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Messages - Alex

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721
The Lounge / Re: [AA3]Shantytown
« on: Thursday, May 01, 2014, 14:50:15 PM »
I think the bad FPS is due to the rain emitters. I get awful FPS on Shantytown even on my gaming PC.


722
Games & Programming / Re: Looks like a new trend...
« on: Thursday, May 01, 2014, 14:48:36 PM »
It's not just "crap", and for plenty of reasons. Those above are made like crap by purpose. And all of em sell for 10 euros. Also, they're not a sequel of some well known game, a Call of Duty or a Need for Speed clone, they're made as indie games (independent devs), but they're not even an early access release, it's stuff that they're selling as complete, Goat Simulator doesn't make for more than an hour or two of awful gameplay but it's still sold at full price! That's not crap, it's stealing. 
Did you even read the steam page for Goat Simulator? Also, how is $10 "full price"?

723
Honor Claims / Re: Honor Claim
« on: Thursday, May 01, 2014, 03:46:54 AM »
The first thing I would try it to log into your old account.
The username for the BT account you posted is "chris_goodland" without the quotes.
If that doesn't work, we can easily update your other account's honor to 31.

724
Assist Support / Re: Can not Installing AA2
« on: Wednesday, April 30, 2014, 15:28:05 PM »
Account should now be activated.

725
Assist Support / Re: Account Activation for a friend
« on: Wednesday, April 30, 2014, 15:24:34 PM »
Someone made a mistake activating it. He should be good to go now.

726
News / AA3 Map Night and mAAp Night
« on: Wednesday, April 30, 2014, 04:32:05 AM »
We've heard your complaints about the same maps being played too often and the same tactics being used. Now's your chance to prove you will play other maps and try new things! We are going to set up a weekly AA3 Map night playing just AA3 maps and a weekly mAAp night playing solely mAAp maps.

Both EU and NA events are planned. This will take place during both EU and NA hours on our official AAO25 servers (UK for Europeans, most likely Chicago for NA). These matches will most likely be admined by someone from our Assist admin team or a select few who have server admin on our servers.

AA3 Map Night is currently scheduled for every Monday night and mAAp night is currently scheduled for every Tuesday night. If all goes well we have other plans to shake things up map popularity wise, so stay tuned. We've had some promising results playing some less played maps in the past couple of days so let's see if we can get this to continue! I hope to see you guys playing next week!

727
Background Checks / Re: bg for Murdoc
« on: Tuesday, April 29, 2014, 22:21:58 PM »
Clean.

728
Background Checks / Re: bg check for new recruit
« on: Tuesday, April 29, 2014, 18:32:21 PM »
No linked accounts, no kicks.

729
Support / Re: Account activation.
« on: Tuesday, April 29, 2014, 16:06:09 PM »
Your account is now activated. Have fun!

730
Assist Support / Re: To spanky
« on: Tuesday, April 29, 2014, 14:57:12 PM »
Honorlevel 67?

Why did it take so long to ban him!?
Um, he just got caught recently.... You do realize you can try to hack the game at any time, right? He probably wasn't hacking the entire time he was playing AA and decided to try it once.

731
Assist Support / Re: To spanky
« on: Tuesday, April 29, 2014, 13:32:33 PM »
This is too good. Not only is it hilarious that this is addressed to Spanky for some reason, he was banned almost half a year ago and just decided to bitch about it now.

732
Feedback & Suggestions / Re: Radio Tower
« on: Tuesday, April 29, 2014, 03:17:47 AM »
If you can have weapons and slots open dependent on numbers of players, what about having objs open dependent on numbers of players? If there were only 8 players for example, only obj B is active, 9-12 players, A becomes active, once all the slots open then C becomes active. That might work.

 :)
I don't think that is possible. However, I'm not entirely sure. Hospital has a random open and close for the wings that seems to be closed more if player count is low. However, sort of random isn't good enough for objectives nor do I know if it would work for objectives and not just movers(doors.) I'll add it to my list and take a look at it eventually.

733
General Chat / Re: Community
« on: Monday, April 28, 2014, 23:31:59 PM »
You don't have any real argument here, so all you are left with is a "saying".
What else is there to say? I don't care who you're hacking against, hacking in the first place is wrong, especially since your idea of "players that deserve it" is iffy at best.
Abusive admins _are_ reported all the time. Just browse the shoutbox.

It's false that nothing can be done about it. Just some slight pressure from your side would change things.

And if some admin stops his server. So what? Will the community loose much? Servers are the only resource we have more than plenty nowadays. Just look at the server list in the browser. 99% of servers are empty and waiting for players to come.

But you don't do _anything_ about this problem. If I'm wrong, please quote a single thread, where you did so.

Nope, we haven't done anything, and most likely won't. For one, we would need a lot of proof of abuse, something nobody has ever posted or given us. Second of all, I flat out disagree that a server owned leaving would be fine. What if it's a clan server and we have an entire clan leave the game? We don't need to lose any more players.

734
Feedback & Suggestions / Re: Spawn points Monkey Island
« on: Monday, April 28, 2014, 23:27:33 PM »
I think you're just trying to get me to install the editor again :)

Try to copy them from mAAp Pipeline.
The water texture worked for me, but I cannot seem to get the emitter to work. Despite carrying over the mylevel stuff from mAAp Pipeline, it won't let me copy/paste the Emitter stuff (from the emitter tab in the f4 menu) from myLevel into the emitter on monkey island. It acts like the stuff doesn't exist.

735
General Chat / Re: Community
« on: Monday, April 28, 2014, 18:48:52 PM »
As for "huge history": I'm glad you used the word "since you left", which acknowledges I had some history before it.

As for hacking: all of the targets were/are: a) cheaters, b) exploiters, c) abusing server owners (kick/ban-trigger happy, ghosting clans etc.), d) self-proclaimed pros (with uber-sound locating ordinaly players from other side of the map), etc. Never went after ordinary players (it's quite boring, to be honest).

As for trolling: it's hard not to troll, after you're getting banned for whatever you write (reasonable or not).

You want a reasonable discussion? Let's start with a simple thing, you and other assist admins don't seem to realize since a long time. Game server owners have too much power that they use to abuse players. When do you realize, that this game has just a handful of really active servers? In such situation, getting a ban on a single server is almost like getting a global ban (especially for 1-map player). I've seen you paying much attention to e.g. teamkillers, which are a minor problem for this game. But I've _never_ seen you paying attention to the admin abuse problem.

For your hacking bit, I'll just leave it at two wrongs don't make a right.

As for server admin abuse, we definitely realize it, there's just not much we can do about it. They bought the server, they can control who goes on it. It's always been that way for any game. There's no other way around that. If we start punishing server owners, nobody will buy servers and players might leave. It is definitely a problem, but it's pretty much out of our control. My hope is that since the community is so small, abusive server admins will be reported and players will avoid those servers. Obviously not the best way to deal with it, but there's only so much we can control.

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