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Messages - Jason

Pages: 1 ... 5 6 [7] 8 9 ... 14
91
Hardware/Software / my rig
« on: Thursday, June 21, 2012, 23:05:14 PM »
For the start of the summer I decided to do a little project (because I wasnt doing anything else).  I cut out my metal side panel and installed an acrylic window with a hole to install a fan with a fan grill.  Also, a few months ago I installed some sound activated cold cathodes in the case for shits and gigs.  So today I decided to make a quick video of my machine with the new side panel mod with some music in the background. Let me know what you think! It's my first video  8)
[youtube]
[/youtube]

92
News / Re: TWL NA Matches - 6/20/2012
« on: Thursday, June 21, 2012, 21:21:43 PM »
nice post. hard fought match and a fun one at that

93
News / Re: Round 10 (June 21) - Thursday Night Fights
« on: Tuesday, June 19, 2012, 11:35:43 AM »
just wait till you are picked on a team and mute everyone. I actually have my , as a hotkey to mute everyone if im trying to hear things ingame or something.
how do you do this

94
General Chat / Re: Poll (Modifying existing maps)
« on: Sunday, June 17, 2012, 15:58:10 PM »
question: could we get rid of original maps? like who the hell plays sf recon? it would open up some space in the download.
edit: after looking through all the original maps, thats actually the only map that i think would be safe to remove.

95
General Chat / Re: Claim trainings
« on: Sunday, June 17, 2012, 15:55:33 PM »
the other day we had a buddy that was 14 honor. he couldnt play SF maps because you need to be 15 honor. Is there a way to change that honor requirement for SF Maps?

96
General Chat / Re: Radio Reports
« on: Sunday, June 17, 2012, 15:49:24 PM »
I dont find AA boring because i mainly like to scrim, play twl matches, or get into a server with a lot of players that know how to play the game (thursday night fights).  What I do find boring and annoying, however, is pubbing. especially how every popular server nowadays is sf mod. why are there no servers anymore with regular weapons? Mostly everyone has a m203 and i just find that to be a real buzz kill especially when campers just sit around waiting and waiting and waiting all round to shoot that grenade. Same with the "mod gun" servers. i dont like being killed by an rpg every round in an open map like IC or UA every round. you may say "well then dont get killed by it and take cover." well then I'd be a camper and no better than the guy with the rpg.

So all in all i may be one of the few players that dont like the mods and some of the changes that have taken place. I like the classic play and competitive edge of the game. But when you get to changes like maps (more specifically mAAps), thats a different story. I love PBall, ut04, square, spankys pipeline, and even spanky's wip forest map looks very interesting. I like them because i can see them being played in a competitive way. Maps like yetis lair, ice, and monkey island just dont appeal to me at all.

so thats my perspective. dont get me wrong, Im open to ideas of change. I'll give my input. But if want to start moving objectives around and changing the whole mission of original maps, then im against it 100%.

97
General Chat / Re: Radio Reports
« on: Saturday, June 16, 2012, 22:41:05 PM »
The game will get bored if it stays like that
im sorry but this is where i stopped reading. boring? seriously? this game has been out for how many years? if this game was boring, no one would still be playing it.

EDIT: just read further and Ganja and I are on teh same page hahah

98
The Lounge / Re: 2012
« on: Wednesday, June 13, 2012, 00:47:55 AM »
i have a feeling there will be a lot of babies born September 2013

99
mAAp Project / Re: Latest Project
« on: Tuesday, June 12, 2012, 16:42:50 PM »
I jumped and died and it was the biggest WTF moment I have ever had in AA.
this haha

100
General Chat / Re: EditObj fail
« on: Sunday, June 10, 2012, 16:58:37 PM »
what does editobj even do/mean?

101
mAAp Project / Re: Untitled Forest/Jungle Map
« on: Sunday, June 10, 2012, 16:54:14 PM »
small fence around the buildings for more cover.  not like a full fence with one way to get in but maybe section it off at 3-5 places

102
General Chat / Re: EditObj fail
« on: Saturday, June 09, 2012, 10:14:42 AM »
lol jk kicker hacks. ban this fucker fo life

103
mAAp Project / Re: urban assault se
« on: Saturday, June 09, 2012, 01:02:58 AM »

104
mAAp Project / Re: urban assault se
« on: Saturday, June 09, 2012, 01:01:59 AM »

105
General Chat / Re: EditObj fail
« on: Saturday, June 09, 2012, 00:59:30 AM »
me, john, kranow, and nok are all witnesses

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