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Messages - BlueBlaster

Pages: 1 ... 58 59 [60] 61 62 ... 150
886
mAAp Project / Re: mAAp Shimpment
« on: Tuesday, January 17, 2012, 01:07:32 AM »
Rains more visible ingame



887
mAAp Project / Re: Public Beta?
« on: Monday, January 16, 2012, 21:01:13 PM »
You know Ill say yes. This is useful for maps with terrain (like Ice because you can get almost anywhere on that map lol). But getting peoples input on other things that could be in a map would be nice too, I know all those ideas rush in as people play them.

888
mAAp Project / Re: Ice
« on: Monday, January 16, 2012, 20:57:57 PM »
Everytime I think of that map, I keep thinking of how I didn't put another team lol.

I'll probably get to Ice once I feel like I've gotten all my nice ideas into glass kill house.

889
mAAp Project / Re: 2.8 Rummage
« on: Monday, January 16, 2012, 17:07:32 PM »
The blending between the skybox and map end are good. Those buildings blend well with the actual maps buildings. Nice work on that, it's pretty hard stuff to do.

Complaint: 2nd screenshot, the ladder is too tall. It's weird to see that last rung stick out above the roof so much.

890
mAAp Project / Re: Karma (Physics) Mod
« on: Monday, January 16, 2012, 16:56:45 PM »
Ok cool. You wouldn't want all the hard work of figuring out nice values for an object to go the waste at the end of a round :D

891
General Chat / Re: Weapon Bobbing
« on: Monday, January 16, 2012, 16:55:40 PM »
That's weird. I remember that being a default feature in AA, unless I'm thinking of a different version or something.

892
mAAp Project / Re: Karma (Physics) Mod
« on: Monday, January 16, 2012, 16:52:40 PM »
Does it still reset other karma values?

893
mAAp Project / Re: Karma (Physics) Mod
« on: Monday, January 16, 2012, 02:14:21 AM »
Well don't be up to your ass in code all day :D

894
mAAp Project / Re: Karma (Physics) Mod
« on: Monday, January 16, 2012, 01:58:32 AM »
Awesome. Works fine on my end respawn and all, except sometimes is takes a while for the objects to get moving.

895
mAAp Project / Re: Karma (Physics) Mod
« on: Monday, January 16, 2012, 01:50:13 AM »
Sounds good Ill try it out right now.

896
mAAp Project / Re: Karma (Physics) Mod
« on: Monday, January 16, 2012, 00:32:32 AM »
:O

897
mAAp Project / Re: poolday / the cage Maps
« on: Sunday, January 15, 2012, 23:29:47 PM »
They're small maps, you can do it by hand.

898
Bug Reports / Re: Default keyboard layout from AA 2.8.5 (or custom)
« on: Sunday, January 15, 2012, 23:28:32 PM »
Or you can just change the keys in the settings menu.....

899
Feedback & Suggestions / Re: Domain
« on: Sunday, January 15, 2012, 19:16:25 PM »
I think it's preferable to have a .com, .net, or .org

900
Feedback & Suggestions / Re: Domain
« on: Sunday, January 15, 2012, 19:06:55 PM »
Isn't hsc.org taken?

Pages: 1 ... 58 59 [60] 61 62 ... 150

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