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Messages - zoxee

Pages: 1 ... 4 5 [6] 7 8 ... 73
76
General Chat / Re: Time per round
« on: Thursday, May 01, 2014, 06:35:14 AM »
dont like long rounds cause most of the time im dead in the first 2 minutes ;-)

<3 <3

78
General Chat / Re: Community
« on: Wednesday, April 30, 2014, 08:58:43 AM »
I don't get angry anymore about such words. thinking about yourself would be better ..
but thanks for the good feedback. we need exactly that to go on. good job.

Flipping over the spice and overturning other opinions then those serving your interests
is a special skill of yours, i know. But fact is fact. You may have invested much time and
money in this thing, which i praise. But you are unable or unwilling (?) to see the reality on
the ground and even consider giving up some of what you've built to help the game regenerate.
That is what i mean, and that is mean.

79
General Chat / Re: Community
« on: Wednesday, April 30, 2014, 08:35:22 AM »
it is the players choice to play on what server and map they want.

There is today almost as much choice today, as there are empty spots on servers.

The only thing we can and should do is to make it more attractive to play on other servers/maps

This has already been tried over and over again, for example so much energy has been put
by some into mAAp. Today it's barely been played.

80
General Chat / Re: Community
« on: Wednesday, April 30, 2014, 08:03:38 AM »
As expected, one more useless comment of you Merlin.

You prawl on how many servers you run but totally miss the bigger picture and
state of health of this game. Sorry to say this but i think you are a big egoist
and your goal was never to protect vital interests of this game but rather gain
some monopol over the whole thing.

Your approach is the wrong one, not ours.

81
General Chat / Re: Community
« on: Wednesday, April 30, 2014, 07:44:35 AM »
The game has to regain some exclusivity. The right to list a server in Assist
after a fresh start would not be a right anymore but a privilege, implying a
close work with Assist admins to promote the healthy development of our game
and avoid the kind of chaos we have today (30000 downloads, 300 server, 30 players)

82
General Chat / Re: Community
« on: Wednesday, April 30, 2014, 07:19:39 AM »
Yes, it would send a strong signal, but the signal is not the kind that everybody would like.

Strong decisions are never easy to take and in most cases won't please everyone.
In our case. Leaving the whole as it is now would be fatal imo.
There is a time for philosophing and considering all options but that time is long over in
our case, Assist team hast to make strong moves now, fast.

The reason why this still hasn't happened is because most of the topics on the subject
mostly miss the big picture, at some point drown into details and end off-topic or derail
for some reason. Sharing servers for example ist just an implementation example that
can be applied after bigger decisions have been taken.

Dream Assist client we need today exists : it is made of 10 OAS servers and that's it.
On that ground foundation can then gradually be buildt whatever system commkunity decides.

83
General Chat / Re: Community
« on: Wednesday, April 30, 2014, 07:06:33 AM »
It could be compared to baby system in China ... or not

Thx Ganja ;)

Well you can not compare it to baby system in China, because that policy was
programmed as a long-term goal to reach (reach 1 child per family over 30 years).
Unfortunately, we don't have time..

Starting from the bottom with a limited number of OAS servers only maybe a more
radical solution to some, but has 2 main advantages :

- First, it's easier to implement because you don't have to filter which servers can stay
and which ones should be "unlisted". Taking it all out at once would save time and confusion.

- Second, it would be received as a strong signal by everyone, meaning that hope is out there
and this game may get a part of it's past magic back soon after all.

84
General Chat / Re: Community
« on: Wednesday, April 30, 2014, 01:30:46 AM »
I really appreciate you liked my analysis teddy  ;)
I really put some effort in this because my 6th sense makes me worry about all of us since a few weeks.
Something drastically new must be done, fast, otherwise...  :shock:

PS : I agree, the progressive way appears to be the most appropriate one, under the condition
that we start fresh new with 10-20 listed OAS servers only and gradually list additional private servers
on a defined pace so the baby can grow healthy again  :)

85
General Chat / Re: Community
« on: Wednesday, April 30, 2014, 00:49:52 AM »
As Killa said earlier, this post annoys me, but just for one reason as i am concerned.
You guys always whine and dime about the same damn situation and either oppose
changes or rather do nothing about it  :censored:

THE WHINING

More maps should be played if we want to attract more players.

Continue playing the 3 maps and sit back, watch the game die.

From time to time there's a miraculous server that plays some original maps

MY ANALYSIS

The ability for everyone to put a server online (own or leased) killed the duck.
"Too much choice killed the choice" as they say in the business world.

POSSIBLE SOLUTIONS

Redundancy over the total number of servers is not the problem.
The only way to make people play other maps would either be that assist
only displays online servers with the same map for a day, or a limited number of
servers with rotating maps, so everyone would be forced to play 7 different maps every week.

In the ideal AA there should be 10 servers, all official ones

having only official servers might work.

CONTRADICTIONS

Forcing people to do something is considered a dictatorship and in no uncertain terms will kill AA 2 faster than any thing else

I would love to see players forced

THE FACTS

Here's it's like, the more servers you have, the more power you have over the game.

THE MYTHS

As for server admin abuse, we definitely realize it, there's just not much we can do about it.
They bought the server, they can control who goes on it. It's always been that way for any game.
There's no other way around that. If we start punishing server owners, nobody will buy servers and players might leave.

What if it's a clan server and we have an entire clan leave the game?
We don't need to lose any more players.

having only official servers might work, if we had the resources for that.

THE RESIGNATION

I should have said 'utopic' AA in order for you to understand I know it's not gonna happen ;)

CONCLUSION

Although so many technical changes have been made by devs, the numbers don't lie.
The amount of active players is ridiculous compared to the number of total assist downloads.
When this game started, everyone was forced to play on official army servers.
Soon, better players got tired to get mixed up with noobs and early cheaters and started
clan / private servers, claiming the security playing there would be greater as they administered
their servers directly. As time passed, Army official servers emptied gradually.
More and more clan servers appeared, admins got technically better and gained popularity
inside the community because of the way they handled things. But soon many lost control
as we know and some soon appeared as dictators because of their banning policies.
After 14 years, things are different. Assist has the best AC ever and a very competent dev team,
so we can have today what we never had before : Official cheatproof Army servers with the best
admins around.

Brand new organization - Measures :

- Start over from scratch.
- Create a specified small number of Official Assist Servers (OAS)
matching the current number of active players.
- Only those OAS would be listed in Assist.
- Define a new set of policy rules for private server owners.
- All existing private server admins / owners should give them up and donate to assist instead.
In return, selected ones would become "Assist admins" and play with a brand new logo next to
their names. Means they would finance the new framework and get a leading position inside of
the Assist organistaion.
- Concerning purely private servers, the right for them to be listed in assist should be gradually granted
just as players need to do training before they are able to play, but based on other criterias :
If the number of players should eventually rise exponantially again one day, they would
play an adjusting
role and get listed in Assist for a limited amount of time for example.

Much more neccessary measures involved would need further discussions.
Therefore : Time has come for Assist to retake control of the whole fucking project
as if the army had just launched version 1.0 of the game
.
Doing nothing in fear of losing what is not there would be a great mistake and
all could be lost in the end. Think about it, but do it fast.

Just my 2 pennies.

86
General Chat / Re: Any 1 Remember?
« on: Saturday, April 26, 2014, 10:45:18 AM »

87
General Chat / Re: about zibi
« on: Sunday, April 20, 2014, 12:50:04 PM »
This one even better  :P


88
General Chat / Re: about zibi
« on: Sunday, April 20, 2014, 12:47:45 PM »
ana h3mar, ma f3m walou :D

89
General Chat / Re: about zibi
« on: Sunday, April 20, 2014, 12:37:33 PM »

90
General Chat / Re: about zibi
« on: Sunday, April 20, 2014, 07:42:29 AM »
I`m a friendly guy, dont flame me pls.

Just wanted to check if u was on vacation^^

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