it´s the same, but why every time all buddies are gone?
Just a lucky guess, but could it be a feature from old times, you know - time before Battletracker?

908
Assist Support / Re: Assist Buddys
« on: Friday, September 11, 2015, 04:32:00 AM »
  :? ... every time when I start my Assist2.5 all my buddy's are gone  :shock:
I must search all my buddy´s again and added it.

Is that normal?

I have never even tried to use this one. I've added buddies in Battletracker, does Assists buddy functionality give you more than that?

909
Bug Reports / Re: Screenshot = CE
« on: Friday, September 11, 2015, 01:43:57 AM »
What's the difference between built-in screenshot -function and os screenshot?

edit: right after sending the post above I remembered that on windows will screenshot end to clipboard, on macs, with cmd + sift + 3 the screenshot will end to desktop as its own .png file :)

910
General Chat / Re: Admin forceclassing with scripts
« on: Thursday, September 10, 2015, 05:44:04 AM »
I updated the generator, it has now a few weapon selections, from where you can draw your own random weapon set with player id's you want. Weapon sets are: "All Guns", "Snipers", "Guns With No Nades", Guns With Lots Of Nades" and "MASS DESTRUCTION" :D which have the rest of the guns that have G, rockets etc. To get totally random weapons make sure you generate new script for every use. Also you can generate numerous amount of "random" scripts to be ready to be used, but remember that VIP can't be force classed, on VIP maps to be able to use force classes you can't use on beforehand generated scripts because VIP's playerID will most likely not be the same anymore.   

Spectator admin can't forceclass all weapons, but spectating- or playing serveradmin can.

admin forceclass generator

911
General Chat / Re: old player want to get back again help plzzz
« on: Wednesday, September 09, 2015, 17:11:03 PM »
Res is it you?

912
General Chat / Re: Admin forceclassing with scripts
« on: Wednesday, September 09, 2015, 05:16:58 AM »
Okay "afc" and "admin forceclass" are not the same, first one forceclasses everyone on server, another one together with player id forceclasses only one player, but I found another difference between these two rules. Spectator Admin can forceclass with "admin forceclass" -rule only these guns : m9, m, r, m4a1auto, ar, g, at4, sf, ak, ak74su, gp, rpg, rpk, rct, d, bdm. Playeradmin can forceclass any gun with the same rule.

913
General Chat / Re: Admin forceclassing with scripts
« on: Tuesday, September 08, 2015, 09:57:19 AM »
For me, python is easier at this point, but I suppose it's personal preference.

By the way, some of those don't end with anything in your version, like:
admin forceclass 114

I don't know if that's deliberate...
Oh of course. Im reading weapons from array, which has 25 weapons on it. And Im using rand(1,25) :)) So the  first value of array (0) is never used at all and value 25 is empty, the range must be 0-24.

914
General Chat / Re: Admin forceclassing with scripts
« on: Tuesday, September 08, 2015, 08:20:24 AM »
A simple (or simple enough I suppose) python version that can be run from the terminal using python:
Code: [Select]
import random
classes=["r", "m", "m4a1auto","ar", "g","at4",
         "s82", "s24", "spr", "m9","b","sf","ak",
         "ak74su", "gp", "rpg","rpk", "svd","mos",
         "v", "sl", "ft", "rct", "d", "bdm"]

try:
vipID=int(float(raw_input("VIP ID\n")))
except ValueError:
vipID=0
to_fc=raw_input("Which class would you like?\n")
if to_fc in classes:
classes=[to_fc]
else:
print "Random of classes:", classes
try:
minID=int(float(raw_input("Minimum ID\n")))
except ValueError:
minID=0

writestr=""
for id in range(minID, minID+250):
    if id != vipID:
writestr+="admin forceclass "+str(id)+" "+classes[random.randint(0,len(classes)-1)]+"\n"
f=open("now.txt",'w')
f.write(writestr)
f.close()
Which is easier then, run python in terminal or just copy paste the code from browser to .txt file :)
Didn't think at all that writing to .txt file with javascript is not going to work. Javascript inside browser can't access to filesystem, it's a security risk. It could be done with Microsofts activeXobjects but since Im on mac, I hate even thinking about doing windows-only stuff :D

With HTML5 Blob object you'd be able to create downloadable .txt files, but it'd be still too clumsy. With PHP it would be so easy to open - read - write and save files, but to be able to handle .php you'd need to run apache on your computer..

915
General Chat / Re: Admin forceclassing with scripts
« on: Tuesday, September 08, 2015, 07:13:03 AM »
You could do the same with any programming language, I imagine it's no more than a dozen or 2 lines if code.
Yea it could be done, internet-world is the one Im familiar with, so that's why I chose php to create the first version of it.

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