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General Chat / Re: Hor+ widescreen?
« on: Sunday, January 22, 2012, 17:55:10 PM »
Oh okay, I was looking at the picture just now and I see what you mean. The weapon is not as big of a deal as the fov. But I guess one could potentially move the weapon model over a little bit. We just have to figure that out first because this isn't something that someone knows how to fix right away lol. You gotta look at the code a little bit before you know what your looking for ya know?
