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« on: Monday, October 06, 2014, 16:35:12 PM »
I think the greatest feature and hinderance of Assist has been that the gameplay hasn't changed.
I feel like a lot of people have come back to find that everything's the same, the game they enjoyed is alive. Then there's people that come back and find the same thing but with a negative twist; it's stale, boring and predictable. Now that training is gone, I think that stale gameplay and map whores are the greatest threat to this project's success and growth. I've said many times, we should go through each and every one of the maps and refine them. Fix problems, move things around, eliminate glitches, add player slots and more. A lot of the official maps are fantastically built so the core wouldn't change but the tactics would.
Course, this is just my opinion, I'm a bitter admin whose out of touch with the playerbase and game. A lot of people will hate and rage for thinking this way but I ask this; do you have a better idea?