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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

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Messages - -NicK.!

Pages: 1 ... 4 5 [6] 7 8 ... 11
76
General Chat / Re: X-fi settings help !
« on: Tuesday, January 14, 2014, 13:24:54 PM »
*facepalm* I hate AA players.
We know. Obviously all aa players do this.

77
General Chat / Re: Admin Abuse
« on: Thursday, January 09, 2014, 21:35:59 PM »
It's their server, they can ban whoever they want on it.

78
General Chat / Re: Random Spawn Points?
« on: Monday, January 06, 2014, 12:47:04 PM »
I am not denying that random spawns and dynamic maps would be great, I am merely stating that I think the whole idea is too ambitious for what this game actually is. The only reason this game still has the players it does is because they want to come back and play the good old AA that they are used to. I think it would be great if it could work, but i feel it will backfire and people will leave.

79
Ban Appeals / Re: Ban Appeal {=A.A.S.=} America's Army Soldiers
« on: Monday, January 06, 2014, 01:44:17 AM »
Man this forum is in need of some serious moderating.....

80
Ban Appeals / Re: Ban Appeal {=A.A.S.=} America's Army Soldiers
« on: Monday, January 06, 2014, 00:33:28 AM »
I will explain better the things I saw when I was playing, moments before getting banned.
1. Purple bars starting from the ground crossing the map
2. Red "lakes" on the ground
3. Little brown squares

I play call of duty too, and sometimes I see the brown squares. I'm going to reinstall my graphics driver anyway, and man I insist, I don't hack, it is unfair to just go and ban without giving even a minute to talk about it.

Corrupter do you even have a ss of my screen?
Sounds like your GPU is definitely displaying what they call "artifacts". I would easily see if you can get the company to replace it if updating your drivers doesn't work.

81
General Chat / Re: Random Spawn Points?
« on: Sunday, January 05, 2014, 21:19:08 PM »
I think you are missing the point of this game, this is not an (Ares) game this is a Team (Ares) game, the main purpose will always be the objectives that's why people protect Vip's, cover prime obj etc etc, most of the maps are completely balanced, if you decided to randomise spawns you are just contribute to make assault/defense harder, and this will express not only in matches as it will in pubbing playing. Take the Hospital exemple the, B slot (turned into C) in Ambush is a huge advantage, you can quicky make the spam which have influence in all the game play, that's just a small change imagine if you decide to change spawns what it will do, and i'm telling this as a former competitive player and now as a mere pubber. Having sad that, please make your decision wisely, most of the maps are completely balanced lets keep them this way.
Exactly, I don't even see how you can do random spawns in 90% of the current maps without making it unfair.

82
General Chat / Re: Random Spawn Points?
« on: Sunday, January 05, 2014, 18:52:18 PM »
The point is you shouldn't have to spam, camp, tweak, glitch, hear people across the map, time your movements to a stop watch, learn every inch of the map by playing it offline or any other crap like that just to be able to play with people who do the same thing. This game is incredibly difficult to start playing if you're a new player. I've effectively lost all of my skill by not playing regularly and for me, I watch others in-game and really wonder how much time they have to piss away to play like that.

Despite sounding like it, adding random spawns isn't a personal vendetta against those who have owned me in-game. I just like creating content for this game and I'm trying to get a feel from the community what would be most enjoyed and appreciated, that's all.
While it is true that it is a very hard game to start playing, saying that people need to play all the time to be good is just not true. I have played this game in waves, taking a break for as much as 6 months at a time and then I come back and at no time do I feel like I suck a lot more since I didn't play. Naturally there is a tiny loss of skill and stuff but to act like people spend all their time playing just because they are good is just wrong. It seems you are taking the COD approach to FPS thinking. You want to suppress the skill gap (btw i dont count tweaking. glitching, and that stuff as skill) so that high skilled players dont have as much of an advantage over low skilled players but that is just how it goes. The only problem now is that there are not enough players the even out the skill levels and that's why it is such an issue.

I am all for adding content that makes the game better and more enjoyable, I just think editing old maps as much as that will backfire pretty badly.

83
Ban Appeals / Re: Ban Appeal {=A.A.S.=} America's Army Soldiers
« on: Saturday, January 04, 2014, 00:31:28 AM »
Guessing artifacts could be wrong though.
It could very well be a gpu artifact since he said it starts out fine and after a while they show up. Although if he had artifacts showing up on AA he would easily have them showing up in other games.

84
Ban Appeals / Re: Ban Appeal {=A.A.S.=} America's Army Soldiers
« on: Friday, January 03, 2014, 22:58:23 PM »
The thing is, I don't know why players keep making this type of servers full. If admins are so banhappytriggering, baning without proof, out of rage or get to emotional and abuse their powers, players should boycott their server, as simple as that. Another example of this ill administration is the ATAS server.

Maybe when they start to see their server empty, they'll have time to rethink about their actions.
Because its a US server, if they get 3 clan mates on their server then their server is already like the second most populated US server at night. There are very few server options so you go where there are people.

85
General Chat / Re: Random Spawn Points?
« on: Friday, January 03, 2014, 22:56:04 PM »
I feel the majority of people will not like you changing the spawns in the old maps. It may sound like a good idea in practice, but if not done perfectly it could backfire big time.

86
Hardware/Software / Re: Post Your Desk!
« on: Friday, January 03, 2014, 21:19:43 PM »

That image is all over the internet, I highly doubt it is your desk.

87
Bug Reports / Re: AA3 Ranch bugs
« on: Friday, January 03, 2014, 20:17:48 PM »
See if updating drivers helps. If you're using onboard and it's Realtek, they have frequent updates.
Ya I updated my e10 drivers and it went away. It's just odd that I had never heard clipping in anything else until ranch lol. Thanks.

88
Bug Reports / Re: AA3 Ranch bugs
« on: Friday, January 03, 2014, 20:00:26 PM »
I don't see/hear anything abnormal. Are you talking about the footsteps? They will sound different as you change different terrain textures.
Lol I'm very aware of the different footsteps but on my computer I have very audible sound clipping everywhere. However, I just played the video on killas computer and it sounds normal to me, so i guess its a hardware problem. That's just odd because, like I said, this is the only map it happens on and i've never noticed it in any other program.

89
Bug Reports / Re: AA3 Ranch bugs
« on: Friday, January 03, 2014, 19:50:50 PM »


It is like that all the time. My brother also said he noticed it on ranch a few times.

90
Bug Reports / Re: AA3 Ranch bugs
« on: Friday, January 03, 2014, 19:02:41 PM »
I have some really odd sound clipping on ranch that I do not have on any other map.

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