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Messages - Vanoke

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721
Games & Programming / Re: Team Swap
« on: Monday, February 16, 2015, 11:31:30 AM »
Its a blessing for BCD very happy whit it!   Didden`t see no problem tell them befor change .
We had only one crybaby on urban who say don`t change gun.  :fool:

722
Bug Reports / Re: vss prown warning
« on: Monday, February 16, 2015, 03:24:04 AM »
Thx Eliz

723
Bug Reports / vss prown warning
« on: Sunday, February 15, 2015, 18:14:29 PM »
The vss in  sf artic gifs direct a prown warning ad the start and you get it evry start.

724
Big Clan Day / America & Europe 22-02-2015 welcome all!
« on: Sunday, February 15, 2015, 17:52:50 PM »


Don't forget to do objectives, Heal your teammates when possible  :1st:
Ghosting is for losers!!!!!   :makemyday:   you have enemy spotted like all gamers.
Do not ask, can you puth me on same side as my clan m8, sorry there is no time for, you can try it self push Esc. than team Assault / Defence. :matrix:
If someone is suspicious, don't start accusing, talk about it after the game.  :arab:
If someone play good you can tell him, he will be happy.  :peace: compliments are always welcome :up:
If the change to a adder map is not working well  please wait a little we are working on it. :wanker:
I hope you all have a great game.   :sign_welcome:

 I also want to say if you don`t like all the 4 game map`s that we play on Big Clan Day don`t go out till your map is comming, if all players think like that its hard to get multiple servers full . think about this > You can gif also fun to other players, so if your map is comming they will gif you to a fun time .  Its only 3 hour 45 minuts a map.If you don`t like all the maps, than think about this ( Are you a 2.5Assist Gamer!)  thx for reading



For now Big Clan Day  Contacts   are:
1 - Clan name:  PUF Clan    :style:         
2 - Teamspeak TS: 86.85.144.254    reserve : 83.87.214.225
3 - Website:
4 - FaceBook: https://www.facebook.com/groups/puf.kauto.clan/

1 - Clan name: Hero Turtle Clan     :style:
2 - Teamspeak TS: 85.214.24.164:9994
3 - Website:   http://hero-turtles.com/
4 - FaceBook:   

1 - Clan name:   =IGC= Clan    :style:
2 - Teamspeak TS: ukts02.vortexservers.com:9988
3 - Website:   http://igcclan.com/
4 - FaceBook:

1 - Clan name:  82nd.us  Clan        :style:
2 - Teamspeak TS: 82nd.us
3 - Website:
4 - FaceBook:

1 - Clan name:  Nexus   Clan             :style:
2 - Teamspeak TS:  nexus.vortexservers.com:10009
3 - Website:
4 - FaceBook:

1 - Clan name:   {=A.A.S.=} Clan   :style:
2 - Teamspeak TS:  108.61.26.150:9991
3 - Website:
4 - FaceBook:
 

1 - Clan name:   ATAS  Clan   :style:
2 - Teamspeak TS:  46.165.225.178:9994
3 - Website:
4 - FaceBook:

1 - Clan name Seurahuone :style:
2 - Teamspeak Ip 87.92.219.186:6666
3 - Website: www.seke.fi
4 - Facebook:


1 - AA3_Airfield                               34 slots  A - Retrieve the briefcase befor the enemy get it.
2 - AA3_Alley                                  34 slots  A/B/C Secure weapons cache  X-ray / Yankee / Zulu.
3 - AA3_Bridge                               34 slots  A - Secure the main control panel.
x-4/4 - AA3_Impact                               32 slots  A/B  Secure X-ray / Zulu.
x-3/6 - AA3_Ranch                               26 slots  A/B Destroy basement genarator /  Attic Genarator.
7 - AA3_Shantytown                       34 slots  A - Retrieve the briefcase befor the enemy gets it.
8 - AA3_Stronghold                        32 slots  A/B/C Secure  weapons cache X-ray / Yankee / Zulu
9 - Border                                        26 slots  A - Get obj and bring home.
10 - Bridge Crossing                        26 slots  A - Cross bridge and escape.
11 - Bridge_SE                                26 slots  A - Cross bridge and escape.
12 - Dusk                                         26 slots  A - VIP.
x-4/15 - JRTC Farm Raid                       26 slots  Plant explotions under tail rotor.
16 - Insurgent Camp                         26 slots  A - Retrieve the computer date.
17 - Mountain Ambush                      26 slots  A - Ambush OPFOR Alpha - Bravo - Charlie.
18 - Mountain Pass                           26 slots  A - Reach the convoy.
19 - Moutain Pass SE                       26 slots  A - Secure the blast site convoy,
                                                                        B - Secure the tunnel convoy.
x-3/21 - [mAAp] Aztec                             32 slots  Kill time  Terrorist Spawn
x-4/22 - [mAAp] Berg                              32 slots  A - Reach the hostage.
23 - [mAAp] Breakout                        32 slots  A - Capture intelligence briefcase,
                                                                         B - Escape the compound.
24 - [mAAp] Bridge Construction       26 slots  A - Cross bridge and escape.
x-1/25 - [mAAp] Bunker Crisis           26 slots  A - Indentify primary weapon cache,
                                                                         B - Indentify secondairy weapon cache.
26 - [mAAp] City Block                      26 slots  A - Secure the main control room, ore,
                                                                         B-C - Serure the Cafe and the Park.
29 - [mAAp] Ice                                 30 slots  kill time.
30 - [mAAp] Monkey Island               26 slots  Big map.
x-2/32 - [mAAp] Petrol                             26 slots  Secure The plans, Computer date,The weapons.
33 - [mAAp] Pipeline                         34 slots  A - Secure the main control panel.
                                                                        B,C,D  Shut down Prim.,Secu., exter.
35 - [mAAp] Residence                     26 slots  Recover files.  (but shoot all is better.)
36 - [mAAp] Rooftop                         24 slots  A - Escape the building.
37 - [mAAp] SF Contingency            34 slots  A - Secure the president`s computer,
                                                                        B - Secure the shipment data,
                                                                        C - Indentify illegal weapons stockpile.
x-2/38 - [mAAp] SF Office Assault          26 slots  A - Secure enemy IED cache,
                                                                        B - Gather enemy intel,
                                                                        C - Find and question the informant.
x-1/40 - [mAAp] Square                    32 slots  A - Deactivate radar computer,
                                                                        B - Secure Ammunition cargo.
42 - [mAAp] Urban Assault SE          26 slots  A/B Secure eastern IED / Western IED
44 - Pipeline                                       34 slots  A - Secure the main control panel.
                                                                         B,C,D  Shut down Prim.,Secu., exter. .
x-2/46 - Radio Tower                               26 slots  A - Disable the radio tower antenna generator.
                                                                         B - Release radio tower aid workers.
                                                                         C - Release obseration post aid workers.
47 - River Basin                                 26 slots  Place Charges under A,B,C.
x-3/48 - SF Artic                                       26 slots  A - Secure the convoy ( B/C/D nothing more ?)
49 - SF Blizzard                                 26 slots  Secure radio antenna control box.
50 - SF Courtyard                              26 slots  Question civilian inf.- Obj - bring home.
x-2/51 - SF CSAR                                    26 slots  A/B  - Rescue the pilot  /  Prep the blackhawk.
53 - SF Extraction                              26 slots  1 obj to bring home.
54 - SF Hospital                                 26 slots  Vip.
55 - SF Oasis                                     26 slots  A - Escape the Canyon.
56 - SF PCR                                      26 slots  B - Retrieve the briefcase befor the enemy gets it
                                                                        C - Get the briefcase to the Extraction point.
57 - SF Recon                                  26 slots  A/B/C Reach the Hangar/ Hint/ Fuel depot viewpoints.
58 - SF Sandstorm                           24 slots  A/B/C  Indentify   South/ Central/North container.
59 - SF Tiaga                                   26 slots  A/B  Secure missile in northern / Southern camp.
60 - SF Village                                 26 slots  A/B/C  Indentify the Main/Alley/South munition depot.
61 - SF Water Treatment                 26 slots  A - Secure the Machinery server,
                                                                       B - Reach the South parking lot extraction.
x-3/64 - Urban Assault                           26 slots  A/B   Secure Eastern and Western Cargo.
65 - Weapon Cache                         26 slots  A/B   Indentify Primary/Secondary weapon Cache 
66 - Weapon Cache ES                   26 slots  A/B/C Indentify Primary/Secondary/Tertiary 
                                                                        Weaponcache.         
67 - Woodland Outpost                    26 slots  A/B  Preap and Destroy The Munitions depot. 
x-1/68 - [2.8.5] Canyon                     26 slots  A/B/C  Secure Northern/Southers/Central Objective.
69 - [2.8.5] District                            26 slots  A/B Secure objective Alpha / Bravo
70 - [2.8.5] Dusk                              26 slots  A - Capture intelligence briefcase and bring to A.
71 - [2.8.5] Interdiction                     26 slots  A - Secure nucllear material stack / than hold it,
                                                                       B - Secure and hold suspect material stack / than hold it.
x-4/72 - [2.8.5] River Village                   26 slots  A - Secure Eastern water well,
                                                                       B - Secure bell tower,
                                                                       C - Secure mayor`s house.
x-1/73 - [2.8.5] Rummage                 26 slots    A - Locate and secure the genarator,
                                                                          B - Locate and secure medical equipment.
74 - [2.8.5] SF Floodgate                  26 slots    A - Locate and question the civilian informant (redzone),
                                                                          B - Disarm the explosives in the control room,
                                                                          C - Disarm the explosives.
75 - [2.8.5] SF Old Town                   26 slots  A - Retrieve the case from the upper com station,
                                                                         B -  Bring the case to the lower genarator room exit,
                                                                         C - Stop them from reaching the middle store exit.
76 - [2.8.5] SF Rifinery                       26 slots    kill time
77 - [2.8.5] Steamroller                      26 slots   A/B/C  Secure Husk 3/ Northeast Husk 2/ Northwest Husk


the maps below will be played by admin choise. ( Depence about how many players are online) and change in weapons to make this more atractive.  You can also startup whit one of thise maps befor BCDay`s begins  !!!   :idea:
 
free choice   5 - AA3_Pipeline                 34 slots  A - Secure the main control panel  ore
                                                                              B/C/D - Shut down Primary/Secundairy/Exterion valve.
free choice  13 - FLS Assault                  28 slots  A - Capture the hangar.
free choice  14 - Headquarters Raid       16 slots  A - Rescue the prisoner.
free choice  20 - Mout McKenna             18 slots  A - Secure Alpha - Bravo - Charlie.
free choice  27 - [mAAp] Forest               26 slots  A - Locate and secure buidlings,
                                                                               B - Locate and secure boats for extraction.
free choice  28 - [mAAp] Glass Kill House   26 slots  A/B - Unlock escape door / Do not let enemy escape.
free choice  31 - [mAAp] PBall                  20 slots  Less kill.
free choice  34 - [mAAp] Pool Day            10 slots  Kill time.
free choice  39 - [mAAp] Shipment            32 slots  Kill time.
free choice  41 - [mAAp] Teh Yeti`s Lair    18 slots  Fun map (needs more slots! .) Kill time.
free choice  43 - [mAAp] UTO4                  14 slots  Kill time
free choice  52 - SF Dockside                     18 slots  3 Obj.
free choice  62 - Swamp Raid                    18 slots  A - Retrieve documents.
free choice  63 - Collapsed Tunnel             16 slots  Contain OPFOR.
free choice  45 - Pipeline SF                       26 slots  A - Secure the main control panel.
                                                                                  B,C,D  Shut down Prim.,Secu., exter. .




725
General Chat / Re: Should SF forceclass/mod be tracked? - The Thread
« on: Sunday, February 15, 2015, 07:36:10 AM »
Quoting Bart:
With sf mod, it becomes easier to get a higher fragrate on the easier side, it will change balance, and in that way it will alternate stats.

I am ok with tracking sf mods seperately, as it is a different thing compared to normal weapons. But tracking them in 1 bunch, together with normal mapstats, is just destroying the integrity of the tracker system.


I agree 100 % and if people are just playing this for fun , why not leave the system as it is.If you only want to have your so called fun. then you shouldn't be concerned about the tracking issue - so don't touch it
And yes the classic way is how this game is meant to be played - anything else is just childish and destroying the game

Lord-of-War  :style:


Its to get on the same level Sf is to a gameplay and alot like it, it would be unfar if you led them play and on the other hand you get a diffrent treadment. I will also atrackt players that don t like classic. its A way to led this game grow.  What i do think is that the new idear from merlin 2&2  ore meaby 3&3  tournament will be in classic form just like Big Clan Day.

726
Big Clan Day / Re: Europe & America`s 15-02-2015 Hooah!
« on: Sunday, February 15, 2015, 07:02:06 AM »
Seke^ Clan Big Clan Day  THX  you   that you Guy's join this  sunday game play , hope for a good work together whit all other clans.
in future !  how thinks will go we will learn during the time.  And any questions are alway welcome !



For now Big Clan Day  Contacts   are:
1 - Clan name:  PUF Clan    :style:         
2 - Teamspeak TS: 62.194.219.164   reserve : 83.87.214.225
3 - Website:
4 - FaceBook: https://www.facebook.com/groups/puf.kauto.clan/

1 - Clan name: Hero Turtle Clan     :style:
2 - Teamspeak TS: 85.214.24.164:9994
3 - Website:   http://hero-turtles.com/
4 - FaceBook:   

1 - Clan name:   =IGC= Clan    :style:
2 - Teamspeak TS: ukts02.vortexservers.com:9988
3 - Website:   http://igcclan.com/
4 - FaceBook:

1 - Clan name:  82nd.us  Clan        :style:
2 - Teamspeak TS: 82nd.us
3 - Website: http://82nd.us/modules/saved_html_pages/?id=45
4 - FaceBook:

1 - Clan name:  Nexus   Clan             :style:
2 - Teamspeak TS:  nexus.vortexservers.com:10009
3 - Website:
4 - FaceBook:

1 - Clan name:   {=A.A.S.=} Clan   :style:
2 - Teamspeak TS:  108.61.26.150:9991
3 - Website: http://www.aasclan.com/
4 - FaceBook:
 

1 - Clan name:   ATAS  Clan   :style:
2 - Teamspeak TS:  46.165.225.178:9994
3 - Website:
4 - FaceBook:

1 - Clan name Seurahuone :style:
2 - Teamspeak Ip 87.92.219.186:6666
3 - Website: www.seke.fi
4 - Facebook:




727
General Chat / Re: Should SF forceclass/mod be tracked? - The Thread
« on: Sunday, February 15, 2015, 06:50:52 AM »
you can also ask your self that alot maps will be great to play whit only m9  2 smoke  1 flash , i am talking now over maps were the buildings are close to each other.  I also do not understand what fire granades are dowing in this game  ( yhea Burning the dead one) ( ore nice effect in yeti lair) !!
I think assist can gif advice about best setting for all maps.
Classic is not Always the nicest gameplay.

728
General Chat / Re: Should SF forceclass/mod be tracked? - The Thread
« on: Sunday, February 15, 2015, 05:55:57 AM »
That's the thing what still bothers me when this would happen, never have I ever seen people forceclassing sf servers to m16, the only thing I sometimes saw was pistol rounds.

I still think many of the people prefer sf because it is the easier gun. I do not understand why otherwise people like sf more on a map like bridge.

For me personally, it totally changes gameplay to a point that it is not enjoyable. I love playing bridge on assault on normal servers as that's a challenge. But as soon as there is sf mods, random 203s from all possible sides (normally you just know there can be one at a certain place) can totally ruin the fun, or you have to camp hard until all 203s are thrown out, because if you are yellow against green people with sf at def, it's almost impossible to do anything anymore.

As for insurgent camp. Normally you just know there is 1 203 at a certain area, and you can move in the other trying to shoot somebody. With SF mod, I see big scopes at the windows, and 203s from every place being possible. You have to camp a lot more in order not to be killed in a cheap way.

With sf mod, it becomes easier to get a higher fragrate on the easier side, it will change balance, and in that way it will alternate stats.

I am ok with tracking sf mods seperately, as it is a different thing compared to normal weapons. But tracking them in 1 bunch, together with normal mapstats, is just destroying the integrity of the tracker system.

Sadly enough, we do not have any control over BT, so I do not even see, if others would agree, how we would be able to do something like that.
You talk about totaly ruin the fun in bridge .
If thats the case you are, i think not alone and other player will say the same
so on that point becose sf 203 will be unpopulair on bridge and the real bridge  classic lovers wil play bridge classic like Always. so nothing will change.   
I do understand that sf  ( 203) is on muliple maps a nice wapon for gaming and for sum maps its not good.
But people can choose now and thats the point.
Admins can choose for good gaming setting.
Players will choose to go to ther game fun.
I think ther will be not must change in assist whit this tracking for sf
Fun is more inportant than points !

729
Big Clan Day / Re: Europe & America`s 15-02-2015 Hooah!
« on: Saturday, February 14, 2015, 10:26:16 AM »
What Ganja suggested should work.
Bind "ass | admin message Team swap!" to one of your keys and it should do just that.
Than all admins must do it ,Its ok for the moment but it would be nice if its integrate in system.
i will look how to bind a key .ore can you tell it me !?

730
Big Clan Day / Re: Europe & America`s 15-02-2015 Hooah!
« on: Saturday, February 14, 2015, 08:47:17 AM »
We did juse it last week but people were supriced and confused about it . thats way i ask also if this command will gif the message that its a teamswap and not A Individual change, in the ass topic yesterday.
Some players say way must i go to the others site. ( We all know forum is not read by all players jet)
so we need time and gif info about this command.

731
Big Clan Day / Re: Europe & America`s 15-02-2015 Hooah!
« on: Saturday, February 14, 2015, 07:42:12 AM »

Game maps will be played 45minuts  Now we have the ASS command that Eliz gif us.
So around 22 minuts in game map we will gif this command 1 time. 
Now this wil not work always for 100 % the admins will not afterwards
try to get a player that did stay on the same site agan to the other site.
you can try it self thats oke but number 1 in this all we want to play the game. not be a admin to solf personal choices.
I do understand that not must players reading this but in game we will try to led them understand.
THx!  Vanoke
Look above for game maps next sunday 15-02-2015  be there !  your Welcome


732
General Chat / Re: Should SF forceclass/mod be tracked? - The Thread
« on: Friday, February 13, 2015, 19:56:16 PM »

Thx for support :up:

733
Drama & Spam / Re: AAC, prove me wrong
« on: Friday, February 13, 2015, 17:51:48 PM »
Can I ! >>
Just something to make denote corpse, a good conversationalist is one who knows when he should stop talking.

734
Games & Programming / Re: Team Swap
« on: Friday, February 13, 2015, 15:27:42 PM »
If  you do the ass  is it possible to led it say Teamswap,
 intead of you go to Assault ore Defence
so players know all go to other site !?

735
General Chat / Re: Should SF forceclass/mod be tracked? - The Thread
« on: Friday, February 13, 2015, 13:34:01 PM »
I would just stick with SF and see how that goes, skip the random weapons and anything else, only make SF tracked. Take things in small steps. Sure, random snipers/weapons could be fair but there's not many if any people asking for them to be tracked and that would REALLY skew the gameplay.
You can be right !!!

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