Forum

ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Bart!

Pages: 1 ... 55 56 [57] 58 59 ... 66
841
News / Re: AA2 Development roadmap
« on: Thursday, July 25, 2013, 12:33:50 PM »
Even if a weapon can shot that faster in Single mode, that's NOT the purpouse of Single fire mode, otherwise all weapons would use Auto only. We can't do much regarding hardware/software macros, so lowering Single fire rate was the best option.
Prone Shooting Exploit check has been added to it.
each time you do this exploit you will receive a Independent warning(this does NOT count with HH default warnings)
Limit for this is 5, just as the default HH warnings for Other exploits.

Once you get 5 warnings, you will be kicked from the server(Moved to Leavenworth :P), but NOT banned.

---
Zoom bug after a forceclass is probably fixed (I could not replicate it, but should work).
I must say these are some good things you've done :).

842
News / Re: AA2 Development roadmap
« on: Thursday, July 25, 2013, 02:32:09 AM »
Yes it could be true that some pubbers play more than competitive players. But I was more refering to stuff like sound and teamwork etc. I don't blame pros for being too good lol, it's their job to own in competition, but it won't be fun for a 'new-to-competition-team' to play against the "used-to-competition-teams" because they are probably better equipped and prepared since ages ..

Mayb you guys should change the mentality of the tournament instead of the mentality of the players ... Don't try to be 'the best team' but try to make some original teams, random teams etc. That would be a nice improvement.
I already try helping new teams out with a lot of stuff, the main problem is that many people are too stubborn and do not listen because they are so used to playing individually. The ones who do do increase their skill level faster usually.

843
News / Re: AA2 Development roadmap
« on: Wednesday, July 24, 2013, 06:12:48 AM »
It has nothing to do with mentality, it has everything to do with not playing the game nearly as much as the "pro" players.
that is absolutely based on nothing. What are you actually saying with this?

Quote
are always left out or will get destroyed and quit early on

Do you really think most of the competitive players play a lot more at the moment? I think it's quite the opposite. For me and most of the people I play matches with, we only play once in a time when we can get a scrim against others. That is a lot less compared to people who pub nearly daily.

The problem of at least some of the teamsis their mentality, they quit leagues or do not join them because they play better in pubs, and do not like to get beaten in matches by most teams.

There is a major difference in being good solo or being good in teamwork and actually covering each other or luring other people out (which does not happen in pub because people want the kills themselves.)

844
News / Re: AA2 Development roadmap
« on: Wednesday, July 24, 2013, 02:49:10 AM »
I think fixing and improving things is more important than new maps. The main focus from now on is to get aa back to its roots,  we have succeed in tackling the modded servers, now we need to work on cleaning up the accounts piss take with training requirement. And we need to tackle macros and hacks. And of cause bug fixes and improvents.
Quoted this again because I fully agree

845
News / Re: AA2 Development roadmap
« on: Wednesday, July 24, 2013, 02:48:31 AM »
Like Ganja said, this is only relevant for those that are "pro" players. It's just a small group of the same people that will play. Those that play the game randomly for fun are always left out or will get destroyed and quit early on.
The last line you said sums it all up. The mentality of some people is soemthing like: Bah they are cheaters this is impossible, we quit.

In that way indeed noone will play competition.

You'll need different groups for that, based on level. However we do not have enough teams for that.

846
General Chat / Re: SAI Mod
« on: Tuesday, July 23, 2013, 13:04:29 PM »
How complex should the 2.5 SAI be?

Show Friendlies
Show Reported Enemies
Show Objectives
Show Reported ESS

What have I forgotten?
It was so long since I played 2.8.5 I've forgotten most things about the 2.8.5 SAI.
In 2.8.5 it was this way:
Never show reported enemies, only friendlies in sight of you, your teamleader. Reporting enemies only made a marked spot on the minimap at the place the reporter was looking at. You would never see an enemy straight up reported.

847
News / Re: AA2 Development roadmap
« on: Tuesday, July 23, 2013, 05:57:06 AM »
Those are pretty good stats for a game which is abandoned by the developers. Well done!

848
General Chat / Re: Old drama forums
« on: Monday, July 22, 2013, 11:36:39 AM »
funny to see this back :)

849
Background Checks / Re: nsd[fanatic]
« on: Saturday, July 13, 2013, 15:01:31 PM »
Any one who cannot see the no recoil in main entrance needs the eyes tested, and there heads examined.
oh I'm sorry, I forgot you were all-knowing about how AA and spectate mode works.

850
Background Checks / Re: dark.mountain
« on: Saturday, July 13, 2013, 13:36:15 PM »
laz and not recoil and hack :-)

dumme kinder wird es immer geben selbst wenn die wahrheit in gesicht geschrieben steht werden die noch sage nö
ich bin dumm habe es geerbt

bart u are great disappointment
i cant count how often u played with me and against me with dunno noobia master wanted and zongi and much more (scrim and wars)
how often u was on 23. ts hm, ...
and talking about adv. and some illegal stuff

playing long enough that game more then 300K kills or u know anything about any banns in any leags in past?
so why should i use now? cause no more competions and no cups :-)

it is something else if good players are playing against each other
or good player play against a noob (he dont know where to watch where to aim etc.)

u know it your self bart
but ok thanks for great disappointment
Hey Sly, read again, I never said you were a hacker, I still do not beleive you are a hacker. But I DO dislike those kind of mouses since they do give advantages which are unfair. And that's all I said about it and I still beleive those mouses are stupid. I know you do have recoil and I DO know you don't have an aimbot, I played long enough to know that.

All with all I know you do not hack, I was just reacting on L@z his way of talking, I never said anything about you.

851
Background Checks / Re: nsd[fanatic]
« on: Saturday, July 13, 2013, 06:11:46 AM »
I can only see no recoil for sure on is very last kill and still, he could be using scope...
my thought exactly. it's hard to say without the dot.

852
General Chat / Re: Full of hackers...
« on: Saturday, July 13, 2013, 06:06:54 AM »
2.8.5 unzommed recoil is (or appears to be lol) higher than in 2.5 while zoomed recoil appears to be lower  :D
I remember of SetFireAdjust 999 and GrenadeMine bind on 2.3
that might explain why I find it easier to shoot in a straight line in 285 with scope ;)

yeah, setfireadjust and grenademine was used a lot on funservers on 2.3. the only disadvantage is that some people got permbanned for binding it when admins on funservers old them to use it. It's kinda weird to permaban someone for an ingame command in which new players get tricked into binding it.

853
General Chat / Re: Full of hackers...
« on: Friday, July 12, 2013, 06:38:15 AM »
wouldn't be a bad idea, i forgot what version had no recoil 2.4?  been so long ago
2.3 had different recoil as now. For example when you are standing zoomed the recoil was quite similar to crouch unzoomed.

854
Background Checks / Re: dark.mountain
« on: Friday, July 12, 2013, 06:35:36 AM »
It means he wishes us peace of bitches. It's similar to Houri virgins mentioned in the Quran. He wishes upon us many bitches with which we will find peace.
That's pretty nice of him ;)

855
Clans, Matches & Scrims / Re: AAO 2.5 CUP Rules
« on: Tuesday, July 09, 2013, 14:06:40 PM »
Back in 2008 Paris (top3 player at the time) came out with an idea, that some of the most skilled and intelligent players could "teach" a few average players to enlarge their game play, as i recall nothing came of it. In a universe of 200/250 players every "top/good" player know each other so i think it might be a an idea to consider, to make in a future tournament.
there was 1 mix cup at that moment, but nothing happened after that. He did play a lot of main only pipeline battles with us  :style:

Pages: 1 ... 55 56 [57] 58 59 ... 66

Download Assist

×

Download Game Client

Important: Battletracker no longer exists. However, old Battletracker accounts may still work. You can create a new 25Assist account here

Download Server Manager