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91
Matches & Scrims / Re: Tournament maps
« on: Saturday, December 28, 2013, 19:20:17 PM »
It is irrelevant to touch this subject. No matter which way we --I say we because I too am a firm believer that maps should be hugely reconsidered, revamped and brought down to a one figure digit-- go about this subject, the current Assist Leaders will outright dismiss it.

It is a shame. A shame because were it not for the competitive players that lived to see the bright days of AA and saw in it a truly strategical and tactical FPS like no other are ultimately responsible for having kept AA alive to these days.

I am glad that you have put the effort. Albeit great as it may be --and of the 100% support I'd be willing to give you and other competitive players alike--, we're essentially left with a solid and round no.

/Dan

92
News / Re: Record broken, thank you!
« on: Saturday, December 28, 2013, 16:05:38 PM »
Man...just now, we had 173 players online again. I was going to join and break the record but got side-tracked by other things...DAMN IT!

93
Background Checks / Re: Pepper88
« on: Saturday, December 28, 2013, 15:51:49 PM »
Our policies are being internally discussed as we speak so I can not say for sure what the consequences are for this level of infraction quite yet. However, it seems like these kind of offences will most likely be met with a 1-Week Ban for a first-time and grow in severity from there onwards.

Don't take my word for it. All I am saying is, we're doing our best to reach a consensus ASAP.

/Dan

94
Feedback & Suggestions / Re: Some thoughts on the game
« on: Monday, December 23, 2013, 11:26:00 AM »
Quote
its a 10 (?) year old game thats being run on donations and people still complain.

Worst even is that we aren't ran on donations. There are none aside from the occasional yearly 10$. That hardly covers a one week's server costs. Other than that, your post was all-in accurate. Thanks :)

95
News / Re: Upcoming Update: Redesigned Assist and AA3 Maps
« on: Wednesday, December 18, 2013, 10:24:26 AM »
Thanks for the kind comments, everyone.

96
General Chat / Re: Portuguese community Americas Army 2.5.0
« on: Tuesday, December 17, 2013, 10:01:31 AM »
Olá Valter.

É bom saber que existem mais jogadores a voltarem para o AA2.5

Prazer em ter-vos.

----

Hi Valter,

It's nice seeing new players coming around and about AA2.5

Glad to see you here.

/Dan

97
Background Checks / Re: DrunknChicken
« on: Wednesday, November 20, 2013, 22:23:02 PM »
This thread has no sense to it...what are we even discussing here? I'm lost.

Also; Corrupter, please avoid multi-posting. Next time I'll issue a warning. Simply edit your previous comment and add-in the new text to it.

98
Ban Appeals / Re: Warning: Don't Test Hacks (aka: I f**ked up)
« on: Monday, November 18, 2013, 18:14:49 PM »
For all that matters, I would be in a position to grant you a second chance. In fact, I would be in such position towards giving a second chance for every single member that does more than simple plain bitching. Ultimately however, this is my take on the subject of hacking/cheating and does not reflect Assist policies, at least not as of yet.

/Dan

99
Feedback & Suggestions / Re: Suggestions for Sound/Shadow Improvement in AA --
« on: Saturday, November 16, 2013, 11:23:08 AM »
Sound:

The issue with sound is that there is no objective way to make it go away gradually without sacrificing CPU usage. Additionally, I am not entirely sure this can be addressed through code or whether it'll require someone to load every single map into the Editor and tweak the sound inputs all the way.

Maybe a simpler solution to this issue would be to take the 2.8.5 sounds and import them to 2.5 altogether? This would require less effort than the above mentioned. It may be a risky operation to take-on if the disparity between the audio files, audio sizes and audio names are of high leve, though.


Shadow:
Fixing shadows altogether requires some heavy-moderation (I think!) so I'd say disabling the Full-option would be most doable. Quite frankly, this shouldn't be too hard of a feature to edit.


Either way, I'll post this up on the Admin boards for further consideration.


/Dan

100
Feedback & Suggestions / Re: Suggestions
« on: Saturday, November 16, 2013, 11:04:32 AM »
FYI:

New steps are being taken into consideration. Even as we speak, things are going on behind the stage. As I have said before, the Assist is getting a whole overhaul, new maps are being introduced, policies are being tinkered with, debates are taking place as to where we should be headed next, ways of getting the community more involved are being discussed (i.e:. The new assist will include a headline and vote section on Assist itself, something we completely lack of presently. This is sure to boost some activity community-wise). The forum itself got revamped --all is being made to keep things going and kicking but not all is doable overnight like the forum board layout.

A lot of these things simply take time. More than we'd like, most of the time.

I ask only that you accept this. And if you have a new suggestion, do open up a new thread.

We'll hear it. I can promise that much.


/Dan

101
Feedback & Suggestions / Re: Ridiculous admin abuse and threats
« on: Friday, November 15, 2013, 22:51:56 PM »
I've made up my mind.

YES; more strict rules will be implemented in the forum.

This shall be one:
- Double Posting will grant you an issued warning.

Hands-in-hands with the one above will go:
- 3 Warnings will result in Temp. Ban of the forum.



/Dan

102
Assist Support / Re: Sound problem with Windows 8
« on: Friday, November 15, 2013, 10:55:23 AM »
I've had this problem before, too.

Have your drives updated (especially the sound card) ?!

103
Ban Appeals / Re: Cvar Check.
« on: Friday, November 15, 2013, 00:05:47 AM »
Agreed and subscribed.

Speaking of which, I've yet to go alter my .ini file for optimized gameplay (non-exploit optimization!).
Ah, also, J, tag up and join myself, NOOFY and AnTi (ex-unR) :)
 
Tag structure:
Username_{Astronauts}

104
Feedback & Suggestions / Re: Suggestions
« on: Thursday, November 14, 2013, 23:59:21 PM »
Personally, I would much rather see the whole community coming together before taking any money in. For instance, any one of our current fórum members could have suggested hosting a server through Assist (local host) and make his a community-server just as it is has been discussed before. Clans that own two or more servers could have done the same. In fact, even clans that own one sole server could easily turn it into a "Community Server" by giving respectable members the ability to monitor the server and add-in a higher level of map/gameplay dynamism to them.

This is what would make the most sense to me. To see that the community has drive and is self-initiative. Only then, would I consider money to be a logical follow-up towards reviving the game and growing a larger userbase. Additionally, it is not like we're (the Devs/Admins) professionals that are giving up incredible amount of their time freely. Most of us are either taking this project and learning along with it, building their own portfolio or simply keeping curiosity at bay --at least this is how I see it.

Lastly, I have no intention of neglecting any suggestion that comes my way, especially the ones from the community. If anything, I try to discuss them further to a point where I'm confortable with the integrity and level of polishment of the idea itself. It may take longer, it may bring more headaches but it will also grow in maturity and integrity.

/Dan

105
Feedback & Suggestions / Re: Suggestions
« on: Wednesday, November 13, 2013, 22:47:44 PM »
In regards to my English...I'm Portuguese. I was self-taught English through a lot of philosophical reading and writing. Through error and trial. Although I am not as hard to understand when I speak simply due to the fact that most of what is spoken is not the slightest as complex and pragmatically methodic as what is addressed through words nowadays. The fact that I ended up writing my own dissertation and fine-tune my search for fairness in both speech and presentation also made it hard to believe that simple = sufficient --partially because sufficiency itself is none at all a simple matter.

But do bear in mind that expression is tenacious. I sometimes find it exquisitely hard to remotely understand people who simply do not give two shits about their grammar and/or phrase structure...but at least I put some real effort towards understanding their points of relevance. If it isn't at all understandable then I'll simply ask that they attempt at explaining/expressing their opinions again, this time with a bit of more attention to wording and the likes.

Bite me. This all makes little to no-sense to me.


On-Topic:
ELiZ hit the nail. Just think of the following hypothesis:

1st-time Hacking - $100
2nd-time Hacking - $200
AutoHotKey Hacking - $300
3rd-time Hacking - $400
'I'm Playing At My Brother's Computer Excuse' Hacking - $500

Where does it end?! The idea itself is doomed to fail from the start-up. Pragmatically thinking, who do you believe would be willing to pay --even if we brought the fines down to $10 -- to gain the ability to play in a game they've once played legitimately and were either bad players or simply didn't enjoy the game enough as it is that they felt the need to download, pay for and use hacks? The whole concept around the principle of monetary exchange as an applicable punishment is surreal and burlesque.

Still en-vise (for those who are not familiar with this word, the literally meaning of en-vise is: in-vision-of;-- applicable and addressed wherein describing a(n) set of conceptual and integral actions to be taken keeping in interest the conclusive and objective solution of any one subject of interest --see? Much easier to just type in en-vise instead) of the aforementioned suggested solutions to this subject, I believe it hard to conceive that a work-around around the '$10 For A Free Hacker!" (I just came up with this Campaign name, too) would be keeping the list of hackers who have paid to play again private and/or accessible only by Administrators. We'd be going backwards. We'd get called out for by the community complaining about our level of secrecy...and that we're all villains trying to take AA away from you (irony, irony is such a long-hearted beauty!)...and so on so forth.

No. I believe in honesty and free knowledge. The community should know what's going on and what isn't.

This is why I insist: Think your posts through before clicking on that shiny button at the bottom-right of your web-page that says "Post". Think them through not only on a grammar-level but on a idea-level too. This will help the community and subsequently Assist grow better lengths.


P.S:. Sorry for my complex English. If need be, Google Translate is available.


/Dan

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