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Messages - guily6669

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91
The Lounge / Re: Guily's Windows Theme
« on: Friday, April 06, 2012, 14:24:05 PM »
Well if the zune theme makes u to LOL

Then watch how beauty it is:


And my usb pen drive:

This is the zune theme official microsoft theme (doesn't lag the system). Also it's hacked, cause the original is gray and orange, but I can change the colors. Blue, red, orange, green...

And the guily666 bar are manually added to the registry, just a .bmp, it's not made with any program, so you won't see performance decreasing, and also I have lot's of tweaks, and have everything cleaned (not in the picture), but I always have no icons or folders in desktop, and also my start menu is the cleanest ever :D.
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92
General Chat / Re: Players kicked for picking up nades
« on: Friday, April 06, 2012, 11:42:01 AM »
When playing the normal way, the way the game was intended to be played it won't happen ;)
Well, if you feel like giving nades to a teammate is considered a mod...

Some times some guys give their nades to other guy, I already did that too. And if you do that now, you know what happens? Well hack hunter will gladly warn you for grenade exploit...
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93
The Lounge / Guily's Windows Theme
« on: Friday, April 06, 2012, 11:39:26 AM »
Well thank god mine doesn't crash on Wind7 :)

About windows... It kinda degrades it self, like the file system on linux doesn't let files to get fragmented, while for example in windows performance will always degrade.

ps: But I wouldn't exchange windows 4 linux anytime. I can't have any system other than windows in my computer. I don't like much any theme from any linux distribution, not even the ones that look near windows. But worst is really the macs, yack I hate that system, looks more like a mobile phone than a professional PC, Kinda what the crap windows8 looks like. My fav is still windows XP with official M$ "zune theme".
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94
General Chat / Re: Players kicked for picking up nades
« on: Thursday, April 05, 2012, 10:38:57 AM »
Yeah... I'm tired of ppl getting kicked for that and for weapon exploit on my server...

Weapon exploits are more when I forceclass a weapon and they are running. Hack hunter detects it as weapon exploit. After some time they get 4 warnings and bang the server ban them for 14 minutes... >:(

And I also hate the zoom bug, like if someone has a sniper with the scope on, and you forceclass other gun, they will always get zoomed, and most of the times have to stay zoomed until they die... (But this one is really an AA problem)
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95
Bug Reports / Re: Advanced Damage message mod!
« on: Sunday, April 01, 2012, 14:34:12 PM »
yeah me too, I hate when I had to use skill to see if I hit someone, those days where a real bummer. skill and reasoning? old school now I want a heads up display saying yes u hit him, and u hit him here, and u did this much damage.
Well, when Advanced tracker first appeared on AA online, ppl loved it right away. I started entering almost only on servers woth advanced tracker ON, because I specially loved to have more inffo, and where did I hit a guy (but the ones ACI and others had online was lot better than the one being used on AA25ASSIS advanced damage mod).
Quote
yeah this is great, reduce spam by having the game show an image of the body part and an image of the gun in console....
incase u didnt quite know what the m16 was even tho you where holding it when u shot the guy....
or is it so other people know what u shot him with? I know where ur coming from in ts during pub games and scrims generally it goes like this

player 1: hey I shot the guy at east objective
player 2-5: omg awesome, what gun did you use? was it single shot? was it silenced? omg omg awesome thats the same gun I got, wow we both picked R slots and got the same gun, creeeeeepy, I wonder how many other people got this gun, omg everyone with the R slot? wooooow they are stalkers.

I don't understand if ur being sarcastic or not, but whateva...

Well, in fact having the pictures would simplify everything and would be the solution to all advanced damage mod problems...

Specially because it would only appear the last thing that really killed like u said before. And also it would be better to be used out of the console area serverside, just like the radar included in this new AA25ASSIST servers.

So the console would stop having spam from deaths\kills, and also we could know right away the balance of that round if we killed more enemies or have lost more teammates, without having to open the console and wasting a minute trying to figure out who killed who since the advanced damage mod has only one color (most of the times I lose many time trying to see who killed who).

So having the images would be cool, and also if the first is blue or something would mean ur teammate killed an enemy, and if the first would be red would mean ur teammate have been killed.


And there's lots of many ways to kill other than R gun.

So you have: Fall, Bled to death, Suicide, grenades, flashes, fire nades, R, AR, S, S24, MOS, RPG, Pistol...... 

ps: This would be a cool Uscript mod
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96
Bug Reports / Re: Advanced Damage message mod!
« on: Sunday, April 01, 2012, 12:31:37 PM »
I don't quite understand much of your English :D


97
General Chat / Re: Let OPFOR be OPFOR
« on: Sunday, April 01, 2012, 12:28:41 PM »
and high roe all around, how ever.
Totally agree. Even me that play AA since 2003 or something... I never played in SF maps. There are maps that the color of the clothes still confuse me!

Here on the 2.8.5 LAN, when I changed to a new map I never played and the others were all noobs and never played AA before, they keep shooting each other because of the strange clothes...

Having the enemy clothes would mistake a lot of players!
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98
Bug Reports / Re: Advanced Damage message mod!
« on: Sunday, April 01, 2012, 11:09:26 AM »
Yeah, but I still like to know if I hit someone, I think it's cool... Just not the flashes.

Here PPL only play the crap CS, and most don't understand nothing of english, and they never even know who they killed, not even with the death messages.

Though I don't like CS, it would be cool to have a mod which would appear: "Name"; "Draw of the last body part that killed the enemy"; "killed enemy name"; "draw of the gun".

This would be freakin awesome:

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99
General Chat / Re: Assist Torrent
« on: Sunday, April 01, 2012, 11:01:45 AM »
Yea, it's surprising. I think I have a seeding ratio of 15 or so with this torrent. Great job with it :)
HOOAH to that  ;).
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100
Bug Reports / Re: Advanced Damage message mod!
« on: Saturday, March 31, 2012, 18:29:34 PM »
You can set it in the .ini to make it so that it only shows death messages, not hits or flashes.
Can the colors be changed and the "friendly" word!
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101
Bug Reports / Advanced Damage message mod!
« on: Saturday, March 31, 2012, 09:52:39 AM »
Hey,

I noticed that using "Advanced damage mod", some times I died without any message (I know I died from: Bled to death), but sometimes it seems that it doesn't show up and even some times when you get hit it doesn't show anything (It's not always happening, but still isn't much cool).

Can't someone with the source see what's going on?

Also it would be cool to remove the "flash messages" and the "friendly" name.


Also If I'm not mistaking, I think all death's count the same. Can't the colors be different depending on who kills\hit who? (Normal AA when you kill an enemy it's in RED, and when a teammate is killed, appears in BLUE). I think the Advanced Damage mod always report with red color 4 teammates and enemies killed (We kinda don't know who kills who).
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102
General Chat / Re: Let OPFOR be OPFOR
« on: Saturday, March 31, 2012, 09:00:57 AM »

Ability to chose sides is standard feature of Cs and EVERY SINGLE FPS game out there. Ever. And who mentioned terrorists? Lets not bring politics in here please.
Well in AA you can chose your side... Either Attack team which his objective is different depending on the map.

And a Defense team that stops the other team from doing the objective.

About the guns, well... In any close quarters combat I always pick the AK47 and RPK from dead enemies, as they all have auto and have higher damage, and kill a lot better in close combat. Now on aim maps like bridge I almost never pick the Ak47 (Some times I pick it just to kill people from near only)...


ps: This mod would take a lot of work, I would prefer my self to see new guns in the gun like an MP5 SD special forces which is one of my favorite guns...
what I'm making is a Server mod, just dont play in those servers, and I wan't to see turbans too lol

about the mod, no one have it already, if u want jusk ask me for it.
Hehe. Nice playing with you yesterday :).

I will test the mod if Johny don't ban me 4 it :D
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103
General Chat / Re: Let OPFOR be OPFOR
« on: Friday, March 30, 2012, 14:53:06 PM »
No, I meant the ability to chose team - play as OPFOR against US or vice versa.
Still dont see the point of changing ASSAULT and DEFENCE to USA and TERRORIST or any other crap...

I mean, the games is america's army, I'm not even from US and I can't say I like US that much, but I still prefer the game like this where your teammates always look allies in most maps.


Terrorists and counter-terrorists are in the crap CS 4 kids. However, having a terrorist and counter-terrorist mod without touching in the original game, but just as a server mod, I wouldn't mind. Now changing the game would kinda kill it a bit.


ps: And also USA would get M16 single and burst while you would get the AK which kills better. It would require too many changes to make it that way...
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104
General Chat / Re: Let OPFOR be OPFOR
« on: Friday, March 30, 2012, 14:43:46 PM »
I agree in this being useless...

What's the point of; instead of seeing a ally skin, we would see a terrorist skin or so?

Anyway about the guns, if you would like to have foes guns, it can be made by editing a map and have an edited map with different weapon slots...


But instead of loosing time in this, I would prefer having more new custom guns to forceclass, that would be better waste of good time, like an MP5 SD special forces!

ps: I prefer a million times the way it is at the moment, if you kill an enemy you can pick his gun as a trophy, they have higher damage, but also have a real bad recoil that would make noobs used to the M16 to not like the game. (Even though I usually pick foes guns, I prefer having them after killing than at the begining).
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105
General Chat / Re: Game freezes
« on: Wednesday, March 28, 2012, 20:23:47 PM »
I recommend what Spanky said...

Test your ramm overnight to see if there's any error.

Update the drivers of your hardware specially (graphic card; sound card; chipset).

Do a test like Spanky said, charge the GPU at 100% for a few time and check the temperatures, if the temperatures are really bad, I recommend you open your PC and start cleaning the fans, specially the GPU FAN, use a "compressed air-can" to clean them, but remember to disconnect them first from the hardware, because spinning fans produce electrycity, and if they spin too fast they could damage some components...

Run programs to fix errors on ur PC. I Recommend Registry Mechanic for registry based errors, and Ashampoo Winoptimizer for general cleaning and error fixing.

Check if your power supply is in good conditions, and if it's enough 4 all your hardware.

If you still get freezes, go into the BIOS and load default settings and try again. If you have any kind of app to overclock ON, make all go back into normal clocks and try AA...

ps: If nothing works, all I could recommend is probably a fresh system reinstall.
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